Player Matchup

Geb
Geb
Bronze I
 
Geb
Bronze I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver III
 
Tsukuyomi
Silver III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Silver IV
Kobusmaaan
Chaac
Silver IV
Level 107
God Stats
16W - 27L
1,441 SR
Queue Stats
50W - 73L
950 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,480 SR
1,317 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,361 SR
1,105 MMR
Ymir
Ymir
Silver III
 
Ymir
Silver III
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chronos
Chronos
Silver IV
KushKidKori
Chronos
Silver IV
Level 127
God Stats
0W - 2L
1,148 SR
Queue Stats
83W - 119L
802 MMR
Solo
Medusa
Medusa
Silver II
StuVespey
Medusa
Silver II
Level 89
God Stats
1W - 4L
1,434 SR
Queue Stats
37W - 47L
1,012 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
18
6 / 1 / 17
14,030
779
12,495
21,323
30,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
 
Tsukuyomi
15
8 / 9 / 10
12,343
686
18,924
17,616
6,782
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chaac
18
11 / 2 / 12
13,757
764
18,882
14,514
8,007
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
Da JiBastetPersephoneAthenaSobek

VS

Bans
Morgan Le FayGilgameshAphroditeZeusKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
2 / 10 / 8
11,692
650
9,669
24,927
33,456
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chronos
KushKidKori
Chronos
15
6 / 5 / 4
12,135
674
13,323
15,704
6,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
StuVespey
Medusa
16
4 / 10 / 7
12,218
679
14,644
18,603
7,245
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
31
25
Kills
12
12
Deaths
25
39
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
6
1
17
14.5
W
Tsukuyomi
 
Tsukuyomi
8
9
10
1.44
L
Ymir
 
Ymir
2
10
8
0.6
W
Chaac
11
2
12
8.5
L
Chronos
KushKidKori
Chronos
6
5
4
1.6
L
Medusa
StuVespey
Medusa
4
10
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,301
Damage
37,636
53,453
Taken
59,234
44,846
Mitigated
47,013
15,891
Healing
7,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
12,495
2,009
909
5,622
21,323
30,057
1,190
8,651
12,672
41,367
0
W
Tsukuyomi
 
Tsukuyomi
18,924
5,571
362
1,499
17,616
6,782
567
9,395
8,221
0
46,444
L
Ymir
 
Ymir
9,669
499
652
2,511
24,927
33,456
0
5,140
19,787
30,724
0
W
Chaac
18,882
3,584
446
7,053
14,514
8,007
1,114
5,485
9,029
0
57,530
L
Chronos
KushKidKori
Chronos
13,323
4,886
0
1,839
15,704
6,312
215
2,129
13,575
41,825
0
L
Medusa
StuVespey
Medusa
14,644
7,332
175
2,111
18,603
7,245
593
5,651
12,952
0
43,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,130
Gold Earned
36,045
210
Minions Killed
181
10
Camps Cleared
5
950,675
Distance Traveled
801,588
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
14,030
779
67
4
4
315,942
1
W
Tsukuyomi
12,343
686
56
3
4
279,808
0
L
Ymir
11,692
650
47
3
1
263,635
4
W
Chaac
13,757
764
87
5
2
354,925
0
L
Chronos
12,135
674
67
4
2
266,610
1
L
Medusa
12,218
679
67
4
2
271,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role