Player Matchup

Ares
Ares
DarkHeartsKing
Ares
Level 153
God Stats
4W - 1L
1,777 SR
Queue Stats
77W - 75L
1,435 Elo+
Party 2
Discordia
Discordia
DevilDog5418
Discordia
Level 128
God Stats
2W - 7L
1,374 SR
Queue Stats
141W - 152L
1,382 Elo+
Party 2
Da Ji
Da Ji
Intense Gas
Da Ji
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 46L
1,436 Elo+
Party 2
Hades
Hades
Mountaindewd41
Hades
Level 157
God Stats
2W - 3L
1,230 SR
Queue Stats
125W - 124L
1,397 Elo+
Party 2
Olorun
Olorun
Revenge SlaY3R
Olorun
Level 80
God Stats
14W - 7L
1,640 SR
Queue Stats
538W - 523L
1,444 Elo+
Solo
Team Averages
Level 125
1,504 SR
1,419 Elo+

VS

Team Averages
Level 81
1,473 SR
1,402 Elo+
Baron Samedi
Baron Samedi
ACE625
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,388 Elo+
Party 1
Zhong Kui
Zhong Kui
Dr HosenSchlang
Zhong Kui
Level 138
God Stats
1W - 2L
1,405 SR
Queue Stats
42W - 40L
1,483 Elo+
Party 1
Skadi
Skadi
RichardRM1122
Skadi
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,403 Elo+
Solo
Nox
Nox
XmakadapeaceX
Nox
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,261 Elo+
Party 1
Scylla
Scylla
mgregor710
Scylla
Level 149
God Stats
6W - 7L
1,461 SR
Queue Stats
280W - 287L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 19
10,468
952
9,193
12,022
12,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
DevilDog5418
Discordia
16
4 / 3 / 17
9,400
855
9,871
5,911
2,363
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 2 / 20
9,132
830
4,163
6,715
3,403
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
8 / 4 / 16
9,611
874
14,392
11,519
8,073
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 2 / 13
10,018
911
7,336
8,091
4,067
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ACE625
Baron Samedi
15
1 / 6 / 5
8,421
766
1,955
10,362
3,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
Dr HosenSchlang
Zhong Kui
15
1 / 5 / 6
8,791
799
9,307
13,352
8,878
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 7 / 3
8,973
816
6,624
10,468
3,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 7 / 3
7,507
682
2,948
8,241
2,615
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
mgregor710
Scylla
16
5 / 3 / 2
9,546
868
5,923
7,611
2,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
30
28
Kills
11
12
Deaths
28
85
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ACE625
Baron Samedi
1
6
5
0.58
W
7
1
19
16.5
W
Discordia
DevilDog5418
Discordia
4
3
17
4.17
L
Zhong Kui
Dr HosenSchlang
Zhong Kui
1
5
6
0.8
W
1
2
20
5.5
W
8
4
16
4
W
8
2
13
7.25
L
3
7
3
0.64
L
1
7
3
0.36
L
Scylla
mgregor710
Scylla
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,955
Damage
26,757
44,258
Taken
50,034
30,506
Mitigated
21,016
17,331
Healing
12,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ACE625
Baron Samedi
1,955
59
943
1,205
10,362
3,619
637
9,173
1,189
10,147
0
W
9,193
116
440
3,443
12,022
12,600
474
3,258
8,764
12,969
0
W
Discordia
DevilDog5418
Discordia
9,871
160
1,582
541
5,911
2,363
1,010
3,336
2,575
27,326
0
L
Zhong Kui
Dr HosenSchlang
Zhong Kui
9,307
330
97
4,884
13,352
8,878
883
9,678
3,674
21,510
0
W
4,163
446
0
811
6,715
3,403
713
3,624
3,091
0
15,238
W
14,392
392
2,198
3,701
11,519
8,073
742
6,210
5,309
24,754
0
W
7,336
3,385
2,598
2,017
8,091
4,067
3,186
3,705
4,386
24,285
0
L
6,624
1,943
1,176
925
10,468
3,303
322
8,585
1,883
0
17,368
L
2,948
241
0
310
8,241
2,615
562
7,052
1,189
6,532
0
L
Scylla
mgregor710
Scylla
5,923
519
848
2,150
7,611
2,601
235
6,304
1,307
18,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,629
Gold Earned
43,238
116
Minions Killed
102
0
Camps Cleared
0
1,008,844
Distance Traveled
953,351
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,421
766
14
1
0
189,015
0
W
Ares
10,468
952
12
1
0
235,705
2
W
Discordia
9,400
855
21
2
0
194,766
0
L
Zhong Kui
8,791
799
46
4
0
193,916
0
W
Da Ji
9,132
830
22
2
0
188,850
0
W
Hades
9,611
874
13
1
0
192,094
0
W
Olorun
10,018
911
48
4
0
197,429
0
L
Skadi
8,973
816
16
1
0
184,418
3
L
Nox
7,507
682
8
1
0
171,440
0
L
Scylla
9,546
868
18
2
0
214,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role