Player Matchup

Odin
Odin
ChefLeon1099
Odin
Level 159
God Stats
0W - 1L
1,676 SR
Queue Stats
17W - 10L
1,635 Elo+
Party 2
Cerberus
Cerberus
DoubleBrisingr42
Cerberus
Level 129
God Stats
0W - 1L
1,304 SR
Queue Stats
42W - 31L
1,573 Elo+
Party 2
Gilgamesh
Gilgamesh
Hero_Cuchulainn
Gilgamesh
Level 151
God Stats
2W - 1L
1,583 SR
Queue Stats
16W - 16L
1,510 Elo+
Party 2
Chang'e
Chang'e
RazielRX
Chang'e
Level 160
God Stats
0W - 2L
1,197 SR
Queue Stats
117W - 132L
1,490 Elo+
Solo
Ravana
Ravana
thejamaican_2
Ravana
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,502 Elo+
Party 2
Team Averages
Level 141
1,452 SR
1,542 Elo+

VS

Team Averages
Level 122
1,538 SR
1,495 Elo+
Cerberus
Cerberus
Dixonu
Cerberus
Level 123
God Stats
5W - 2L
1,607 SR
Queue Stats
149W - 138L
1,407 Elo+
Party 1
Hades
Hades
Gran--Rey--Cero
Hades
Level 106
God Stats
4W - 1L
1,700 SR
Queue Stats
151W - 146L
1,509 Elo+
Party 3
Anubis
Anubis
Shingledorfph
Anubis
Level 123
God Stats
3W - 4L
1,353 SR
Queue Stats
146W - 148L
1,516 Elo+
Party 3
Raijin
Raijin
Shoexinii
Raijin
Level 148
God Stats
2W - 0L
1,532 SR
Queue Stats
89W - 79L
1,544 Elo+
Party 1
Guan Yu
Guan Yu
UrbaneMonkey666
Guan Yu
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 184L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 11
7,581
758
6,733
13,354
14,051
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 5 / 10
8,605
861
7,892
15,563
20,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
Hero_Cuchulainn
Gilgamesh
15
6 / 4 / 5
8,333
833
13,669
13,456
13,824
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
RazielRX
Chang'e
16
5 / 5 / 11
9,787
979
10,707
11,064
3,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 6 / 11
7,845
785
5,124
8,636
3,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dixonu
Cerberus
14
1 / 3 / 22
9,245
925
7,173
13,553
11,755
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
4 / 4 / 21
9,063
906
10,466
11,132
9,775
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 4 / 19
9,264
926
11,966
7,864
3,808
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
Shoexinii
Raijin
18
16 / 4 / 10
10,907
1,091
15,154
9,383
3,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 3 / 20
9,232
923
6,382
14,114
9,655
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
119
17
Kills
27
27
Deaths
18
48
Assists
92
Player
Kills
Deaths
Assists
KDA
L
1
7
11
0.93
W
Cerberus
Dixonu
Cerberus
1
3
22
4
L
3
5
10
1.6
W
4
4
21
3.63
L
Gilgamesh
Hero_Cuchulainn
Gilgamesh
6
4
5
2.13
L
Chang'e
RazielRX
Chang'e
5
5
11
2.1
W
3
4
19
3.13
W
Raijin
Shoexinii
Raijin
16
4
10
5.25
W
3
3
20
4.33
L
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,125
Damage
51,141
62,073
Taken
56,046
56,328
Mitigated
38,721
16,245
Healing
21,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,733
1,525
0
439
13,354
14,051
0
10,695
2,659
248
12,336
W
Cerberus
Dixonu
Cerberus
7,173
470
301
3,373
13,553
11,755
949
3,451
9,977
18,912
0
L
7,892
485
981
3,121
15,563
20,610
90
10,210
5,353
15,119
0
W
10,466
767
1,792
1,919
11,132
9,775
1,030
4,967
6,123
17,801
0
L
Gilgamesh
Hero_Cuchulainn
Gilgamesh
13,669
1,684
690
907
13,456
13,824
31
8,409
5,047
0
18,341
L
Chang'e
RazielRX
Chang'e
10,707
803
5,620
3,440
11,064
3,985
83
8,581
2,483
31,402
0
W
11,966
1,173
542
881
7,864
3,808
1,073
2,742
5,122
22,080
0
W
Raijin
Shoexinii
Raijin
15,154
1,947
1,939
1,209
9,383
3,728
1,013
3,309
6,074
35,100
0
W
6,382
914
6,095
3,833
14,114
9,655
940
4,378
9,570
15
7,819
L
5,124
1,234
362
685
8,636
3,858
72
6,879
1,757
0
8,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,151
Gold Earned
47,711
90
Minions Killed
110
0
Camps Cleared
0
853,268
Distance Traveled
941,842
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,581
758
11
1
0
143,499
0
W
Cerberus
9,245
925
31
3
0
205,803
1
L
Cerberus
8,605
861
18
2
0
138,347
2
W
Hades
9,063
906
17
2
0
159,852
0
L
Gilgamesh
8,333
833
16
2
0
186,869
0
L
Chang'e
9,787
979
41
4
0
208,849
0
W
Anubis
9,264
926
23
2
0
185,387
0
W
Raijin
10,907
1,091
33
3
0
170,802
1
W
Guan Yu
9,232
923
6
1
0
219,998
1
L
Ravana
7,845
785
4
0
0
175,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role