Player Matchup

Anubis
Anubis
FlaccidFalco
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 32L
1,477 Elo+
Party 3
Cliodhna
Cliodhna
Spikenws
Cliodhna
Level 50
God Stats
3W - 2L
1,697 SR
Queue Stats
186W - 154L
1,486 Elo+
Party 3
Danzaburou
Danzaburou
Th3Kl3anupGuy
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,442 Elo+
Party 3
Guan Yu
Guan Yu
ThaddeusDaddeus
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,302 Elo+
Party 3
Cthulhu
Cthulhu
tictacwiener
Cthulhu
Level 36
God Stats
10W - 8L
1,547 SR
Queue Stats
168W - 152L
1,466 Elo+
Party 3
Team Averages
Level 24
1,549 SR
1,435 Elo+

VS

Team Averages
Level 56
1,491 SR
1,445 Elo+
Sylvanus
Sylvanus
KODE9476
Sylvanus
Level 55
God Stats
39W - 45L
1,442 SR
Queue Stats
449W - 472L
1,447 Elo+
Party 2
Baron Samedi
Baron Samedi
KrippleSaurus
Baron Samedi
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 76L
1,481 Elo+
Party 1
Cabrakan
Cabrakan
RickSkaggz
Cabrakan
Level 47
God Stats
43W - 30L
1,556 SR
Queue Stats
361W - 374L
1,442 Elo+
Party 2
Kukulkan
Kukulkan
TheDarkLight64
Kukulkan
Level 25
God Stats
118W - 145L
1,446 SR
Queue Stats
150W - 180L
1,414 Elo+
Party 2
Artemis
Artemis
elenuhhh
Artemis
Level 36
God Stats
24W - 19L
1,509 SR
Queue Stats
44W - 45L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
0 / 14 / 8
10,980
915
14,935
22,990
10,730
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
Spikenws
Cliodhna
19
10 / 13 / 3
14,099
1,175
33,927
24,966
9,883
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
Th3Kl3anupGuy
Danzaburou
18
2 / 7 / 4
11,516
960
10,637
17,556
6,453
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
0 / 11 / 6
11,202
934
6,596
32,874
32,309
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
tictacwiener
Cthulhu
18
2 / 2 / 8
12,869
1,072
16,034
30,672
33,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KODE9476
Sylvanus
20
6 / 0 / 34
13,344
1,112
16,368
19,640
27,000
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
KrippleSaurus
Baron Samedi
20
14 / 3 / 21
14,763
1,230
27,251
16,046
7,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
RickSkaggz
Cabrakan
20
11 / 4 / 18
14,219
1,185
29,261
22,806
25,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
20
9 / 7 / 27
13,488
1,124
23,388
17,115
6,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
elenuhhh
Artemis
20
7 / 0 / 23
12,983
1,082
24,605
13,377
5,108
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
170
14
Kills
47
47
Deaths
14
29
Assists
123
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
14
8
0.29
W
Sylvanus
KODE9476
Sylvanus
6
0
34
23
W
Baron Samedi
KrippleSaurus
Baron Samedi
14
3
21
8.17
W
Cabrakan
RickSkaggz
Cabrakan
11
4
18
5
L
Cliodhna
Spikenws
Cliodhna
10
13
3
0.88
L
Danzaburou
Th3Kl3anupGuy
Danzaburou
2
7
4
0.57
L
0
11
6
0.27
W
Kukulkan
9
7
27
3.21
W
Artemis
elenuhhh
Artemis
7
0
23
18.5
L
Cthulhu
tictacwiener
Cthulhu
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,129
Damage
120,873
129,058
Taken
88,984
92,672
Mitigated
71,783
15,005
Healing
33,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
14,935
707
0
4,019
22,990
10,730
0
19,748
3,242
32,217
0
W
Sylvanus
KODE9476
Sylvanus
16,368
4,201
8,478
8,583
19,640
27,000
0
9,465
10,175
26,716
0
W
Baron Samedi
KrippleSaurus
Baron Samedi
27,251
3,017
5,437
5,589
16,046
7,126
0
4,801
11,245
55,702
0
W
Cabrakan
RickSkaggz
Cabrakan
29,261
2,435
499
4,079
22,806
25,991
0
9,160
13,646
52,616
0
L
Cliodhna
Spikenws
Cliodhna
33,927
2,755
0
780
24,966
9,883
0
17,357
7,609
0
55,147
L
Danzaburou
Th3Kl3anupGuy
Danzaburou
10,637
7,140
0
1,165
17,556
6,453
0
14,618
2,938
0
44,511
L
6,596
962
1,758
1,852
32,874
32,309
0
22,871
10,003
309
25,241
W
Kukulkan
23,388
502
374
757
17,115
6,558
0
4,471
12,644
38,185
0
W
Artemis
elenuhhh
Artemis
24,605
13,074
0
0
13,377
5,108
0
3,344
10,033
0
45,739
L
Cthulhu
tictacwiener
Cthulhu
16,034
1,175
901
4,530
30,672
33,297
0
21,674
8,998
35,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,666
Gold Earned
68,797
234
Minions Killed
230
3
Camps Cleared
3
1,059,071
Distance Traveled
1,127,527
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,980
915
50
4
0
183,457
0
W
Sylvanus
13,344
1,112
18
2
0
236,771
1
W
Baron Samedi
14,763
1,230
93
8
0
199,849
0
W
Cabrakan
14,219
1,185
40
3
0
207,308
0
L
Cliodhna
14,099
1,175
53
4
0
228,350
0
L
Danzaburou
11,516
960
50
4
1
202,116
0
L
Guan Yu
11,202
934
38
3
1
197,173
0
W
Kukulkan
13,488
1,124
30
3
0
236,793
0
W
Artemis
12,983
1,082
49
4
3
246,806
0
L
Cthulhu
12,869
1,072
43
4
1
247,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role