Player Matchup

Bastet
Bastet
Dude1016
Bastet
Level 106
God Stats
4W - 1L
1,500 SR
Queue Stats
118W - 110L
1,462 Elo+
Party 2
Sobek
Sobek
GowBata
Sobek
Level 98
God Stats
5W - 3L
1,842 SR
Queue Stats
705W - 671L
1,570 Elo+
Party 3
Neith
Neith
Wayack
Neith
Level 67
God Stats
2W - 2L
1,770 SR
Queue Stats
112W - 137L
1,442 Elo+
Party 3
Yemoja
Yemoja
Xelgot
Yemoja
Level 152
God Stats
65W - 57L
1,590 SR
Queue Stats
82W - 76L
1,544 Elo+
Solo
Anubis
Anubis
gremlinsGizmo
Anubis
Level 58
God Stats
7W - 5L
1,603 SR
Queue Stats
72W - 75L
1,475 Elo+
Party 2
Team Averages
Level 96
1,661 SR
1,499 Elo+

VS

Team Averages
Level 71
1,512 SR
1,478 Elo+
Ravana
Ravana
FabFajita
Ravana
Level 73
God Stats
5W - 9L
1,462 SR
Queue Stats
281W - 340L
1,449 Elo+
Party 1
Discordia
Discordia
KingOfThursdays
Discordia
Level 66
God Stats
4W - 4L
1,583 SR
Queue Stats
175W - 222L
1,443 Elo+
Party 1
Ra
Ra
Oodyyz
Ra
Level 67
God Stats
1W - 4L
1,358 SR
Queue Stats
220W - 266L
1,438 Elo+
Party 1
Izanami
Izanami
TKay00
Izanami
Level 61
God Stats
3W - 7L
1,509 SR
Queue Stats
223W - 208L
1,496 Elo+
Solo
Kumbhakarna
Kumbhakarna
cordnut
Kumbhakarna
Level 88
God Stats
10W - 10L
1,647 SR
Queue Stats
271W - 254L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dude1016
Bastet
15
10 / 2 / 7
10,015
589
17,946
14,404
4,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sobek
GowBata
Sobek
12
3 / 0 / 12
9,233
543
5,536
16,524
14,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Wayack
Neith
14
5 / 2 / 4
8,756
515
6,768
10,130
3,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Xelgot
Yemoja
13
2 / 2 / 7
8,534
502
3,949
14,052
10,426
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
9 / 2 / 4
9,527
560
12,269
13,221
6,039
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
FabFajita
Ravana
13
2 / 7 / 3
8,322
490
8,754
11,632
3,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
KingOfThursdays
Discordia
13
1 / 4 / 1
8,028
472
5,897
8,309
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
11
2 / 7 / 1
7,461
439
8,080
10,520
3,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
TKay00
Izanami
13
2 / 6 / 1
8,499
500
12,440
12,155
3,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
cordnut
Kumbhakarna
11
1 / 5 / 1
7,433
437
4,452
17,624
14,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
29
Kills
8
8
Deaths
29
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bastet
Dude1016
Bastet
10
2
7
6.75
L
Ravana
FabFajita
Ravana
2
7
3
0.5
W
Sobek
GowBata
Sobek
3
0
12
9
L
Discordia
KingOfThursdays
Discordia
1
4
1
0.38
L
Ra
2
7
1
0.36
L
Izanami
TKay00
Izanami
2
6
1
0.42
W
Neith
Wayack
Neith
5
2
4
3.5
W
Yemoja
Xelgot
Yemoja
2
2
7
2.75
L
Kumbhakarna
cordnut
Kumbhakarna
1
5
1
0.3
W
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,468
Damage
39,623
68,331
Taken
60,240
38,839
Mitigated
27,353
31,511
Healing
12,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Dude1016
Bastet
17,946
5,819
0
5,816
14,404
4,670
0
4,716
9,426
0
60,848
L
Ravana
FabFajita
Ravana
8,754
2,072
0
2,662
11,632
3,351
0
5,697
5,935
0
43,587
W
Sobek
GowBata
Sobek
5,536
600
2,836
5,501
16,524
14,288
0
5,788
10,472
21,324
0
L
Discordia
KingOfThursdays
Discordia
5,897
549
0
880
8,309
2,882
630
2,332
5,977
38,732
0
L
Ra
8,080
449
939
3,013
10,520
3,357
989
3,483
7,037
39,448
0
L
Izanami
TKay00
Izanami
12,440
9,428
0
2,208
12,155
3,512
1,184
2,596
9,559
0
63,517
W
Neith
Wayack
Neith
6,768
2,948
0
4,569
10,130
3,416
825
2,344
7,686
0
45,789
W
Yemoja
Xelgot
Yemoja
3,949
624
1,886
5,053
14,052
10,426
595
4,944
8,478
43,730
0
L
Kumbhakarna
cordnut
Kumbhakarna
4,452
846
77
2,641
17,624
14,251
269
7,646
9,978
15,493
0
W
12,269
1,140
0
5,850
13,221
6,039
661
4,625
8,302
65,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,065
Gold Earned
39,743
348
Minions Killed
382
0
Camps Cleared
0
1,523,306
Distance Traveled
1,531,824
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,015
589
86
5
0
371,834
0
L
Ravana
8,322
490
78
5
0
315,625
2
W
Sobek
9,233
543
21
1
0
308,329
4
L
Discordia
8,028
472
87
5
0
290,153
7
L
Ra
7,461
439
77
5
0
308,099
1
L
Izanami
8,499
500
115
7
0
297,422
0
W
Neith
8,756
515
66
4
0
314,578
1
W
Yemoja
8,534
502
75
4
0
261,113
9
L
Kumbhakarna
7,433
437
25
1
0
320,525
3
W
Anubis
9,527
560
100
6
0
267,452
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role