Player Matchup

Achilles
Achilles
Canttouch44
Achilles
Level 29
God Stats
1W - 6L
1,250 SR
Queue Stats
47W - 42L
1,508 Elo+
Party 3
Merlin
Merlin
CrystalZodiac
Merlin
Level 123
God Stats
4W - 9L
1,492 SR
Queue Stats
159W - 134L
1,613 Elo+
Party 2
Artio
Artio
DaBroski50
Artio
Level 127
God Stats
16W - 20L
1,509 SR
Queue Stats
463W - 444L
1,507 Elo+
Party 2
Awilix
Awilix
StringySeamen
Awilix
Level 129
God Stats
0W - 2L
1,562 SR
Queue Stats
38W - 25L
1,559 Elo+
Party 3
Danzaburou
Danzaburou
ThezeLumpz
Danzaburou
Level 110
God Stats
31W - 16L
1,593 SR
Queue Stats
128W - 120L
1,505 Elo+
Party 3
Team Averages
Level 104
1,481 SR
1,538 Elo+

VS

Team Averages
Level 80
1,716 SR
1,607 Elo+
Mulan
Mulan
 
Mulan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
CorruptedStorm
Bastet
Level 55
God Stats
7W - 1L
1,826 SR
Queue Stats
182W - 115L
1,641 Elo+
Party 1
Sylvanus
Sylvanus
GlizzyxGobbler
Sylvanus
Level 127
God Stats
3W - 3L
1,771 SR
Queue Stats
719W - 488L
1,619 Elo+
Party 1
Ra
Ra
OkayDennn
Ra
Level 107
God Stats
19W - 16L
1,602 SR
Queue Stats
420W - 377L
1,592 Elo+
Party 1
Danzaburou
Danzaburou
UndyingKamikaze
Danzaburou
Level 41
God Stats
5W - 1L
1,883 SR
Queue Stats
66W - 38L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Canttouch44
Achilles
8
1 / 4 / 1
5,187
519
2,318
9,645
4,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
0 / 2 / 0
4,928
493
1,656
3,514
771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
10
0 / 1 / 1
5,352
535
5,058
8,182
5,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
2 / 3 / 0
5,300
530
3,817
8,080
2,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
ThezeLumpz
Danzaburou
9
1 / 5 / 1
5,259
526
2,878
7,094
1,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
0 / 1 / 1
5,732
573
5,349
7,550
3,724
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
7 / 0 / 4
6,842
684
7,900
5,821
1,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
8
2 / 0 / 7
5,671
567
3,937
5,200
2,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 0 / 3
6,652
665
2,505
2,831
909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
UndyingKamikaze
Danzaburou
9
4 / 3 / 5
6,439
644
5,895
5,835
1,267
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
15
15
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
1
1
0.5
L
Achilles
Canttouch44
Achilles
1
4
1
0.38
W
7
0
4
9
L
0
2
0
0
L
Artio
0
1
1
0.5
W
Sylvanus
2
0
7
5.5
W
2
0
3
3.5
L
2
3
0
0.67
L
Danzaburou
ThezeLumpz
Danzaburou
1
5
1
0.3
W
Danzaburou
UndyingKamikaze
Danzaburou
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,727
Damage
25,586
36,515
Taken
27,237
14,603
Mitigated
10,260
11,856
Healing
12,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,349
1,585
0
3,109
7,550
3,724
0
3,913
2,852
0
25,197
L
Achilles
Canttouch44
Achilles
2,318
687
764
1,494
9,645
4,625
0
1,874
7,755
0
11,404
W
7,900
2,109
0
3,214
5,821
1,590
0
1,030
4,714
0
34,716
L
1,656
40
0
738
3,514
771
0
457
3,021
26,751
0
L
Artio
5,058
631
107
4,786
8,182
5,677
0
446
7,710
25,009
0
W
Sylvanus
3,937
1,701
431
2,057
5,200
2,770
0
664
4,536
13,327
5,876
W
2,505
291
647
1,600
2,831
909
0
245
2,586
48,118
0
L
3,817
1,424
0
2,514
8,080
2,003
0
1,458
6,480
0
27,557
L
Danzaburou
ThezeLumpz
Danzaburou
2,878
1,534
0
1,453
7,094
1,527
0
1,304
5,790
0
28,041
W
Danzaburou
UndyingKamikaze
Danzaburou
5,895
3,409
0
1,286
5,835
1,267
0
0
5,835
0
29,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,026
Gold Earned
31,336
257
Minions Killed
333
0
Camps Cleared
0
994,439
Distance Traveled
1,038,423
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,732
573
62
6
0
186,907
1
L
Achilles
5,187
519
23
2
0
212,439
3
W
Bastet
6,842
684
62
6
0
249,675
3
L
Merlin
4,928
493
63
6
0
184,649
3
L
Artio
5,352
535
60
6
0
184,143
2
W
Sylvanus
5,671
567
33
3
0
188,948
2
W
Ra
6,652
665
125
13
0
223,424
1
L
Awilix
5,300
530
55
6
0
222,813
1
L
Danzaburou
5,259
526
56
6
0
190,395
4
W
Danzaburou
6,439
644
51
5
0
189,469
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role