Player Matchup

Bacchus
Bacchus
A SL0PPY P00
Bacchus
Level 136
God Stats
19W - 19L
1,511 SR
Queue Stats
591W - 533L
1,591 Elo+
Party 2
Izanami
Izanami
EmpressOfRoses
Izanami
Level 159
God Stats
1W - 2L
1,555 SR
Queue Stats
200W - 114L
1,747 Elo+
Party 2
Sol
Sol
chadholmes55
Sol
Level 43
God Stats
8W - 7L
1,656 SR
Queue Stats
69W - 75L
1,445 Elo+
Solo
Team Averages
Level 113
1,574 SR
1,594 Elo+

VS

Team Averages
Level 127
1,485 SR
1,499 Elo+
Ganesha
Ganesha
Frost2728
Ganesha
Level 124
God Stats
5W - 8L
1,457 SR
Queue Stats
346W - 520L
1,275 Elo+
Solo
Skadi
Skadi
PynkTurtle2
Skadi
Level 129
God Stats
7W - 19L
1,318 SR
Queue Stats
332W - 320L
1,607 Elo+
Party 1
Baron Samedi
Baron Samedi
TH3-ZAPP3R08
Baron Samedi
Level 127
God Stats
53W - 38L
1,680 SR
Queue Stats
222W - 203L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
A SL0PPY P00
Bacchus
11
2 / 3 / 5
6,894
689
5,492
7,355
8,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
7 / 0 / 4
8,291
829
9,407
7,934
2,815
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 1 / 9
7,528
753
5,252
4,679
1,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Frost2728
Ganesha
8
0 / 5 / 3
6,300
630
1,965
9,309
6,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
2 / 4 / 1
6,787
679
5,226
6,829
2,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
TH3-ZAPP3R08
Baron Samedi
10
1 / 2 / 3
6,457
646
4,897
6,305
5,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
11
Kills
3
4
Deaths
11
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
A SL0PPY P00
Bacchus
2
3
5
1.5
W
7
0
4
9
L
Ganesha
Frost2728
Ganesha
0
5
3
0.3
L
2
4
1
0.63
L
Baron Samedi
TH3-ZAPP3R08
Baron Samedi
1
2
3
1.25
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,151
Damage
12,088
19,968
Taken
22,443
13,239
Mitigated
13,599
6,039
Healing
4,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
A SL0PPY P00
Bacchus
5,492
242
0
726
7,355
8,915
31
2,802
4,553
11,707
0
W
9,407
7,153
0
3,507
7,934
2,815
1,936
2,792
5,142
0
41,817
L
Ganesha
Frost2728
Ganesha
1,965
103
0
1,405
9,309
6,134
0
4,319
4,990
7,163
0
L
5,226
2,007
0
384
6,829
2,438
0
3,547
3,282
0
26,354
L
Baron Samedi
TH3-ZAPP3R08
Baron Samedi
4,897
337
736
1,606
6,305
5,027
0
2,982
3,323
17,186
0
W
5,252
1,298
0
1,806
4,679
1,509
1,142
1,573
3,106
17,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,713
Gold Earned
19,544
126
Minions Killed
97
7
Camps Cleared
3
530,433
Distance Traveled
453,346
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,894
689
13
1
1
179,430
4
W
Izanami
8,291
829
81
8
5
167,222
2
L
Ganesha
6,300
630
0
0
0
137,319
3
L
Skadi
6,787
679
67
7
3
157,428
2
L
Baron Samedi
6,457
646
30
3
0
158,599
3
W
Sol
7,528
753
32
3
1
183,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role