Player Matchup

Ymir
Ymir
FTQuin
Ymir
Level 9
God Stats
2W - 2L
1,590 SR
Queue Stats
8W - 4L
1,681 Elo+
Party 3
Mercury
Mercury
KiiboUwU
Mercury
Level 118
God Stats
2W - 3L
1,514 SR
Queue Stats
214W - 193L
1,523 Elo+
Party 1
Ra
Ra
Springgamer89
Ra
Level 71
God Stats
11W - 10L
1,541 SR
Queue Stats
276W - 283L
1,505 Elo+
Party 1
Mulan
Mulan
Thanatoast34
Mulan
Level 21
God Stats
10W - 7L
1,467 SR
Queue Stats
36W - 37L
1,452 Elo+
Party 1
Heimdallr
Heimdallr
hydrokiller2121
Heimdallr
Level 88
God Stats
1W - 13L
1,417 SR
Queue Stats
346W - 296L
1,530 Elo+
Party 3
Team Averages
Level 61
1,506 SR
1,538 Elo+

VS

Team Averages
Level 88
1,700 SR
1,531 Elo+
Ymir
Ymir
AirMace
Ymir
Level 114
God Stats
4W - 3L
1,748 SR
Queue Stats
98W - 101L
1,574 Elo+
Party 2
Bastet
Bastet
BlackTrudeau652
Bastet
Level 29
God Stats
3W - 2L
1,618 SR
Queue Stats
87W - 64L
1,543 Elo+
Party 2
Jormungandr
Jormungandr
Fleeter37
Jormungandr
Level 124
God Stats
7W - 6L
1,603 SR
Queue Stats
142W - 133L
1,510 Elo+
Party 2
Anhur
Anhur
R Kranny
Anhur
Level 128
God Stats
3W - 1L
1,817 SR
Queue Stats
24W - 18L
1,580 Elo+
Party 2
Zhong Kui
Zhong Kui
ROUZAIGEGE
Zhong Kui
Level 46
God Stats
9W - 3L
1,712 SR
Queue Stats
238W - 251L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
FTQuin
Ymir
6
0 / 2 / 0
4,481
448
810
5,842
2,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
KiiboUwU
Mercury
9
2 / 2 / 0
5,661
566
3,016
7,379
2,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 4 / 1
5,222
522
1,925
4,246
1,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 5 / 1
5,208
521
4,905
10,069
4,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
hydrokiller2121
Heimdallr
8
0 / 3 / 0
4,799
480
5,701
5,426
1,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AirMace
Ymir
8
2 / 0 / 2
5,357
536
2,073
5,518
2,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
5 / 0 / 3
6,017
602
5,351
5,235
1,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Fleeter37
Jormungandr
11
4 / 1 / 2
6,713
671
8,633
8,423
6,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
R Kranny
Anhur
9
1 / 0 / 3
5,099
510
3,055
5,045
991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
ROUZAIGEGE
Zhong Kui
10
4 / 1 / 2
5,697
570
3,441
4,122
2,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
16
16
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
AirMace
Ymir
2
0
2
3
W
5
0
3
6.5
L
Ymir
FTQuin
Ymir
0
2
0
0
W
Jormungandr
Fleeter37
Jormungandr
4
1
2
5
L
Mercury
KiiboUwU
Mercury
2
2
0
1
W
Anhur
R Kranny
Anhur
1
0
3
2.5
W
Zhong Kui
ROUZAIGEGE
Zhong Kui
4
1
2
5
L
0
4
1
0.13
L
0
5
1
0.1
L
Heimdallr
hydrokiller2121
Heimdallr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,357
Damage
22,553
32,962
Taken
28,343
11,772
Mitigated
13,605
11,060
Healing
12,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
AirMace
Ymir
2,073
369
0
2,135
5,518
2,963
0
404
5,074
16,333
0
W
5,351
733
0
3,210
5,235
1,410
0
315
4,878
0
27,949
L
Ymir
FTQuin
Ymir
810
0
0
1,278
5,842
2,339
0
1,808
4,034
4,989
0
W
Jormungandr
Fleeter37
Jormungandr
8,633
4,325
0
2,745
8,423
6,075
0
374
7,438
38,304
0
L
Mercury
KiiboUwU
Mercury
3,016
1,057
0
3,208
7,379
2,059
0
2,324
5,055
0
28,540
W
Anhur
R Kranny
Anhur
3,055
1,023
0
2,134
5,045
991
844
218
4,827
0
25,871
W
Zhong Kui
ROUZAIGEGE
Zhong Kui
3,441
0
0
1,948
4,122
2,166
308
1,052
2,818
21,019
0
L
1,925
204
141
763
4,246
1,200
0
1,547
2,699
23,713
0
L
4,905
888
0
4,301
10,069
4,931
0
7,494
2,575
0
24,498
L
Heimdallr
hydrokiller2121
Heimdallr
5,701
2,095
0
1,369
5,426
1,243
0
974
4,452
0
31,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,371
Gold Earned
28,883
252
Minions Killed
244
0
Camps Cleared
0
930,276
Distance Traveled
1,035,458
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,357
536
25
3
0
198,237
0
W
Bastet
6,017
602
53
5
0
234,371
1
L
Ymir
4,481
448
12
1
0
167,348
1
W
Jormungandr
6,713
671
76
8
0
159,110
0
L
Mercury
5,661
566
66
7
0
224,615
3
W
Anhur
5,099
510
47
5
0
251,587
1
W
Zhong Kui
5,697
570
43
4
0
192,153
4
L
Ra
5,222
522
57
6
0
195,997
2
L
Mulan
5,208
521
58
6
0
170,503
4
L
Heimdallr
4,799
480
59
6
0
171,813
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role