Player Matchup

Apollo
Apollo
Hoodie757
Apollo
Level 65
God Stats
0W - 2L
1,568 SR
Queue Stats
42W - 25L
1,657 Elo+
Party 2
Cthulhu
Cthulhu
Kylerduh
Cthulhu
Level 118
God Stats
24W - 15L
1,623 SR
Queue Stats
243W - 189L
1,607 Elo+
Party 2
Janus
Janus
Zipsterrr
Janus
Level 81
God Stats
23W - 24L
1,614 SR
Queue Stats
161W - 120L
1,653 Elo+
Party 2
Team Averages
Level 88
1,602 SR
1,639 Elo+

VS

Team Averages
Level 109
1,595 SR
1,572 Elo+
Kuzenbo
Kuzenbo
CaptainAfrica94
Kuzenbo
Level 68
God Stats
1W - 1L
1,593 SR
Queue Stats
21W - 16L
1,526 Elo+
Party 1
Jing Wei
Jing Wei
Sannomito18
Jing Wei
Level 134
God Stats
2W - 2L
1,481 SR
Queue Stats
37W - 32L
1,698 Elo+
Solo
King Arthur
King Arthur
TheMuff1nM4n56
King Arthur
Level 126
God Stats
2W - 0L
1,711 SR
Queue Stats
32W - 28L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Hoodie757
Apollo
9
0 / 5 / 2
6,248
568
6,353
8,554
2,011
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Kylerduh
Cthulhu
10
1 / 3 / 2
7,235
658
7,888
10,569
9,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Janus
Zipsterrr
Janus
11
2 / 3 / 1
7,185
653
7,407
6,683
948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 5
7,441
676
3,441
8,053
7,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jing Wei
Sannomito18
Jing Wei
13
10 / 2 / 1
9,021
820
13,779
8,407
2,937
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
TheMuff1nM4n56
King Arthur
12
0 / 1 / 7
7,052
641
5,761
11,856
6,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
3
Kills
11
11
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
L
Apollo
Hoodie757
Apollo
0
5
2
0.2
L
Cthulhu
Kylerduh
Cthulhu
1
3
2
0.67
W
Jing Wei
Sannomito18
Jing Wei
10
2
1
5.25
W
King Arthur
TheMuff1nM4n56
King Arthur
0
1
7
3.5
L
Janus
Zipsterrr
Janus
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,648
Damage
22,981
25,806
Taken
28,316
12,372
Mitigated
16,870
3,384
Healing
8,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,441
1,151
0
803
8,053
7,387
273
4,070
3,983
10,506
0
L
Apollo
Hoodie757
Apollo
6,353
3,569
0
1,177
8,554
2,011
405
1,381
6,994
0
16,735
L
Cthulhu
Kylerduh
Cthulhu
7,888
415
149
1,558
10,569
9,413
0
1,706
8,461
20,392
0
W
Jing Wei
Sannomito18
Jing Wei
13,779
9,478
0
2,113
8,407
2,937
1,587
6,115
2,292
0
36,403
W
King Arthur
TheMuff1nM4n56
King Arthur
5,761
749
166
4,977
11,856
6,546
0
5,477
6,379
141
22,178
L
Janus
Zipsterrr
Janus
7,407
362
0
500
6,683
948
0
515
6,066
23,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,668
Gold Earned
23,514
104
Minions Killed
115
1
Camps Cleared
6
618,543
Distance Traveled
605,539
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,441
676
17
2
1
199,785
0
L
Apollo
6,248
568
34
3
1
187,057
3
L
Cthulhu
7,235
658
20
2
0
208,663
3
W
Jing Wei
9,021
820
59
5
4
195,738
1
W
King Arthur
7,052
641
39
4
1
210,016
4
L
Janus
7,185
653
50
5
0
222,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role