Player Matchup

Hercules
Hercules
Calcetin3
Hercules
Level 29
God Stats
1W - 1L
1,796 SR
Queue Stats
18W - 7L
1,693 Elo+
Party 2
Vulcan
Vulcan
DrCantaloupe69
Vulcan
Level 126
God Stats
1W - 2L
1,323 SR
Queue Stats
101W - 93L
1,517 Elo+
Party 2
Tiamat
Tiamat
MyKnitters
Tiamat
Level 141
God Stats
22W - 21L
1,584 SR
Queue Stats
490W - 438L
1,554 Elo+
Solo
Tyr
Tyr
SymbolOfJustice0
Tyr
Level 16
God Stats
14W - 14L
1,707 SR
Queue Stats
56W - 55L
1,698 Elo+
Solo
Heimdallr
Heimdallr
xBadDawg
Heimdallr
Level 156
God Stats
3W - 6L
1,487 SR
Queue Stats
66W - 54L
1,550 Elo+
Party 2
Team Averages
Level 94
1,580 SR
1,603 Elo+

VS

Team Averages
Level 94
1,579 SR
1,659 Elo+
Neith
Neith
AHydroHomie
Neith
Level 20
God Stats
6W - 6L
1,538 SR
Queue Stats
12W - 18L
1,655 Elo+
Solo
Ares
Ares
GABOALPE
Ares
Level 40
God Stats
2W - 1L
1,308 SR
Queue Stats
22W - 17L
1,525 Elo+
Party 1
Tiamat
Tiamat
MmajintonN
Tiamat
Level 160
God Stats
8W - 2L
1,720 SR
Queue Stats
43W - 24L
1,722 Elo+
Party 1
Ullr
Ullr
SauIina
Ullr
Level 160
God Stats
4W - 0L
1,760 SR
Queue Stats
32W - 21L
1,688 Elo+
Party 1
Fenrir
Fenrir
empanadaa
Fenrir
Level 89
God Stats
2W - 0L
1,571 SR
Queue Stats
22W - 14L
1,708 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Calcetin3
Hercules
13
4 / 6 / 4
8,030
892
9,491
15,074
9,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
2 / 5 / 2
6,814
757
9,358
6,925
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
MyKnitters
Tiamat
12
1 / 3 / 2
6,197
689
5,591
6,667
4,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

7
0 / 1 / 0
4,962
551
276
1,186
450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Heimdallr
xBadDawg
Heimdallr
12
3 / 6 / 6
7,341
816
6,585
10,511
4,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 3
7,326
814
4,364
5,799
2,344
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ares
12
2 / 5 / 10
7,766
863
4,149
9,681
9,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
MmajintonN
Tiamat
15
3 / 1 / 8
8,386
932
7,578
5,417
4,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ullr
SauIina
Ullr
17
12 / 2 / 7
11,090
1,232
13,299
9,469
4,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
empanadaa
Fenrir
13
2 / 0 / 10
7,917
880
6,194
12,092
7,324
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
59
10
Kills
21
21
Deaths
10
14
Assists
38
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
L
Hercules
Calcetin3
Hercules
4
6
4
1
L
2
5
2
0.6
W
Ares
2
5
10
1.4
W
Tiamat
MmajintonN
Tiamat
3
1
8
7
L
Tiamat
MyKnitters
Tiamat
1
3
2
0.67
W
Ullr
SauIina
Ullr
12
2
7
7.75
L
0
1
0
0
W
Fenrir
empanadaa
Fenrir
2
0
10
7
L
Heimdallr
xBadDawg
Heimdallr
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,301
Damage
35,584
40,363
Taken
42,458
21,384
Mitigated
28,384
5,325
Healing
9,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,364
1,306
0
114
5,799
2,344
446
1,875
3,774
0
17,672
L
Hercules
Calcetin3
Hercules
9,491
3,689
0
3,142
15,074
9,806
1
5,041
9,576
0
20,008
L
9,358
4,341
0
446
6,925
2,397
0
1,082
5,781
25,911
0
W
Ares
4,149
233
0
406
9,681
9,944
242
3,685
5,674
5,713
0
W
Tiamat
MmajintonN
Tiamat
7,578
442
0
1,642
5,417
4,377
74
1,664
3,714
32,517
0
L
Tiamat
MyKnitters
Tiamat
5,591
693
0
918
6,667
4,230
2
1,129
5,397
14,256
0
W
Ullr
SauIina
Ullr
13,299
7,218
0
2,993
9,469
4,395
706
3,194
6,191
0
42,467
L
276
53
0
313
1,186
450
0
120
1,036
0
436
W
Fenrir
empanadaa
Fenrir
6,194
1,836
195
4,437
12,092
7,324
0
4,962
6,919
0
18,729
L
Heimdallr
xBadDawg
Heimdallr
6,585
3,718
0
506
10,511
4,501
0
3,592
6,642
0
15,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,344
Gold Earned
42,485
130
Minions Killed
238
4
Camps Cleared
11
666,386
Distance Traveled
996,065
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,326
814
32
4
1
205,392
1
L
Hercules
8,030
892
30
3
2
156,923
0
L
Vulcan
6,814
757
50
6
1
160,917
2
W
Ares
7,766
863
7
1
0
151,801
0
W
Tiamat
8,386
932
86
10
5
191,854
0
L
Tiamat
6,197
689
26
3
0
185,758
2
W
Ullr
11,090
1,232
82
9
4
242,825
1
L
Tyr
4,962
551
0
0
0
21,445
0
W
Fenrir
7,917
880
31
3
1
204,193
0
L
Heimdallr
7,341
816
24
3
1
141,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role