Player Matchup

Chang'e
Chang'e
Gr33nme93
Chang'e
Level 23
God Stats
10W - 7L
1,536 SR
Queue Stats
59W - 61L
1,430 Elo+
Party 1
Chaac
Chaac
I AM DA BAIT
Chaac
Level 102
God Stats
24W - 23L
1,627 SR
Queue Stats
313W - 367L
1,491 Elo+
Party 1
Jing Wei
Jing Wei
Reign2221
Jing Wei
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,349 Elo+
Party 3
Horus
Horus
SBKB1
Horus
Level 125
God Stats
2W - 3L
1,701 SR
Queue Stats
138W - 128L
1,558 Elo+
Party 3
Charybdis
Charybdis
SaltySarg
Charybdis
Level 14
God Stats
1W - 2L
1,536 SR
Queue Stats
28W - 14L
1,477 Elo+
Party 1
Team Averages
Level 54
1,580 SR
1,461 Elo+

VS

Team Averages
Level 81
1,528 SR
1,466 Elo+
Cerberus
Cerberus
Murderous WOODS
Cerberus
Level 160
God Stats
3W - 0L
1,326 SR
Queue Stats
46W - 32L
1,540 Elo+
Party 2
Chaac
Chaac
NATURE_ACE
Chaac
Level 44
God Stats
3W - 2L
1,566 SR
Queue Stats
71W - 78L
1,453 Elo+
Solo
Kukulkan
Kukulkan
Neulisaur
Kukulkan
Level 28
God Stats
2W - 2L
1,517 SR
Queue Stats
67W - 53L
1,515 Elo+
Party 2
Susano
Susano
STORMS0NGW
Susano
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,329 Elo+
Party 2
Skadi
Skadi
TH3 HEARTLESS
Skadi
Level 155
God Stats
1W - 1L
1,733 SR
Queue Stats
71W - 62L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Gr33nme93
Chang'e
19
1 / 7 / 7
12,319
880
9,966
17,794
4,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 8 / 1
12,931
924
13,206
24,612
23,370
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
Reign2221
Jing Wei
19
2 / 17 / 5
12,650
904
13,542
27,035
7,201
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
SBKB1
Horus
19
1 / 3 / 5
12,352
882
15,041
31,405
27,131
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
SaltySarg
Charybdis
19
2 / 6 / 4
12,435
888
21,258
22,169
5,990
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
4 / 2 / 23
14,146
1,010
14,070
26,832
43,864
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chaac
20
2 / 1 / 25
13,510
965
20,811
21,436
31,932
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
Neulisaur
Kukulkan
20
3 / 1 / 15
12,815
915
14,133
5,720
3,134
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Susano
STORMS0NGW
Susano
20
13 / 3 / 17
14,732
1,052
22,884
13,097
8,126
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
19 / 2 / 13
15,610
1,115
43,965
10,201
4,518
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
134
9
Kills
41
41
Deaths
9
22
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Gr33nme93
Chang'e
1
7
7
0.64
L
3
8
1
0.44
W
Cerberus
4
2
23
7.75
W
Chaac
2
1
25
14.5
W
Kukulkan
Neulisaur
Kukulkan
3
1
15
10.5
L
Jing Wei
Reign2221
Jing Wei
2
17
5
0.26
L
Horus
SBKB1
Horus
1
3
5
1.17
W
Susano
STORMS0NGW
Susano
13
3
17
7.17
L
Charybdis
SaltySarg
Charybdis
2
6
4
0.67
W
19
2
13
12.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,013
Damage
115,863
123,015
Taken
77,286
68,387
Mitigated
91,574
17,633
Healing
16,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Gr33nme93
Chang'e
9,966
786
3,959
1,683
17,794
4,695
0
3,112
14,639
29,812
0
L
13,206
3,114
616
7,022
24,612
23,370
0
8,728
15,516
0
36,813
W
Cerberus
14,070
861
0
5,577
26,832
43,864
0
6,352
20,480
43,377
0
W
Chaac
20,811
1,606
0
8,430
21,436
31,932
0
3,913
17,523
0
46,026
W
Kukulkan
Neulisaur
Kukulkan
14,133
1,602
0
635
5,720
3,134
0
314
5,406
47,817
0
L
Jing Wei
Reign2221
Jing Wei
13,542
13,177
0
547
27,035
7,201
0
4,371
22,356
0
24,243
L
Horus
SBKB1
Horus
15,041
4,209
1,337
2,469
31,405
27,131
0
7,976
22,955
18,462
27,307
W
Susano
STORMS0NGW
Susano
22,884
2,634
0
892
13,097
8,126
0
3,471
9,626
0
34,887
L
Charybdis
SaltySarg
Charybdis
21,258
16,399
0
0
22,169
5,990
0
4,016
17,808
0
53,338
W
43,965
20,318
0
799
10,201
4,518
0
1,135
9,066
0
49,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,687
Gold Earned
70,813
245
Minions Killed
279
9
Camps Cleared
9
1,225,022
Distance Traveled
1,336,816
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,319
880
45
3
0
227,709
0
L
Chaac
12,931
924
57
4
4
255,997
0
W
Cerberus
14,146
1,010
74
5
3
249,721
0
W
Chaac
13,510
965
59
4
0
283,653
0
W
Kukulkan
12,815
915
96
7
1
243,591
0
L
Jing Wei
12,650
904
21
2
3
253,025
0
L
Horus
12,352
882
50
4
0
254,012
1
W
Susano
14,732
1,052
31
2
0
301,820
1
L
Charybdis
12,435
888
72
5
2
234,279
0
W
Skadi
15,610
1,115
19
1
5
258,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role