Player Matchup

Ymir
Ymir
BruvDahtisSihk
Ymir
Level 7
God Stats
8W - 4L
1,582 SR
Queue Stats
8W - 5L
1,395 Elo+
Party 2
Gilgamesh
Gilgamesh
Burty9403
Gilgamesh
Level 63
God Stats
7W - 5L
1,551 SR
Queue Stats
150W - 138L
1,498 Elo+
Party 2
Cernunnos
Cernunnos
CoolGuyManStuff
Cernunnos
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
159W - 138L
1,535 Elo+
Party 2
Nu Wa
Nu Wa
SenjaminBimmons
Nu Wa
Level 65
God Stats
2W - 0L
1,305 SR
Queue Stats
178W - 146L
1,567 Elo+
Party 2
Bastet
Bastet
vahjhyna202
Bastet
Level 25
God Stats
6W - 7L
1,305 SR
Queue Stats
47W - 44L
1,457 Elo+
Party 2
Team Averages
Level 46
1,449 SR
1,490 Elo+

VS

Team Averages
Level 33
1,410 SR
1,421 Elo+
Artemis
Artemis
Deadlocked2060
Artemis
Level 25
God Stats
2W - 6L
1,402 SR
Queue Stats
23W - 37L
1,433 Elo+
Party 1
Cthulhu
Cthulhu
Frizfamipad
Cthulhu
Level 18
God Stats
0W - 1L
1,474 SR
Queue Stats
17W - 23L
1,430 Elo+
Party 1
King Arthur
King Arthur
Rattlesnake497
King Arthur
Level 43
God Stats
0W - 1L
1,352 SR
Queue Stats
30W - 45L
1,398 Elo+
Party 1
Fenrir
Fenrir
Reeyan11
Fenrir
Level 47
God Stats
3W - 4L
1,418 SR
Queue Stats
70W - 82L
1,475 Elo+
Party 1
Tiamat
Tiamat
THE16THNINJA
Tiamat
Level 30
God Stats
0W - 1L
1,403 SR
Queue Stats
27W - 44L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 15
11,220
488
6,936
8,609
13,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Burty9403
Gilgamesh
17
4 / 3 / 6
11,820
514
12,668
18,051
17,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
CoolGuyManStuff
Cernunnos
20
14 / 0 / 8
13,208
574
20,640
13,911
6,568
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
8 / 2 / 12
13,315
579
26,977
15,686
7,514
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
17
3 / 4 / 10
11,393
495
13,927
19,320
8,571
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 2
9,576
416
10,888
18,529
5,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Frizfamipad
Cthulhu
14
1 / 6 / 2
9,405
409
5,802
22,008
21,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Rattlesnake497
King Arthur
14
1 / 4 / 5
9,134
397
10,217
20,755
13,018
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
Reeyan11
Fenrir
16
5 / 7 / 3
10,684
465
6,728
20,191
8,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
15
2 / 5 / 3
9,302
404
7,163
15,654
6,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
25
31
Kills
10
10
Deaths
31
51
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
1
15
9.5
W
Gilgamesh
Burty9403
Gilgamesh
4
3
6
2.33
W
Cernunnos
CoolGuyManStuff
Cernunnos
14
0
8
18
L
1
9
2
0.22
L
Cthulhu
Frizfamipad
Cthulhu
1
6
2
0.33
L
King Arthur
Rattlesnake497
King Arthur
1
4
5
0.88
L
Fenrir
Reeyan11
Fenrir
5
7
3
0.93
W
8
2
12
7
L
Tiamat
2
5
3
0.7
W
Bastet
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,148
Damage
40,798
75,577
Taken
97,137
52,941
Mitigated
55,227
19,920
Healing
18,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,936
777
0
655
8,609
13,031
90
1,138
7,376
31,793
0
W
Gilgamesh
Burty9403
Gilgamesh
12,668
2,454
0
3,996
18,051
17,257
3,098
1,809
16,076
0
78,677
W
Cernunnos
CoolGuyManStuff
Cernunnos
20,640
12,112
0
5,851
13,911
6,568
3,636
3,049
10,846
0
114,493
L
10,888
4,050
0
3,497
18,529
5,386
0
5,437
13,092
0
68,536
L
Cthulhu
Frizfamipad
Cthulhu
5,802
198
702
1,974
22,008
21,706
26
9,967
12,041
23,789
0
L
King Arthur
Rattlesnake497
King Arthur
10,217
1,411
416
5,519
20,755
13,018
0
5,776
14,979
0
42,520
L
Fenrir
Reeyan11
Fenrir
6,728
1,032
0
3,925
20,191
8,121
0
5,907
14,284
0
32,453
W
26,977
8,106
231
5,661
15,686
7,514
3,126
3,722
11,546
118,397
0
L
Tiamat
7,163
1,070
54
2,492
15,654
6,996
126
6,826
8,828
46,533
0
W
Bastet
13,927
5,524
0
3,526
19,320
8,571
0
2,384
16,768
0
80,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,956
Gold Earned
48,101
657
Minions Killed
345
0
Camps Cleared
0
2,146,297
Distance Traveled
1,947,499
27
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,220
488
57
2
0
459,203
2
W
Gilgamesh
11,820
514
129
6
0
422,342
3
W
Cernunnos
13,208
574
152
7
0
428,221
13
L
Artemis
9,576
416
110
5
0
363,484
4
L
Cthulhu
9,405
409
32
1
0
398,104
2
L
King Arthur
9,134
397
57
2
0
400,859
0
L
Fenrir
10,684
465
52
2
0
428,471
0
W
Nu Wa
13,315
579
197
9
0
385,557
8
L
Tiamat
9,302
404
94
4
0
356,581
0
W
Bastet
11,393
495
122
5
0
450,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role