Player Matchup

Zeus
Zeus
Mentij
Zeus
Level 29
God Stats
4W - 2L
1,619 SR
Queue Stats
51W - 47L
1,455 Elo+
Party 2
Hou Yi
Hou Yi
PhoenixGod03
Hou Yi
Level 144
God Stats
6W - 1L
1,848 SR
Queue Stats
125W - 104L
1,646 Elo+
Party 2
Cthulhu
Cthulhu
STW Bean
Cthulhu
Level 62
God Stats
3W - 2L
1,379 SR
Queue Stats
98W - 93L
1,482 Elo+
Party 2
Team Averages
Level 78
1,615 SR
1,528 Elo+

VS

Team Averages
Level 94
1,508 SR
1,394 Elo+
Ganesha
Ganesha
 
Ganesha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Slow5oh2540
Chronos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,237 Elo+
Party 1
Medusa
Medusa
xXenoFireXx
Medusa
Level 116
God Stats
2W - 2L
1,523 SR
Queue Stats
38W - 45L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Mentij
Zeus
11
4 / 3 / 9
7,518
835
7,115
4,706
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
13
8 / 0 / 5
8,379
931
10,539
4,787
1,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
STW Bean
Cthulhu
12
5 / 1 / 9
7,920
880
6,189
11,769
6,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
2 / 5 / 2
6,407
712
5,451
10,933
8,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
Slow5oh2540
Chronos
9
0 / 7 / 3
5,880
653
1,863
8,175
2,634
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
10
2 / 5 / 1
6,439
715
4,880
8,102
2,808
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
17
Kills
4
4
Deaths
17
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
2
5
2
0.6
W
Zeus
Mentij
Zeus
4
3
9
2.83
W
Hou Yi
8
0
5
10.5
W
Cthulhu
STW Bean
Cthulhu
5
1
9
9.5
L
Chronos
Slow5oh2540
Chronos
0
7
3
0.21
L
Medusa
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,843
Damage
12,194
21,262
Taken
27,210
10,080
Mitigated
13,586
6,417
Healing
2,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
5,451
339
270
1,497
10,933
8,144
0
5,607
5,011
11,476
0
W
Zeus
Mentij
Zeus
7,115
874
0
826
4,706
1,303
0
2,680
2,026
21,014
0
W
Hou Yi
10,539
6,690
0
1,393
4,787
1,938
1,858
968
3,819
0
44,343
W
Cthulhu
STW Bean
Cthulhu
6,189
671
71
4,127
11,769
6,839
28
4,189
7,580
14,092
0
L
Chronos
Slow5oh2540
Chronos
1,863
727
0
81
8,175
2,634
0
4,119
3,799
10,929
0
L
Medusa
4,880
1,333
0
365
8,102
2,808
0
3,803
4,156
0
18,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,817
Gold Earned
18,726
117
Minions Killed
70
7
Camps Cleared
2
490,456
Distance Traveled
398,143
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,407
712
1
0
0
150,797
1
W
Zeus
7,518
835
24
3
2
150,635
1
W
Hou Yi
8,379
931
74
8
4
153,365
3
W
Cthulhu
7,920
880
19
2
1
186,456
1
L
Chronos
5,880
653
25
3
2
114,255
0
L
Medusa
6,439
715
44
5
0
133,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role