Player Matchup

Bellona
Bellona
 
Bellona
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Anubis
Anubis
AlexSpellman
Anubis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 4
Izanami
Izanami
Ezwazwaz
Izanami
Level 67
God Stats
12W - 7L
1,571 SR
Queue Stats
87W - 100L
1,318 Elo+
Party 2
Fenrir
Fenrir
Hjial
Fenrir
Level 20
God Stats
7W - 7L
1,470 SR
Queue Stats
11W - 13L
1,386 Elo+
Party 2
Geb
Geb
LePooky
Geb
Level 28
God Stats
4W - 1L
1,687 SR
Queue Stats
86W - 94L
1,349 Elo+
Party 2
Team Averages
Level 46
1,546 SR
1,411 Elo+

VS

Team Averages
Level 41
1,454 SR
1,361 Elo+
Pele
Pele
BPPAsizn
Pele
Level 46
God Stats
2W - 3L
1,531 SR
Queue Stats
120W - 149L
1,332 Elo+
Party 3
Chaac
Chaac
DarkSideoftheMoo
Chaac
Level 29
God Stats
2W - 2L
1,376 SR
Queue Stats
84W - 107L
1,276 Elo+
Party 1
Hachiman
Hachiman
Demise999
Hachiman
Level 66
God Stats
3W - 1L
1,872 SR
Queue Stats
249W - 269L
1,389 Elo+
Party 3
Ra
Ra
LKimchee
Ra
Level 3
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Athena
Athena
gabbylikessleep
Athena
Level 61
God Stats
9W - 12L
1,208 SR
Queue Stats
194W - 240L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
2 / 4 / 6
10,056
479
3,685
13,042
12,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
14
2 / 11 / 3
9,336
445
3,216
13,977
5,209
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Ezwazwaz
Izanami
18
13 / 1 / 13
12,044
574
29,415
16,058
6,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
Hjial
Fenrir
20
22 / 1 / 7
13,519
644
27,960
19,282
10,802
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Geb
16
4 / 0 / 21
11,899
567
7,178
12,388
16,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
9 / 9 / 4
10,524
501
13,042
18,889
5,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
5 / 7 / 2
10,260
489
15,769
19,250
18,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Demise999
Hachiman
15
0 / 6 / 0
9,084
433
8,172
17,772
4,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 12 / 3
10,267
489
7,942
18,223
5,352
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
0 / 9 / 0
7,689
366
3,901
22,185
17,706
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
26
43
Kills
17
17
Deaths
43
50
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
4
6
1.25
W
Anubis
2
11
3
0.32
L
Pele
9
9
4
1.22
L
5
7
2
0.86
L
Hachiman
Demise999
Hachiman
0
6
0
0
W
Izanami
Ezwazwaz
Izanami
13
1
13
19.5
W
Fenrir
Hjial
Fenrir
22
1
7
25.5
L
3
12
3
0.38
W
Geb
4
0
21
14.5
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,454
Damage
48,826
74,747
Taken
96,319
50,907
Mitigated
51,115
23,794
Healing
21,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,685
572
152
2,051
13,042
12,100
979
648
11,596
9,050
30,589
W
Anubis
3,216
726
82
3,852
13,977
5,209
245
4,777
8,997
32,507
0
L
Pele
13,042
2,951
0
5,345
18,889
5,694
57
1,877
17,012
0
61,838
L
15,769
3,671
187
5,724
19,250
18,362
712
2,715
16,535
0
58,996
L
Hachiman
Demise999
Hachiman
8,172
4,126
0
4,441
17,772
4,001
330
2,115
15,657
0
79,521
W
Izanami
Ezwazwaz
Izanami
29,415
19,878
0
7,004
16,058
6,555
3,536
2,592
13,374
0
93,040
W
Fenrir
Hjial
Fenrir
27,960
8,311
0
7,642
19,282
10,802
2,475
1,402
17,664
0
91,566
L
7,942
1,739
38
3,113
18,223
5,352
1,882
1,602
16,621
63,821
0
W
Geb
7,178
857
0
3,011
12,388
16,241
581
2,424
9,964
26,053
0
L
3,901
956
1,099
1,992
22,185
17,706
70
3,112
19,073
23,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,854
Gold Earned
47,824
430
Minions Killed
483
0
Camps Cleared
0
1,965,693
Distance Traveled
1,874,724
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,056
479
85
4
0
359,591
0
W
Anubis
9,336
445
73
3
0
275,859
2
L
Pele
10,524
501
84
4
0
418,143
2
L
Chaac
10,260
489
98
5
0
421,690
0
L
Hachiman
9,084
433
135
6
0
362,197
5
W
Izanami
12,044
574
128
6
0
413,985
3
W
Fenrir
13,519
644
111
5
0
475,531
7
L
Ra
10,267
489
128
6
0
275,287
5
W
Geb
11,899
567
33
2
0
440,727
2
L
Athena
7,689
366
38
2
0
397,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role