Player Matchup

Achilles
Achilles
ClownXBlack2
Achilles
Level 24
God Stats
1W - 6L
1,500 SR
Queue Stats
63W - 64L
1,479 Elo+
Party 1
Raijin
Raijin
ClownXReiter22X
Raijin
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 90L
1,480 Elo+
Party 1
Medusa
Medusa
Hank4mayor
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ganesha
Ganesha
lil_r_tard5
Ganesha
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 39L
1,471 Elo+
Party 3
Set
Set
xCorde
Set
Level 89
God Stats
3W - 2L
1,646 SR
Queue Stats
69W - 55L
1,525 Elo+
Party 3
Team Averages
Level 59
1,529 SR
1,491 Elo+

VS

Team Averages
Level 72
1,523 SR
1,456 Elo+
Ganesha
Ganesha
Connendarf
Ganesha
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 27L
1,457 Elo+
Party 2
Chiron
Chiron
Hildog
Chiron
Level 120
God Stats
16W - 17L
1,441 SR
Queue Stats
458W - 474L
1,432 Elo+
Solo
He Bo
He Bo
broburrito
He Bo
Level 120
God Stats
8W - 13L
1,434 SR
Queue Stats
248W - 236L
1,464 Elo+
Party 2
Awilix
Awilix
miguelm101154
Awilix
Level 37
God Stats
5W - 2L
1,807 SR
Queue Stats
120W - 110L
1,464 Elo+
Party 4
Mulan
Mulan
vastobuu
Mulan
Level 38
God Stats
5W - 8L
1,434 SR
Queue Stats
126W - 116L
1,463 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ClownXBlack2
Achilles
12
1 / 3 / 0
6,983
537
5,305
10,972
8,093
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
3 / 5 / 0
7,226
556
4,698
9,345
2,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Hank4mayor
Medusa
8
0 / 6 / 0
4,977
383
3,150
7,193
1,399
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
lil_r_tard5
Ganesha
9
0 / 4 / 2
6,043
465
3,401
10,944
7,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Set
xCorde
Set
11
2 / 5 / 1
6,692
515
3,796
11,046
3,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Connendarf
Ganesha
11
0 / 2 / 13
6,965
536
4,538
9,810
7,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
Hildog
Chiron
12
5 / 0 / 7
7,229
556
8,407
7,443
2,351
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
13
7 / 3 / 0
8,027
617
7,835
5,119
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
9 / 1 / 3
8,096
623
8,348
8,602
3,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Mulan
vastobuu
Mulan
13
2 / 0 / 2
7,310
562
7,306
7,651
6,320
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
6
Kills
23
23
Deaths
6
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Achilles
ClownXBlack2
Achilles
1
3
0
0.33
L
3
5
0
0.6
W
Ganesha
Connendarf
Ganesha
0
2
13
3.25
L
Medusa
Hank4mayor
Medusa
0
6
0
0
W
Chiron
Hildog
Chiron
5
0
7
8.5
W
He Bo
7
3
0
2.33
L
Ganesha
lil_r_tard5
Ganesha
0
4
2
0.25
W
9
1
3
10.5
W
Mulan
vastobuu
Mulan
2
0
2
3
L
Set
xCorde
Set
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,350
Damage
36,434
49,500
Taken
38,625
23,104
Mitigated
20,510
9,339
Healing
12,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ClownXBlack2
Achilles
5,305
1,735
229
1,464
10,972
8,093
0
1,298
9,608
0
36,002
L
4,698
643
0
997
9,345
2,784
0
4,003
5,110
42,769
0
W
Ganesha
Connendarf
Ganesha
4,538
464
0
2,264
9,810
7,120
0
2,049
7,743
23,134
0
L
Medusa
Hank4mayor
Medusa
3,150
1,621
0
375
7,193
1,399
0
1,982
5,211
0
17,503
W
Chiron
Hildog
Chiron
8,407
2,395
508
2,557
7,443
2,351
1,244
1,794
5,619
0
42,014
W
He Bo
7,835
277
0
55
5,119
1,611
0
2,550
2,287
42,637
0
L
Ganesha
lil_r_tard5
Ganesha
3,401
214
167
2,825
10,944
7,201
0
1,884
9,060
19,415
0
W
8,348
3,497
0
4,392
8,602
3,108
0
1,314
7,226
0
45,195
W
Mulan
vastobuu
Mulan
7,306
1,748
0
2,499
7,651
6,320
617
0
7,651
0
36,025
L
Set
xCorde
Set
3,796
1,345
0
3,282
11,046
3,627
0
2,838
8,138
0
35,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,921
Gold Earned
37,627
292
Minions Killed
366
0
Camps Cleared
0
1,207,090
Distance Traveled
1,332,662
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,983
537
56
4
0
253,499
1
L
Raijin
7,226
556
89
7
0
215,966
1
W
Ganesha
6,965
536
8
1
0
251,955
5
L
Medusa
4,977
383
56
4
0
254,009
0
W
Chiron
7,229
556
99
8
0
251,174
1
W
He Bo
8,027
617
93
7
0
255,451
2
L
Ganesha
6,043
465
6
0
0
255,997
2
W
Awilix
8,096
623
89
7
0
314,451
6
W
Mulan
7,310
562
77
6
0
259,631
5
L
Set
6,692
515
85
7
0
227,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role