Player Matchup

Atlas
Atlas
 
Atlas
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
DEMONSLYZ
Zhong Kui
Level 148
God Stats
1W - 0L
1,539 SR
Queue Stats
100W - 90L
1,504 Elo+
Party 1
Danzaburou
Danzaburou
Darth_Ronin92
Danzaburou
Level 124
God Stats
9W - 1L
1,735 SR
Queue Stats
83W - 40L
1,585 Elo+
Party 1
Team Averages
Level 139
1,591 SR
1,530 Elo+

VS

Team Averages
Level 100
1,461 SR
1,429 Elo+
Medusa
Medusa
TheBlueTakeover
Medusa
Level 60
God Stats
15W - 14L
1,441 SR
Queue Stats
76W - 66L
1,446 Elo+
Solo
Gilgamesh
Gilgamesh
Trepan529
Gilgamesh
Level 82
God Stats
5W - 7L
1,463 SR
Queue Stats
80W - 127L
1,370 Elo+
Party 2
Ra
Ra
baconflapjackz
Ra
Level 157
God Stats
0W - 1L
1,480 SR
Queue Stats
61W - 57L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
4 / 1 / 12
8,170
817
4,807
8,082
7,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
DEMONSLYZ
Zhong Kui
13
8 / 1 / 10
8,319
832
10,935
8,293
5,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Darth_Ronin92
Danzaburou
12
7 / 1 / 8
8,294
829
8,100
4,937
2,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 9 / 1
6,100
610
2,951
10,051
3,007
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Trepan529
Gilgamesh
10
2 / 5 / 1
7,224
722
4,226
8,686
4,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 5 / 3
6,655
666
4,033
7,248
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
19
Kills
3
3
Deaths
19
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
1
12
10
W
Zhong Kui
DEMONSLYZ
Zhong Kui
8
1
10
13
W
Danzaburou
Darth_Ronin92
Danzaburou
7
1
8
11
L
1
9
1
0.17
L
Gilgamesh
Trepan529
Gilgamesh
2
5
1
0.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,842
Damage
11,210
21,312
Taken
25,985
15,317
Mitigated
9,363
8,403
Healing
2,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,807
1,575
802
2,202
8,082
7,319
0
1,509
6,399
10,099
0
W
Zhong Kui
DEMONSLYZ
Zhong Kui
10,935
667
584
3,808
8,293
5,872
596
1,471
6,643
29,264
0
W
Danzaburou
Darth_Ronin92
Danzaburou
8,100
2,855
0
1,007
4,937
2,126
705
1,288
3,620
0
30,551
L
2,951
1,589
0
563
10,051
3,007
0
5,381
4,366
0
13,049
L
Gilgamesh
Trepan529
Gilgamesh
4,226
626
116
592
8,686
4,082
0
5,974
2,510
0
6,699
L
4,033
435
221
1,376
7,248
2,274
0
3,902
3,162
28,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,783
Gold Earned
19,979
118
Minions Killed
93
6
Camps Cleared
4
492,114
Distance Traveled
443,662
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,170
817
14
1
1
142,731
4
W
Zhong Kui
8,319
832
50
5
2
171,857
2
W
Danzaburou
8,294
829
54
5
3
177,526
1
L
Medusa
6,100
610
21
2
1
145,581
1
L
Gilgamesh
7,224
722
12
1
2
140,613
1
L
Ra
6,655
666
60
6
1
157,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role