Player Matchup

Bacchus
Bacchus
BIGDADDYSHAME
Bacchus
Level 158
God Stats
30W - 27L
1,684 SR
Queue Stats
695W - 623L
1,599 Elo+
Party 1
Awilix
Awilix
Derethuglife
Awilix
Level 160
God Stats
13W - 13L
1,540 SR
Queue Stats
525W - 443L
1,712 Elo+
Party 1
Anubis
Anubis
Melinz
Anubis
Level 148
God Stats
17W - 9L
1,716 SR
Queue Stats
226W - 174L
1,662 Elo+
Party 1
King Arthur
King Arthur
Stubzs
King Arthur
Level 160
God Stats
7W - 6L
1,629 SR
Queue Stats
305W - 277L
1,640 Elo+
Party 1
Skadi
Skadi
VaIIarta
Skadi
Level 15
God Stats
6W - 4L
1,652 SR
Queue Stats
16W - 11L
1,648 Elo+
Party 1
Team Averages
Level 128
1,644 SR
1,652 Elo+

VS

Team Averages
Level 111
1,566 SR
1,634 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
An The Nee
Ravana
Level 129
God Stats
1W - 3L
1,377 SR
Queue Stats
624W - 567L
1,707 Elo+
Party 2
Chernobog
Chernobog
Aww Sin
Chernobog
Level 129
God Stats
4W - 3L
1,641 SR
Queue Stats
615W - 535L
1,738 Elo+
Party 2
Ganesha
Ganesha
ElementalShade7
Ganesha
Level 49
God Stats
17W - 9L
1,796 SR
Queue Stats
78W - 55L
1,687 Elo+
Party 2
Vulcan
Vulcan
FreeWhoopins
Vulcan
Level 89
God Stats
17W - 15L
1,516 SR
Queue Stats
157W - 169L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
4 / 3 / 6
8,056
537
6,656
12,995
13,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
16
9 / 1 / 3
9,262
617
10,838
11,808
4,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Melinz
Anubis
15
4 / 2 / 2
8,560
571
7,344
8,446
3,563
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Stubzs
King Arthur
15
1 / 1 / 3
8,305
554
11,563
12,462
8,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
VaIIarta
Skadi
14
2 / 3 / 2
7,769
518
5,284
7,684
1,724
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
3 / 6 / 2
7,280
485
6,275
11,212
4,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Ravana
An The Nee
Ravana
13
1 / 3 / 0
7,365
491
8,929
13,369
9,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
Aww Sin
Chernobog
15
4 / 5 / 1
8,513
568
8,745
12,660
3,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 3 / 3
6,121
408
2,426
8,569
4,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
11
2 / 3 / 2
7,051
470
8,414
6,375
2,074
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
20
Kills
10
10
Deaths
20
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
6
2
0.67
L
Ravana
An The Nee
Ravana
1
3
0
0.33
L
Chernobog
Aww Sin
Chernobog
4
5
1
0.9
W
Bacchus
4
3
6
2.33
W
Awilix
9
1
3
10.5
L
0
3
3
0.5
L
Vulcan
2
3
2
1
W
Anubis
Melinz
Anubis
4
2
2
2.5
W
King Arthur
Stubzs
King Arthur
1
1
3
2.5
W
Skadi
VaIIarta
Skadi
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,685
Damage
34,789
53,395
Taken
52,185
30,877
Mitigated
24,781
20,821
Healing
14,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,275
1,762
0
2,499
11,212
4,657
0
3,181
8,031
0
43,276
L
Ravana
An The Nee
Ravana
8,929
1,906
0
5,092
13,369
9,573
0
772
11,679
0
41,325
L
Chernobog
Aww Sin
Chernobog
8,745
5,370
0
3,558
12,660
3,748
0
3,700
8,960
0
62,697
W
Bacchus
6,656
742
0
4,698
12,995
13,150
38
4,413
8,582
21,159
0
W
Awilix
10,838
3,668
0
4,438
11,808
4,198
0
1,893
9,801
0
61,289
L
2,426
215
345
1,482
8,569
4,729
170
4,047
4,428
13,951
0
L
Vulcan
8,414
3,947
0
1,290
6,375
2,074
0
3,608
2,767
42,185
0
W
Anubis
Melinz
Anubis
7,344
158
0
5,739
8,446
3,563
303
3,861
4,585
67,465
0
W
King Arthur
Stubzs
King Arthur
11,563
938
58
5,217
12,462
8,242
132
601
10,931
3,158
50,391
W
Skadi
VaIIarta
Skadi
5,284
2,333
0
671
7,684
1,724
753
72
7,612
0
50,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,952
Gold Earned
36,330
465
Minions Killed
395
0
Camps Cleared
0
1,480,420
Distance Traveled
1,392,811
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,280
485
83
6
0
293,848
7
L
Ravana
7,365
491
85
6
0
271,285
2
L
Chernobog
8,513
568
131
9
0
279,320
1
W
Bacchus
8,056
537
29
2
0
288,730
6
W
Awilix
9,262
617
108
7
0
346,516
0
L
Ganesha
6,121
408
4
0
0
268,392
2
L
Vulcan
7,051
470
92
6
0
279,966
2
W
Anubis
8,560
571
137
9
0
273,506
3
W
King Arthur
8,305
554
97
6
0
304,965
6
W
Skadi
7,769
518
94
6
0
266,703
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role