Player Matchup

Sol
Sol
Autismical
Sol
Level 8
God Stats
4W - 1L
1,859 SR
Queue Stats
10W - 5L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
SniffNCheetos
Sylvanus
Level 158
God Stats
5W - 8L
1,508 SR
Queue Stats
350W - 249L
1,623 Elo+
Party 1
Izanami
Izanami
TheDeathHurts
Izanami
Level 96
God Stats
7W - 2L
1,765 SR
Queue Stats
40W - 34L
1,578 Elo+
Party 1
Team Averages
Level 87
1,710 SR
1,567 Elo+

VS

Team Averages
Level 68
1,512 SR
1,466 Elo+
Sol
Sol
Lorzoro
Sol
Level 78
God Stats
3W - 5L
1,350 SR
Queue Stats
36W - 63L
1,354 Elo+
Solo
Achilles
Achilles
NoslracNeb
Achilles
Level 97
God Stats
3W - 8L
1,475 SR
Queue Stats
146W - 137L
1,531 Elo+
Party 2
Atlas
Atlas
Strigder
Atlas
Level 28
God Stats
2W - 2L
1,710 SR
Queue Stats
4W - 6L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 10
12,991
684
20,144
14,359
7,073
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
SniffNCheetos
Sylvanus
16
2 / 2 / 17
12,468
656
12,508
22,790
23,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
18
10 / 5 / 7
13,841
728
29,066
17,516
7,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
2 / 7 / 7
11,402
600
18,007
13,585
3,842
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
NoslracNeb
Achilles
15
3 / 7 / 6
11,818
622
14,963
23,005
16,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Atlas
Strigder
Atlas
14
5 / 5 / 5
12,691
668
14,843
30,200
38,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
19
Kills
10
10
Deaths
19
34
Assists
18
Player
Kills
Deaths
Assists
KDA
W
7
3
10
4
L
Sol
2
7
7
0.79
L
Achilles
NoslracNeb
Achilles
3
7
6
0.86
W
Sylvanus
SniffNCheetos
Sylvanus
2
2
17
5.25
L
Atlas
Strigder
Atlas
5
5
5
1.5
W
Izanami
10
5
7
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,718
Damage
47,813
54,665
Taken
66,790
38,314
Mitigated
59,337
25,601
Healing
10,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,144
7,710
0
4,171
14,359
7,073
529
7,299
6,652
53,919
2,467
L
Sol
18,007
8,420
376
745
13,585
3,842
1,008
5,883
7,702
41,391
0
L
Achilles
NoslracNeb
Achilles
14,963
2,272
1,189
4,107
23,005
16,867
496
11,818
11,187
0
45,500
W
Sylvanus
SniffNCheetos
Sylvanus
12,508
2,625
5,363
10,897
22,790
23,429
111
15,482
6,810
31,874
6,986
L
Atlas
Strigder
Atlas
14,843
5,048
365
3,700
30,200
38,628
177
13,296
16,904
29,076
0
W
Izanami
29,066
20,153
0
5,170
17,516
7,812
1,917
11,401
5,734
0
83,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,300
Gold Earned
35,911
221
Minions Killed
173
13
Camps Cleared
3
966,448
Distance Traveled
964,234
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,991
684
75
4
2
315,548
0
L
Sol
11,402
600
72
4
2
284,985
1
L
Achilles
11,818
622
79
4
1
344,427
0
W
Sylvanus
12,468
656
45
2
4
318,831
4
L
Atlas
12,691
668
22
1
0
334,822
4
W
Izanami
13,841
728
101
5
7
332,069
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role