Player Matchup

Chaac
Chaac
EhhPhinRownd
Chaac
Level 129
God Stats
15W - 6L
1,553 SR
Queue Stats
181W - 211L
1,420 Elo+
Solo
Hades
Hades
EseFrijoler69
Hades
Level 97
God Stats
3W - 2L
1,594 SR
Queue Stats
257W - 290L
1,424 Elo+
Solo
Neith
Neith
ITsTheJohnJohn
Neith
Level 145
God Stats
78W - 92L
1,438 SR
Queue Stats
209W - 229L
1,429 Elo+
Solo
Bastet
Bastet
Solorio27
Bastet
Level 67
God Stats
11W - 10L
1,571 SR
Queue Stats
135W - 146L
1,370 Elo+
Solo
Jormungandr
Jormungandr
Stryker1510
Jormungandr
Level 65
God Stats
2W - 1L
1,511 SR
Queue Stats
168W - 181L
1,430 Elo+
Solo
Team Averages
Level 101
1,533 SR
1,414 Elo+

VS

Team Averages
Level 125
1,459 SR
1,444 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
BurningRifles
Nike
Level 147
God Stats
0W - 1L
1,450 SR
Queue Stats
5W - 3L
1,460 Elo+
Solo
Sol
Sol
Jaxze--
Sol
Level 124
God Stats
475W - 516L
1,495 SR
Queue Stats
804W - 868L
1,434 Elo+
Solo
Ao Kuang
Ao Kuang
Sea Man7835
Ao Kuang
Level 86
God Stats
4W - 2L
1,265 SR
Queue Stats
135W - 141L
1,438 Elo+
Solo
Cernunnos
Cernunnos
dedde4849
Cernunnos
Level 121
God Stats
30W - 32L
1,587 SR
Queue Stats
505W - 571L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 1
7,547
755
7,607
7,426
3,243
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 0 / 1
6,238
624
2,384
4,510
1,590
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
2 / 2 / 2
5,850
585
6,588
6,957
1,831
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Solorio27
Bastet
11
2 / 0 / 2
6,323
632
1,683
6,699
2,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Stryker1510
Jormungandr
9
1 / 2 / 3
5,827
583
2,815
7,656
3,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
1 / 1 / 0
5,492
549
1,228
2,435
716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
0 / 5 / 1
5,200
520
3,694
9,844
5,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sol
8
1 / 4 / 2
5,149
515
3,830
8,480
2,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
Sea Man7835
Ao Kuang
8
2 / 4 / 1
5,245
525
3,432
8,537
2,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
dedde4849
Cernunnos
10
1 / 0 / 1
5,090
509
4,510
6,183
1,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
13
Kills
5
5
Deaths
14
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
1
0
1
L
0
5
1
0.1
W
5
1
1
5.5
W
3
0
1
3.5
W
2
2
2
1.5
L
Sol
1
4
2
0.5
L
Ao Kuang
Sea Man7835
Ao Kuang
2
4
1
0.63
W
Bastet
Solorio27
Bastet
2
0
2
3
W
Jormungandr
Stryker1510
Jormungandr
1
2
3
1.25
L
Cernunnos
dedde4849
Cernunnos
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,077
Damage
16,694
33,248
Taken
35,479
12,761
Mitigated
12,040
13,645
Healing
8,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
1,228
100
0
120
2,435
716
0
767
1,668
26,733
0
L
3,694
1,263
0
862
9,844
5,358
135
429
9,415
0
23,798
W
7,607
2,044
120
3,298
7,426
3,243
150
1,918
5,508
0
44,933
W
2,384
760
42
2,446
4,510
1,590
0
1,574
2,930
26,102
0
W
6,588
2,820
0
1,444
6,957
1,831
1,083
1,889
5,068
0
33,037
L
Sol
3,830
1,567
0
3,452
8,480
2,053
25
1,972
6,508
27,298
0
L
Ao Kuang
Sea Man7835
Ao Kuang
3,432
706
0
2,244
8,537
2,246
0
991
7,546
17,628
0
W
Bastet
Solorio27
Bastet
1,683
446
0
3,062
6,699
2,543
0
1,447
5,208
0
42,392
W
Jormungandr
Stryker1510
Jormungandr
2,815
177
1,223
2,010
7,656
3,554
80
1,612
6,044
17,642
0
L
Cernunnos
dedde4849
Cernunnos
4,510
1,480
0
1,616
6,183
1,667
0
1,040
5,143
0
29,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,785
Gold Earned
26,176
342
Minions Killed
239
0
Camps Cleared
0
1,048,141
Distance Traveled
981,288
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,492
549
62
6
0
190,131
3
L
Nike
5,200
520
37
4
0
203,698
0
W
Chaac
7,547
755
100
10
0
217,100
2
W
Hades
6,238
624
58
6
0
198,228
6
W
Neith
5,850
585
66
7
0
174,607
2
L
Sol
5,149
515
57
6
0
169,192
0
L
Ao Kuang
5,245
525
40
4
0
203,848
1
W
Bastet
6,323
632
87
9
0
249,280
4
W
Jormungandr
5,827
583
31
3
0
208,926
3
L
Cernunnos
5,090
509
43
4
0
214,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role