Player Matchup

Neith
Neith
Le_LIL-WAZZA
Neith
Level 63
God Stats
34W - 31L
1,397 SR
Queue Stats
53W - 49L
1,480 Elo+
Party 2
Cthulhu
Cthulhu
Le_MINI-WAZZA
Cthulhu
Level 127
God Stats
1W - 4L
1,262 SR
Queue Stats
119W - 138L
1,392 Elo+
Party 2
Poseidon
Poseidon
Le_PIANIST-WAZZA
Poseidon
Level 110
God Stats
7W - 5L
1,595 SR
Queue Stats
105W - 121L
1,366 Elo+
Party 2
Team Averages
Level 100
1,418 SR
1,413 Elo+

VS

Team Averages
Level 108
1,434 SR
1,387 Elo+
Ra
Ra
DrCesarTheGreat
Ra
Level 109
God Stats
13W - 21L
1,445 SR
Queue Stats
223W - 364L
1,402 Elo+
Party 1
Fafnir
Fafnir
Elempira
Fafnir
Level 127
God Stats
3W - 8L
1,428 SR
Queue Stats
235W - 372L
1,446 Elo+
Party 1
Izanami
Izanami
Nini420
Izanami
Level 89
God Stats
29W - 57L
1,430 SR
Queue Stats
144W - 266L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 9
9,016
751
10,749
4,953
1,699
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
14
7 / 2 / 11
9,729
811
10,741
10,811
6,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
6 / 5 / 11
9,503
792
13,513
9,293
2,727
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 9 / 2
8,703
725
6,399
11,720
4,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Elempira
Fafnir
11
0 / 5 / 8
8,348
696
4,248
17,485
21,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Nini420
Izanami
11
3 / 5 / 5
8,376
698
5,914
10,114
3,729
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
19
Kills
8
9
Deaths
19
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
9
2
0.67
L
Fafnir
Elempira
Fafnir
0
5
8
0.8
W
6
2
9
5.25
W
Cthulhu
7
2
11
6.25
W
6
5
11
2.3
L
Izanami
Nini420
Izanami
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,003
Damage
16,561
25,057
Taken
39,319
10,563
Mitigated
29,799
6,287
Healing
6,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,399
116
1,140
1,067
11,720
4,616
264
8,780
2,799
29,147
0
L
Fafnir
Elempira
Fafnir
4,248
1,118
0
3,972
17,485
21,454
75
7,977
8,640
9,393
0
W
10,749
5,160
250
1,125
4,953
1,699
1,223
2,251
2,702
0
19,341
W
Cthulhu
10,741
475
61
2,207
10,811
6,137
303
4,655
6,156
28,789
0
W
13,513
1,330
131
2,513
9,293
2,727
764
4,434
4,859
42,132
0
L
Izanami
Nini420
Izanami
5,914
3,697
0
418
10,114
3,729
1,262
6,632
3,358
0
15,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,248
Gold Earned
25,427
140
Minions Killed
90
8
Camps Cleared
2
627,033
Distance Traveled
600,224
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,703
725
55
5
1
192,727
1
L
Fafnir
8,348
696
4
0
0
213,011
2
W
Neith
9,016
751
29
2
1
204,364
3
W
Cthulhu
9,729
811
46
4
0
233,331
1
W
Poseidon
9,503
792
65
5
7
189,338
1
L
Izanami
8,376
698
31
3
1
194,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role