Player Matchup

Gilgamesh
Gilgamesh
Burty9403
Gilgamesh
Level 63
God Stats
2W - 1L
1,590 SR
Queue Stats
7W - 9L
1,460 Elo+
Party 2
Chiron
Chiron
CoolGuyManStuff
Chiron
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 42L
1,559 Elo+
Party 2
Ares
Ares
Fresh_Kaz
Ares
Level 45
God Stats
0W - 1L
1,513 SR
Queue Stats
1W - 2L
1,283 Elo+
Solo
Nu Wa
Nu Wa
SenjaminBimmons
Nu Wa
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,541 Elo+
Party 2
Bastet
Bastet
vahjhyna202
Bastet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,499 Elo+
Party 2
Team Averages
Level 53
1,521 SR
1,469 Elo+

VS

Team Averages
Level 61
1,567 SR
1,607 Elo+
Neith
Neith
Magniis
Neith
Level 43
God Stats
4W - 1L
1,658 SR
Queue Stats
66W - 74L
1,482 Elo+
Solo
Da Ji
Da Ji
MiketheWhale
Da Ji
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,719 Elo+
Party 1
Scylla
Scylla
Silentpete
Scylla
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,719 Elo+
Party 1
Yemoja
Yemoja
cerulyrium
Yemoja
Level 44
God Stats
7W - 3L
1,652 SR
Queue Stats
108W - 57L
1,623 Elo+
Solo
Gilgamesh
Gilgamesh
marco-palomares2
Gilgamesh
Level 97
God Stats
12W - 7L
1,523 SR
Queue Stats
151W - 164L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Burty9403
Gilgamesh
16
3 / 3 / 9
10,311
1,031
14,699
15,120
11,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 3 / 9
10,535
1,054
13,169
13,552
6,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
16
2 / 5 / 8
10,129
1,013
5,874
14,948
18,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 2 / 7
10,421
1,042
14,773
8,201
3,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
16
1 / 3 / 6
9,107
911
7,229
9,212
3,286
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

232

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Magniis
Neith
15
0 / 5 / 7
8,914
891
7,808
11,355
5,012
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

16
8 / 3 / 5
11,209
1,121
11,522
11,060
4,788
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Silentpete
Scylla
17
4 / 1 / 8
10,223
1,022
17,848
11,355
4,688
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
cerulyrium
Yemoja
16
0 / 1 / 9
10,165
1,017
6,238
8,806
7,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
16
4 / 5 / 8
9,992
999
11,027
17,531
16,703
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
53
15
Kills
16
16
Deaths
15
39
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Burty9403
Gilgamesh
3
3
9
2.5
L
5
3
9
3.17
L
Ares
2
5
8
1.2
W
Neith
Magniis
Neith
0
5
7
0.7
W
8
3
5
3.5
L
4
2
7
3.75
W
Scylla
Silentpete
Scylla
4
1
8
8
W
Yemoja
cerulyrium
Yemoja
0
1
9
4.5
W
Gilgamesh
4
5
8
1.6
L
Bastet
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,744
Damage
54,443
61,033
Taken
60,107
43,243
Mitigated
38,577
6,720
Healing
7,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Burty9403
Gilgamesh
14,699
2,851
0
606
15,120
11,180
0
7,202
7,918
0
29,793
L
13,169
7,264
997
2,505
13,552
6,114
0
6,467
6,472
0
36,260
L
Ares
5,874
476
247
1,322
14,948
18,906
0
5,830
8,596
13,327
0
W
Neith
Magniis
Neith
7,808
2,950
0
1,254
11,355
5,012
0
2,818
8,537
0
28,087
W
11,522
2,618
0
28
11,060
4,788
0
4,052
7,008
0
28,637
L
14,773
3,430
0
506
8,201
3,757
0
3,422
4,779
38,641
0
W
Scylla
Silentpete
Scylla
17,848
3,115
0
537
11,355
4,688
0
2,999
8,356
36,070
0
W
Yemoja
cerulyrium
Yemoja
6,238
1,492
3,779
1,670
8,806
7,386
0
3,546
5,260
18,626
0
W
Gilgamesh
11,027
1,692
0
611
17,531
16,703
0
7,232
10,299
11,543
20,509
L
Bastet
7,229
1,877
0
537
9,212
3,286
0
5,119
4,093
0
13,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,503
Gold Earned
50,503
169
Minions Killed
198
8
Camps Cleared
4
917,633
Distance Traveled
884,186
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,311
1,031
30
3
0
198,391
3
L
Chiron
10,535
1,054
48
5
1
180,755
1
L
Ares
10,129
1,013
15
2
3
160,043
0
W
Neith
8,914
891
55
6
3
171,707
1
W
Da Ji
11,209
1,121
62
6
1
209,183
1
L
Nu Wa
10,421
1,042
63
6
3
165,579
2
W
Scylla
10,223
1,022
34
3
0
185,190
0
W
Yemoja
10,165
1,017
23
2
0
166,970
0
W
Gilgamesh
9,992
999
24
2
0
151,136
1
L
Bastet
9,107
911
13
1
1
212,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role