Player Matchup

Achilles
Achilles
CUP9960
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,345 Elo+
Solo
Sol
Sol
Coltssuperfan87
Sol
Level 134
God Stats
0W - 1L
1,636 SR
Queue Stats
9W - 17L
1,418 Elo+
Party 2
Chang'e
Chang'e
GBPackerFan80
Chang'e
Level 121
God Stats
0W - 1L
1,647 SR
Queue Stats
3W - 11L
1,209 Elo+
Party 2
Thoth
Thoth
Wrekonize27
Thoth
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 100L
1,415 Elo+
Solo
Ares
Ares
Zliner22
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 65
1,557 SR
1,377 Elo+

VS

Team Averages
Level 62
1,569 SR
1,475 Elo+
Chang'e
Chang'e
 
Chang'e
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
MaxKael
He Bo
Level 119
God Stats
2W - 3L
1,362 SR
Queue Stats
297W - 325L
1,389 Elo+
Solo
Medusa
Medusa
MedicinalHunter
Medusa
Level 87
God Stats
19W - 2L
1,875 SR
Queue Stats
979W - 719L
1,516 Elo+
Party 1
Zhong Kui
Zhong Kui
Tohuvabohu
Zhong Kui
Level 49
God Stats
13W - 13L
1,607 SR
Queue Stats
387W - 223L
1,579 Elo+
Party 1
Sun Wukong
Sun Wukong
iamgoated
Sun Wukong
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
161W - 173L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CUP9960
Achilles
12
1 / 6 / 8
7,596
844
4,181
13,925
13,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 4 / 2
8,302
922
8,206
8,670
3,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chang'e
12
1 / 6 / 7
7,248
805
5,577
8,869
2,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 4 / 7
7,576
842
6,951
6,785
2,311
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
12
1 / 7 / 7
7,186
798
5,190
13,149
12,776
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
3 / 1 / 22
8,805
978
7,185
7,499
4,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
MaxKael
He Bo
12
3 / 4 / 13
7,818
869
5,071
5,609
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
12 / 1 / 13
10,570
1,174
17,894
9,268
3,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Tohuvabohu
Zhong Kui
13
4 / 3 / 17
8,109
901
10,156
7,832
4,302
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
iamgoated
Sun Wukong
13
5 / 1 / 20
8,271
919
5,933
9,757
9,168
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
112
10
Kills
27
27
Deaths
10
31
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
1
22
14
L
Achilles
CUP9960
Achilles
1
6
8
0.83
L
5
4
2
1.5
L
Chang'e
1
6
7
0.75
W
He Bo
MaxKael
He Bo
3
4
13
2.38
W
12
1
13
18.5
W
Zhong Kui
Tohuvabohu
Zhong Kui
4
3
17
4.17
L
2
4
7
1.38
L
Ares
1
7
7
0.64
W
Sun Wukong
iamgoated
Sun Wukong
5
1
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,105
Damage
46,239
51,398
Taken
39,965
34,779
Mitigated
23,477
13,069
Healing
19,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,185
514
4,342
2,966
7,499
4,639
719
3,841
3,242
16,214
0
L
Achilles
CUP9960
Achilles
4,181
681
647
1,863
13,925
13,712
265
5,646
8,279
0
7,221
L
8,206
1,567
1,030
1,645
8,670
3,096
895
3,554
5,116
24,339
0
L
Chang'e
5,577
0
3,865
2,233
8,869
2,884
0
3,670
5,199
9,367
0
W
He Bo
MaxKael
He Bo
5,071
144
837
502
5,609
1,704
699
4,228
1,199
9,842
0
W
17,894
6,179
0
2,436
9,268
3,664
1,716
5,466
3,604
0
43,901
W
Zhong Kui
Tohuvabohu
Zhong Kui
10,156
437
669
1,491
7,832
4,302
1,329
5,968
1,653
18,786
0
L
6,951
346
285
384
6,785
2,311
466
2,199
4,586
14,417
0
L
Ares
5,190
157
457
660
13,149
12,776
290
7,343
5,806
6,948
0
W
Sun Wukong
iamgoated
Sun Wukong
5,933
215
2,820
3,713
9,757
9,168
97
5,772
3,613
0
8,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,908
Gold Earned
43,573
85
Minions Killed
106
0
Camps Cleared
0
791,346
Distance Traveled
847,502
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,805
978
18
2
0
185,880
0
L
Achilles
7,596
844
11
1
0
161,763
1
L
Sol
8,302
922
44
5
0
153,445
1
L
Chang'e
7,248
805
6
1
0
166,879
2
W
He Bo
7,818
869
17
2
0
155,399
4
W
Medusa
10,570
1,174
44
5
0
183,306
3
W
Zhong Kui
8,109
901
25
3
0
163,524
0
L
Thoth
7,576
842
20
2
0
171,237
0
L
Ares
7,186
798
4
0
0
138,022
2
W
Sun Wukong
8,271
919
2
0
0
159,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role