Player Matchup

Neith
Neith
 
Neith
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
GrinchieSlop
Fafnir
Level 123
God Stats
1W - 1L
1,706 SR
Queue Stats
39W - 41L
1,480 Elo+
Party 1
Arachne
Arachne
GuReasy
Arachne
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 71L
1,543 Elo+
Party 2
Hera
Hera
ashkicker6
Hera
Level 106
God Stats
2W - 1L
1,726 SR
Queue Stats
31W - 25L
1,504 Elo+
Party 1
Skadi
Skadi
its Uncle Tom
Skadi
Level 114
God Stats
3W - 2L
1,274 SR
Queue Stats
105W - 129L
1,477 Elo+
Party 2
Team Averages
Level 80
1,541 SR
1,501 Elo+

VS

Team Averages
Level 89
1,518 SR
1,424 Elo+
Ymir
Ymir
 
Ymir
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
 
Athena
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Cheseni
Ah Puch
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,346 Elo+
Party 3
Kukulkan
Kukulkan
Dragonzeng123
Kukulkan
Level 49
God Stats
0W - 1L
1,712 SR
Queue Stats
2W - 5L
1,346 Elo+
Party 3
Neith
Neith
imForester
Neith
Level 127
God Stats
7W - 18L
1,380 SR
Queue Stats
501W - 452L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 4 / 7
8,366
697
8,644
9,813
4,682
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fafnir
15
0 / 2 / 13
8,880
740
9,335
13,700
19,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
GuReasy
Arachne
17
4 / 3 / 10
10,012
834
10,020
11,356
5,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 5 / 9
8,889
741
19,159
10,905
5,322
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
7 / 1 / 6
10,175
848
13,986
8,233
3,799
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
2 / 4 / 11
8,398
700
6,181
18,217
19,551
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Athena
 
Athena
13
2 / 4 / 11
8,097
675
6,679
15,275
13,622
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
Cheseni
Ah Puch
15
4 / 2 / 9
9,125
760
11,121
10,938
5,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Dragonzeng123
Kukulkan
17
5 / 3 / 10
9,841
820
13,475
8,962
4,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
14
2 / 2 / 10
8,273
689
6,839
12,488
6,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
66
15
Kills
15
15
Deaths
15
45
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
4
7
1.38
L
Ymir
 
Ymir
2
4
11
1.88
L
Athena
 
Athena
2
4
11
1.88
L
Ah Puch
Cheseni
Ah Puch
4
2
9
4.25
L
Kukulkan
Dragonzeng123
Kukulkan
5
3
10
3.33
W
Fafnir
0
2
13
3.25
W
Arachne
GuReasy
Arachne
4
3
10
3
W
2
5
9
1.3
L
Neith
2
2
10
3.5
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,144
Damage
44,295
54,007
Taken
65,880
38,353
Mitigated
48,872
23,988
Healing
18,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,644
2,714
1,350
2,870
9,813
4,682
2,086
7,849
1,964
0
20,015
L
Ymir
 
Ymir
6,181
825
1,621
1,500
18,217
19,551
159
6,957
10,713
11,262
0
L
Athena
 
Athena
6,679
762
2,420
2,355
15,275
13,622
0
6,883
8,083
11,269
0
L
Ah Puch
Cheseni
Ah Puch
11,121
1,138
2,619
2,345
10,938
5,224
495
3,843
7,062
28,985
0
L
Kukulkan
Dragonzeng123
Kukulkan
13,475
1,539
1,509
384
8,962
4,424
345
3,252
5,501
51,414
0
W
Fafnir
9,335
1,789
1,075
4,328
13,700
19,339
655
7,961
5,739
11,581
0
W
Arachne
GuReasy
Arachne
10,020
7,306
1,337
3,233
11,356
5,211
430
8,448
2,908
0
16,734
W
19,159
3,435
1,250
1,803
10,905
5,322
597
6,948
3,957
34,807
0
L
Neith
6,839
2,283
1,412
2,564
12,488
6,051
482
6,172
6,027
0
16,219
W
13,986
6,756
3,289
3,453
8,233
3,799
1,655
6,250
1,983
0
35,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,322
Gold Earned
43,734
160
Minions Killed
166
0
Camps Cleared
0
1,119,591
Distance Traveled
1,057,846
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,366
697
35
3
0
186,953
0
L
Ymir
8,398
700
15
1
0
197,538
1
L
Athena
8,097
675
9
1
0
239,086
4
L
Ah Puch
9,125
760
35
3
0
195,793
0
L
Kukulkan
9,841
820
82
7
0
218,941
0
W
Fafnir
8,880
740
7
1
0
232,668
1
W
Arachne
10,012
834
16
1
0
252,398
0
W
Hera
8,889
741
41
3
0
222,132
0
L
Neith
8,273
689
25
2
0
206,488
0
W
Skadi
10,175
848
61
5
0
225,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role