Player Matchup

Osiris
Osiris
MuteOwl
Osiris
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 50L
1,338 Elo+
Solo
Tiamat
Tiamat
Silverback994
Tiamat
Level 124
God Stats
12W - 19L
1,380 SR
Queue Stats
556W - 662L
1,362 Elo+
Solo
Izanami
Izanami
d87fresh
Izanami
Level 87
God Stats
5W - 8L
1,346 SR
Queue Stats
500W - 597L
1,333 Elo+
Solo
Athena
Athena
lil_C-1000
Athena
Level 65
God Stats
8W - 6L
1,562 SR
Queue Stats
137W - 173L
1,349 Elo+
Party 2
Bakasura
Bakasura
xxdeseox
Bakasura
Level 88
God Stats
1W - 2L
1,468 SR
Queue Stats
136W - 153L
1,353 Elo+
Party 2
Team Averages
Level 86
1,451 SR
1,347 Elo+

VS

Team Averages
Level 93
1,591 SR
1,356 Elo+
Hun Batz
Hun Batz
BIGCOCOANUTZ
Hun Batz
Level 109
God Stats
4W - 1L
1,549 SR
Queue Stats
168W - 173L
1,391 Elo+
Party 1
Anhur
Anhur
KittyyKat666
Anhur
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
325W - 386L
1,402 Elo+
Party 1
Persephone
Persephone
Scopedyoash
Persephone
Level 104
God Stats
18W - 20L
1,448 SR
Queue Stats
447W - 631L
1,341 Elo+
Party 1
Fenrir
Fenrir
h8nbake
Fenrir
Level 116
God Stats
3W - 0L
1,797 SR
Queue Stats
13W - 12L
1,391 Elo+
Solo
Jormungandr
Jormungandr
krsPbeacon_
Jormungandr
Level 55
God Stats
2W - 0L
1,664 SR
Queue Stats
15W - 22L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
MuteOwl
Osiris
16
1 / 7 / 1
10,094
505
11,839
18,110
16,983
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
1 / 3 / 4
10,456
523
13,149
9,557
5,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
d87fresh
Izanami
15
0 / 6 / 3
9,258
463
5,101
14,748
3,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
lil_C-1000
Athena
13
3 / 3 / 3
8,372
419
6,334
18,195
18,766
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
xxdeseox
Bakasura
17
8 / 7 / 0
10,995
550
15,415
18,056
10,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BIGCOCOANUTZ
Hun Batz
18
8 / 3 / 6
11,278
564
14,974
24,655
17,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 1 / 8
9,340
467
10,073
12,440
3,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Scopedyoash
Persephone
17
2 / 2 / 6
10,648
532
5,255
10,881
3,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
h8nbake
Fenrir
16
7 / 4 / 9
10,451
523
11,088
16,400
6,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
krsPbeacon_
Jormungandr
15
4 / 4 / 8
9,282
464
10,270
13,352
9,356
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
61
13
Kills
24
26
Deaths
14
11
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BIGCOCOANUTZ
Hun Batz
8
3
6
3.67
W
3
1
8
7
L
Osiris
MuteOwl
Osiris
1
7
1
0.21
W
Persephone
Scopedyoash
Persephone
2
2
6
2.5
L
1
3
4
1
L
Izanami
d87fresh
Izanami
0
6
3
0.25
W
Fenrir
h8nbake
Fenrir
7
4
9
2.88
W
Jormungandr
krsPbeacon_
Jormungandr
4
4
8
2
L
Athena
lil_C-1000
Athena
3
3
3
1.5
L
Bakasura
xxdeseox
Bakasura
8
7
0
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,838
Damage
51,660
78,666
Taken
77,728
54,752
Mitigated
40,208
16,144
Healing
28,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BIGCOCOANUTZ
Hun Batz
14,974
5,348
0
12,935
24,655
17,640
800
4,461
18,499
0
74,972
W
10,073
4,378
0
3,441
12,440
3,531
421
2,603
9,223
0
52,711
L
Osiris
MuteOwl
Osiris
11,839
4,458
0
1,240
18,110
16,983
2,766
1,324
15,925
3,262
59,276
W
Persephone
Scopedyoash
Persephone
5,255
57
433
2,966
10,881
3,305
184
5,034
5,429
75,399
0
L
13,149
1,242
0
1,534
9,557
5,375
545
2,175
7,167
65,308
0
L
Izanami
d87fresh
Izanami
5,101
2,153
0
3,354
14,748
3,543
0
3,451
11,249
0
70,136
W
Fenrir
h8nbake
Fenrir
11,088
4,004
0
6,980
16,400
6,376
1,139
2,929
13,051
0
43,581
W
Jormungandr
krsPbeacon_
Jormungandr
10,270
2,033
518
1,520
13,352
9,356
220
5,272
6,998
42,238
0
L
Athena
lil_C-1000
Athena
6,334
1,623
492
1,980
18,195
18,766
82
6,650
11,217
19,659
0
L
Bakasura
xxdeseox
Bakasura
15,415
9,497
0
7,544
18,056
10,085
517
1,836
15,885
0
66,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,175
Gold Earned
50,999
492
Minions Killed
475
0
Camps Cleared
0
1,925,641
Distance Traveled
1,809,213
4
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,278
564
132
7
0
366,600
4
W
Anhur
9,340
467
75
4
0
379,575
3
L
Osiris
10,094
505
102
5
0
331,741
0
W
Persephone
10,648
532
144
7
0
379,458
3
L
Tiamat
10,456
523
122
6
0
419,500
2
L
Izanami
9,258
463
138
7
0
343,715
2
W
Fenrir
10,451
523
76
4
0
343,566
0
W
Jormungandr
9,282
464
48
2
0
340,014
11
L
Athena
8,372
419
23
1
0
402,844
0
L
Bakasura
10,995
550
107
5
0
427,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role