Player Matchup

Geb
Geb
 
Geb
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Gamble02
Izanami
Level 63
God Stats
12W - 21L
1,361 SR
Queue Stats
187W - 220L
1,229 Elo+
Party 1
Thanatos
Thanatos
ScuffedKyle
Thanatos
Level 26
God Stats
2W - 2L
1,638 SR
Queue Stats
68W - 80L
1,243 Elo+
Party 1
Anubis
Anubis
WhiskeeOnIce
Anubis
Level 41
God Stats
2W - 2L
1,765 SR
Queue Stats
113W - 155L
1,222 Elo+
Party 1
Neith
Neith
cajias
Neith
Level 45
God Stats
10W - 13L
1,443 SR
Queue Stats
38W - 51L
1,265 Elo+
Solo
Team Averages
Level 66
1,541 SR
1,292 Elo+

VS

Team Averages
Level 81
1,356 SR
1,308 Elo+
Baba Yaga
Baba Yaga
Call Oliver
Baba Yaga
Level 89
God Stats
14W - 20L
1,342 SR
Queue Stats
143W - 169L
1,235 Elo+
Solo
Merlin
Merlin
ITHRW MYCNTRLLR
Merlin
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 27L
1,218 Elo+
Solo
Neith
Neith
McRickNasty
Neith
Level 95
God Stats
5W - 2L
1,389 SR
Queue Stats
44W - 41L
1,347 Elo+
Party 2
Athena
Athena
X_chromeknight_X
Athena
Level 106
God Stats
1W - 0L
1,273 SR
Queue Stats
9W - 9L
1,285 Elo+
Party 2
Set
Set
Z_tech_KiLLa12
Set
Level 67
God Stats
4W - 4L
1,277 SR
Queue Stats
14W - 7L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 3 / 3
5,472
421
4,677
12,283
7,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Gamble02
Izanami
10
2 / 1 / 0
6,331
487
3,951
6,698
1,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
ScuffedKyle
Thanatos
9
1 / 6 / 2
5,938
457
3,109
10,266
3,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
10
0 / 3 / 0
5,795
446
5,874
7,168
3,194
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
cajias
Neith
9
0 / 5 / 1
5,495
423
2,630
6,351
2,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Call Oliver
Baba Yaga
12
3 / 0 / 6
7,278
560
5,637
4,594
1,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 1 / 2
6,260
482
4,626
6,229
2,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
2 / 1 / 6
6,303
485
9,061
7,870
2,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 1 / 7
6,739
518
4,182
9,085
7,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
8 / 1 / 5
7,628
587
5,626
5,948
2,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
3
Kills
18
18
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
3
0.5
W
Baba Yaga
Call Oliver
Baba Yaga
3
0
6
6
L
Izanami
Gamble02
Izanami
2
1
0
2
W
2
1
2
3
W
2
1
6
5
L
Thanatos
ScuffedKyle
Thanatos
1
6
2
0.33
L
Anubis
0
3
0
0
W
3
1
7
6.5
W
8
1
5
10.5
L
Neith
cajias
Neith
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,241
Damage
29,132
42,766
Taken
33,726
18,030
Mitigated
16,392
13,346
Healing
10,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,677
609
0
3,129
12,283
7,544
0
3,784
8,295
12,933
0
W
Baba Yaga
Call Oliver
Baba Yaga
5,637
659
0
2,281
4,594
1,656
274
1,555
3,039
38,249
0
L
Izanami
Gamble02
Izanami
3,951
2,937
0
1,481
6,698
1,865
100
1,468
5,154
0
33,773
W
4,626
1,329
556
1,112
6,229
2,163
1,969
3,402
2,827
24,404
0
W
9,061
4,723
0
3,741
7,870
2,284
1,476
2,127
5,743
0
33,105
L
Thanatos
ScuffedKyle
Thanatos
3,109
1,682
0
5,527
10,266
3,159
0
2,925
7,217
0
25,763
L
Anubis
5,874
716
0
2,766
7,168
3,194
170
4,011
2,829
27,669
0
W
4,182
1,509
0
1,804
9,085
7,560
509
2,885
6,200
10,506
0
W
5,626
2,254
0
972
5,948
2,729
198
791
5,157
0
32,215
L
Neith
cajias
Neith
2,630
1,041
0
443
6,351
2,268
1,170
1,453
4,826
0
23,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,031
Gold Earned
34,208
248
Minions Killed
265
0
Camps Cleared
0
1,102,214
Distance Traveled
1,235,477
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,472
421
9
1
0
226,860
2
W
Baba Yaga
7,278
560
77
6
0
240,498
5
L
Izanami
6,331
487
79
6
0
227,534
2
W
Merlin
6,260
482
57
4
0
200,280
0
W
Neith
6,303
485
59
5
0
236,788
2
L
Thanatos
5,938
457
61
5
0
228,865
2
L
Anubis
5,795
446
50
4
0
207,194
0
W
Athena
6,739
518
14
1
0
260,937
4
W
Set
7,628
587
58
4
0
296,974
0
L
Neith
5,495
423
49
4
0
211,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role