Player Matchup

Bacchus
Bacchus
AHydroHomie
Bacchus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Thor
Thor
Cryptò
Thor
Level 157
God Stats
0W - 1L
1,667 SR
Queue Stats
3W - 3L
1,603 Elo+
Party 2
Ah Puch
Ah Puch
GotchuGoat
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 12L
1,725 Elo+
Party 2
Baba Yaga
Baba Yaga
TacoElite32
Baba Yaga
Level 139
God Stats
1W - 2L
1,578 SR
Queue Stats
185W - 71L
1,721 Elo+
Party 2
Anhur
Anhur
caoznite
Anhur
Level 157
God Stats
0W - 1L
1,602 SR
Queue Stats
32W - 11L
1,789 Elo+
Party 2
Team Averages
Level 100
1,569 SR
1,667 Elo+

VS

Team Averages
Level 105
1,658 SR
1,653 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
DeathsRemise
Vulcan
Level 129
God Stats
10W - 4L
1,680 SR
Queue Stats
288W - 159L
1,663 Elo+
Party 1
Gilgamesh
Gilgamesh
GetnSchwifty
Gilgamesh
Level 29
God Stats
2W - 2L
1,512 SR
Queue Stats
182W - 77L
1,715 Elo+
Party 1
Artio
Artio
NdlessNightshade
Artio
Level 141
God Stats
4W - 2L
1,814 SR
Queue Stats
287W - 175L
1,661 Elo+
Party 1
Ao Kuang
Ao Kuang
v4ni114gori114
Ao Kuang
Level 159
God Stats
5W - 1L
1,783 SR
Queue Stats
237W - 131L
1,727 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AHydroHomie
Bacchus
12
0 / 6 / 4
7,426
571
6,141
18,544
13,309
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Thor
Cryptò
Thor
14
2 / 6 / 4
8,083
622
8,546
14,792
6,531
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Puch
GotchuGoat
Ah Puch
16
1 / 5 / 5
9,150
704
22,640
14,249
5,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Baba Yaga
TacoElite32
Baba Yaga
18
3 / 2 / 5
10,158
781
10,973
10,153
4,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
caoznite
Anhur
15
5 / 7 / 3
9,395
723
8,425
11,649
4,297
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
6 / 3 / 16
10,709
824
16,255
15,836
8,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
19
9 / 1 / 11
11,682
899
17,846
10,276
5,407
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Gilgamesh
GetnSchwifty
Gilgamesh
16
2 / 2 / 16
10,134
780
14,915
21,790
12,982
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 3 / 20
9,895
761
4,941
19,231
21,994
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
17
8 / 2 / 15
10,488
807
10,714
14,315
13,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
104
11
Kills
26
26
Deaths
11
21
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
6
3
16
4.67
L
Bacchus
AHydroHomie
Bacchus
0
6
4
0.33
L
Thor
Cryptò
Thor
2
6
4
0.67
W
Vulcan
9
1
11
14.5
W
Gilgamesh
GetnSchwifty
Gilgamesh
2
2
16
5
L
Ah Puch
GotchuGoat
Ah Puch
1
5
5
0.7
W
1
3
20
3.67
L
Baba Yaga
TacoElite32
Baba Yaga
3
2
5
2.75
L
Anhur
caoznite
Anhur
5
7
3
0.93
W
Ao Kuang
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,725
Damage
64,671
69,387
Taken
81,448
34,774
Mitigated
62,479
21,361
Healing
39,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
16,255
2,096
754
1,523
15,836
8,788
899
7,797
8,039
0
27,994
L
Bacchus
AHydroHomie
Bacchus
6,141
531
817
4,351
18,544
13,309
148
9,281
8,997
9,153
0
L
Thor
Cryptò
Thor
8,546
511
784
1,212
14,792
6,531
62
6,420
8,262
0
13,170
W
Vulcan
17,846
6,046
2,565
3,342
10,276
5,407
2,537
7,048
3,228
54,082
0
W
Gilgamesh
GetnSchwifty
Gilgamesh
14,915
2,766
4,245
8,469
21,790
12,982
438
8,623
13,167
0
20,022
L
Ah Puch
GotchuGoat
Ah Puch
22,640
1,208
2,980
4,524
14,249
5,655
198
5,241
8,792
45,480
0
W
4,941
144
4,731
5,284
19,231
21,994
654
10,003
9,228
10,231
0
L
Baba Yaga
TacoElite32
Baba Yaga
10,973
604
1,369
4,529
10,153
4,982
230
5,797
4,280
29,674
0
L
Anhur
caoznite
Anhur
8,425
2,715
388
407
11,649
4,297
0
5,884
5,555
0
23,057
W
Ao Kuang
10,714
1,832
3,347
5,633
14,315
13,308
693
6,283
6,845
15,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,212
Gold Earned
52,908
133
Minions Killed
139
0
Camps Cleared
0
1,162,445
Distance Traveled
1,360,026
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,709
824
16
1
0
267,765
0
L
Bacchus
7,426
571
7
1
0
243,348
0
L
Thor
8,083
622
5
0
0
228,030
0
W
Vulcan
11,682
899
79
6
0
287,684
0
W
Gilgamesh
10,134
780
11
1
0
283,242
1
L
Ah Puch
9,150
704
45
3
0
225,742
0
W
Artio
9,895
761
9
1
0
274,826
1
L
Baba Yaga
10,158
781
48
4
0
258,783
0
L
Anhur
9,395
723
28
2
0
206,542
0
W
Ao Kuang
10,488
807
24
2
0
246,509
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role