Player Matchup

Kukulkan
Kukulkan
Chatteron
Kukulkan
Level 24
God Stats
4W - 6L
1,543 SR
Queue Stats
4W - 6L
1,379 Elo+
Party 1
Ravana
Ravana
GamingQuack
Ravana
Level 63
God Stats
8W - 16L
1,555 SR
Queue Stats
35W - 31L
1,502 Elo+
Party 1
King Arthur
King Arthur
Gravity_JumpZhot
King Arthur
Level 8
God Stats
2W - 1L
1,358 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
TriggeredGreg
Hou Yi
Level 61
God Stats
2W - 2L
1,444 SR
Queue Stats
17W - 22L
1,398 Elo+
Party 1
Baron Samedi
Baron Samedi
WWWWWWWWWHE
Baron Samedi
Level 120
God Stats
1W - 0L
1,505 SR
Queue Stats
16W - 19L
1,407 Elo+
Party 1
Team Averages
Level 55
1,481 SR
1,437 Elo+

VS

Team Averages
Level 39
1,394 SR
1,321 Elo+
Anubis
Anubis
DREW5DOWNS
Anubis
Level 7
God Stats
1W - 4L
1,299 SR
Queue Stats
2W - 6L
1,253 Elo+
Party 2
Hachiman
Hachiman
JeeAyy
Hachiman
Level 26
God Stats
1W - 3L
1,599 SR
Queue Stats
25W - 28L
1,456 Elo+
Party 2
Thanatos
Thanatos
Mist777
Thanatos
Level 93
God Stats
3W - 8L
1,327 SR
Queue Stats
120W - 127L
1,438 Elo+
Party 2
Achilles
Achilles
Rising80
Achilles
Level 40
God Stats
7W - 8L
1,416 SR
Queue Stats
33W - 37L
1,218 Elo+
Party 2
Cthulhu
Cthulhu
codedad
Cthulhu
Level 28
God Stats
1W - 13L
1,328 SR
Queue Stats
15W - 28L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chatteron
Kukulkan
17
3 / 6 / 10
10,869
518
19,473
12,699
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
18
12 / 6 / 5
11,971
570
13,408
15,746
6,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Gravity_JumpZhot
King Arthur
16
10 / 4 / 5
11,334
540
14,059
15,064
11,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
8 / 2 / 5
10,538
502
10,780
14,055
4,312
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
WWWWWWWWWHE
Baron Samedi
16
2 / 4 / 15
10,048
478
13,088
16,259
6,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DREW5DOWNS
Anubis
12
1 / 9 / 2
7,671
365
1,674
14,630
5,682
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
JeeAyy
Hachiman
12
1 / 8 / 2
7,780
370
4,917
14,571
4,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Mist777
Thanatos
16
14 / 9 / 3
11,665
555
19,659
21,723
8,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Rising80
Achilles
16
4 / 5 / 5
10,212
486
9,124
21,694
19,417
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
codedad
Cthulhu
12
0 / 4 / 4
8,352
398
6,421
16,803
18,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
36
35
Kills
20
22
Deaths
35
40
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Chatteron
Kukulkan
3
6
10
1.33
L
Anubis
DREW5DOWNS
Anubis
1
9
2
0.22
W
Ravana
12
6
5
2.42
W
King Arthur
Gravity_JumpZhot
King Arthur
10
4
5
3.13
L
Hachiman
JeeAyy
Hachiman
1
8
2
0.25
L
Thanatos
Mist777
Thanatos
14
9
3
1.72
L
Achilles
Rising80
Achilles
4
5
5
1.3
W
8
2
5
5.25
W
Baron Samedi
WWWWWWWWWHE
Baron Samedi
2
4
15
2.38
L
Cthulhu
codedad
Cthulhu
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,808
Damage
41,795
73,823
Taken
89,421
32,663
Mitigated
56,386
19,351
Healing
23,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Chatteron
Kukulkan
19,473
338
300
1,593
12,699
3,200
1,488
2,669
10,030
73,607
0
L
Anubis
DREW5DOWNS
Anubis
1,674
399
69
2,913
14,630
5,682
346
6,913
7,446
18,080
0
W
Ravana
13,408
4,177
0
5,525
15,746
6,495
1,085
526
15,220
0
80,859
W
King Arthur
Gravity_JumpZhot
King Arthur
14,059
1,882
133
1,442
15,064
11,831
971
1,042
14,022
741
39,666
L
Hachiman
JeeAyy
Hachiman
4,917
3,177
0
1,976
14,571
4,676
515
7,225
7,047
0
32,072
L
Thanatos
Mist777
Thanatos
19,659
4,472
0
11,902
21,723
8,017
425
7,243
13,892
0
44,282
L
Achilles
Rising80
Achilles
9,124
1,434
304
5,567
21,694
19,417
701
4,463
16,632
0
52,744
W
10,780
5,442
0
2,429
14,055
4,312
2,970
2,007
12,048
0
58,812
W
Baron Samedi
WWWWWWWWWHE
Baron Samedi
13,088
832
1,597
6,332
16,259
6,825
956
2,326
13,933
60,175
0
L
Cthulhu
codedad
Cthulhu
6,421
171
294
767
16,803
18,594
0
6,631
9,871
36,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,760
Gold Earned
45,680
453
Minions Killed
331
0
Camps Cleared
0
1,885,331
Distance Traveled
1,742,047
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,869
518
119
6
0
368,594
3
L
Anubis
7,671
365
38
2
0
307,186
0
W
Ravana
11,971
570
118
6
0
393,634
6
W
King Arthur
11,334
540
59
3
0
378,409
0
L
Hachiman
7,780
370
62
3
0
339,719
3
L
Thanatos
11,665
555
62
3
0
351,261
1
L
Achilles
10,212
486
100
5
0
365,933
1
W
Hou Yi
10,538
502
75
4
0
378,640
1
W
Baron Samedi
10,048
478
82
4
0
366,054
7
L
Cthulhu
8,352
398
69
3
0
377,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role