Player Matchup

Neith
Neith
ButcherBob
Neith
Level 8
God Stats
4W - 3L
1,710 SR
Queue Stats
13W - 25L
1,443 Elo+
Party 2
Susano
Susano
GavinPlaysSR
Susano
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 170L
1,413 Elo+
Party 3
Horus
Horus
JodoSR
Horus
Level 43
God Stats
2W - 3L
1,537 SR
Queue Stats
85W - 87L
1,472 Elo+
Party 3
Sylvanus
Sylvanus
WinchestrBell
Sylvanus
Level 89
God Stats
174W - 136L
1,578 SR
Queue Stats
499W - 552L
1,462 Elo+
Party 2
Sol
Sol
snoking
Sol
Level 69
God Stats
16W - 20L
1,430 SR
Queue Stats
283W - 329L
1,426 Elo+
Party 2
Team Averages
Level 59
1,551 SR
1,443 Elo+

VS

Team Averages
Level 77
1,541 SR
1,586 Elo+
Ra
Ra
DoeTHICC
Ra
Level 121
God Stats
2W - 3L
1,557 SR
Queue Stats
326W - 298L
1,634 Elo+
Party 1
The Morrigan
The Morrigan
QuetzPapa
The Morrigan
Level 119
God Stats
5W - 4L
1,692 SR
Queue Stats
512W - 459L
1,626 Elo+
Party 1
Hercules
Hercules
RarityStrum
Hercules
Level 47
God Stats
6W - 5L
1,510 SR
Queue Stats
176W - 191L
1,489 Elo+
Solo
Hachiman
Hachiman
ReetG0D
Hachiman
Level 68
God Stats
8W - 14L
1,419 SR
Queue Stats
165W - 146L
1,636 Elo+
Party 1
Ymir
Ymir
gorogoro1
Ymir
Level 29
God Stats
6W - 8L
1,525 SR
Queue Stats
49W - 55L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
0 / 7 / 0
5,825
416
3,229
9,015
2,477
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
9
1 / 6 / 0
6,175
441
2,722
11,768
4,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Horus
JodoSR
Horus
8
0 / 2 / 0
5,919
423
2,202
11,444
7,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
WinchestrBell
Sylvanus
13
2 / 1 / 0
7,904
565
5,677
6,100
3,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sol
12
0 / 1 / 0
7,293
521
2,044
5,120
1,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 6
8,957
640
5,324
4,240
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
QuetzPapa
The Morrigan
13
10 / 0 / 5
8,245
589
9,661
4,949
1,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
RarityStrum
Hercules
13
0 / 2 / 2
7,181
513
1,591
7,844
4,133
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
ReetG0D
Hachiman
12
3 / 1 / 4
6,989
499
6,883
6,307
1,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
11
0 / 0 / 4
6,767
483
2,219
3,422
2,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
3
Kills
17
17
Deaths
3
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
0
7
0
0
W
4
0
6
7
L
Susano
1
6
0
0.17
L
Horus
JodoSR
Horus
0
2
0
0
W
The Morrigan
QuetzPapa
The Morrigan
10
0
5
12.5
W
Hercules
RarityStrum
Hercules
0
2
2
0.5
W
Hachiman
ReetG0D
Hachiman
3
1
4
5
L
Sylvanus
WinchestrBell
Sylvanus
2
1
0
2
W
Ymir
0
0
4
2
L
Sol
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,874
Damage
25,678
43,447
Taken
26,762
18,302
Mitigated
11,200
15,449
Healing
12,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
3,229
1,468
0
1,524
9,015
2,477
0
2,909
6,090
0
28,563
W
5,324
455
516
2,615
4,240
1,697
0
1,697
2,543
66,532
0
L
Susano
2,722
726
0
3,624
11,768
4,000
0
4,865
6,799
0
26,771
L
Horus
JodoSR
Horus
2,202
1,445
638
3,520
11,444
7,089
0
3,704
7,682
0
14,277
W
The Morrigan
QuetzPapa
The Morrigan
9,661
2,437
0
3,086
4,949
1,433
468
562
4,387
36,798
3,380
W
Hercules
RarityStrum
Hercules
1,591
315
0
3,180
7,844
4,133
790
4,345
3,499
2,118
33,992
W
Hachiman
ReetG0D
Hachiman
6,883
3,298
0
2,403
6,307
1,884
432
71
6,236
0
39,502
L
Sylvanus
WinchestrBell
Sylvanus
5,677
1,741
0
3,200
6,100
3,254
330
1,134
4,966
47,619
10,733
W
Ymir
2,219
60
221
778
3,422
2,053
200
391
3,031
13,258
0
L
Sol
2,044
287
0
2,943
5,120
1,482
0
1,918
3,142
53,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,116
Gold Earned
38,139
377
Minions Killed
410
0
Camps Cleared
0
1,228,248
Distance Traveled
1,378,494
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,825
416
63
5
0
200,054
2
W
Ra
8,957
640
149
11
0
303,106
1
L
Susano
6,175
441
57
4
0
233,673
0
L
Horus
5,919
423
23
2
0
282,872
0
W
The Morrigan
8,245
589
78
6
0
262,560
4
W
Hercules
7,181
513
94
7
0
278,602
4
W
Hachiman
6,989
499
71
5
0
242,618
2
L
Sylvanus
7,904
565
105
8
0
254,757
2
W
Ymir
6,767
483
18
1
0
291,608
2
L
Sol
7,293
521
129
9
0
256,892
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role