Player Matchup

Janus
Janus
DezIV
Janus
Level 122
God Stats
7W - 4L
1,551 SR
Queue Stats
254W - 130L
1,781 Elo+
Party 2
Chernobog
Chernobog
OsamBinLadle915
Chernobog
Level 25
God Stats
3W - 2L
1,663 SR
Queue Stats
84W - 28L
1,739 Elo+
Party 2
Khepri
Khepri
Spoon Tease
Khepri
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 38L
1,760 Elo+
Party 2
Team Averages
Level 57
1,571 SR
1,760 Elo+

VS

Team Averages
Level 56
1,555 SR
1,363 Elo+
Morgan Le Fay
Morgan Le Fay
BryanGamerYT
Morgan Le Fay
Level 18
God Stats
6W - 8L
1,439 SR
Queue Stats
42W - 48L
1,273 Elo+
Party 1
Cthulhu
Cthulhu
HIRO Impo
Cthulhu
Level 49
God Stats
2W - 2L
1,655 SR
Queue Stats
211W - 278L
1,318 Elo+
Party 1
Awilix
Awilix
lAdversaryl
Awilix
Level 100
God Stats
24W - 30L
1,572 SR
Queue Stats
149W - 131L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DezIV
Janus
18
17 / 2 / 4
12,857
804
16,457
10,051
4,076
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
OsamBinLadle915
Chernobog
16
6 / 1 / 15
11,540
721
17,056
15,993
7,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
16
3 / 2 / 23
12,543
784
10,919
22,592
27,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BryanGamerYT
Morgan Le Fay
13
0 / 9 / 4
9,651
603
11,884
15,921
5,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
HIRO Impo
Cthulhu
13
2 / 8 / 2
10,091
631
12,744
18,066
6,755
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
13
3 / 9 / 1
10,170
636
9,588
16,594
5,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
12
26
Kills
5
5
Deaths
26
42
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BryanGamerYT
Morgan Le Fay
0
9
4
0.22
W
Janus
DezIV
Janus
17
2
4
9.5
L
Cthulhu
HIRO Impo
Cthulhu
2
8
2
0.38
W
Chernobog
OsamBinLadle915
Chernobog
6
1
15
13.5
W
Khepri
3
2
23
7.25
L
Awilix
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,432
Damage
34,216
48,636
Taken
50,581
39,619
Mitigated
17,309
15,925
Healing
5,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BryanGamerYT
Morgan Le Fay
11,884
755
235
1,753
15,921
5,018
0
9,321
6,600
36,094
0
W
Janus
DezIV
Janus
16,457
364
510
2,188
10,051
4,076
182
5,386
4,665
54,250
0
L
Cthulhu
HIRO Impo
Cthulhu
12,744
485
821
1,798
18,066
6,755
0
10,096
7,970
32,821
0
W
Chernobog
OsamBinLadle915
Chernobog
17,056
8,969
0
5,957
15,993
7,890
2,219
10,504
5,301
0
53,447
W
Khepri
10,919
1,822
703
6,567
22,592
27,653
208
8,430
13,794
23,821
0
L
Awilix
9,588
4,605
0
500
16,594
5,536
0
8,439
8,155
0
25,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,940
Gold Earned
29,912
192
Minions Killed
143
8
Camps Cleared
4
865,561
Distance Traveled
756,777
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,651
603
58
4
2
227,373
0
W
Janus
12,857
804
94
6
2
276,136
0
L
Cthulhu
10,091
631
47
3
0
271,933
0
W
Chernobog
11,540
721
80
5
5
289,670
2
W
Khepri
12,543
784
18
1
1
299,755
0
L
Awilix
10,170
636
38
2
2
257,471
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role