Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
IssacSnootin
Baron Samedi
Level 64
God Stats
21W - 14L
1,605 SR
Queue Stats
295W - 386L
1,339 Elo+
Party 2
Chaac
Chaac
x D LoC
Chaac
Level 82
God Stats
6W - 8L
1,614 SR
Queue Stats
54W - 77L
1,433 Elo+
Solo
Team Averages
Level 77
1,573 SR
1,424 Elo+

VS

Team Averages
Level 63
1,542 SR
1,425 Elo+
Ra
Ra
Dogchocobo2003
Ra
Level 75
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 6L
1,466 Elo+
Solo
Geb
Geb
FuzzyTurd33
Geb
Level 51
God Stats
7W - 3L
1,430 SR
Queue Stats
92W - 103L
1,408 Elo+
Party 1
Bellona
Bellona
GeckoBurger
Bellona
Level 64
God Stats
4W - 3L
1,696 SR
Queue Stats
89W - 100L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
2 / 6 / 4
9,353
624
7,394
12,108
4,018
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
IssacSnootin
Baron Samedi
13
4 / 6 / 5
9,701
647
11,509
13,852
6,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
x D LoC
Chaac
12
4 / 6 / 4
9,338
623
11,288
18,012
14,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 13
10,451
697
13,856
9,721
3,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
5 / 2 / 12
11,736
782
9,025
15,014
14,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
GeckoBurger
Bellona
15
11 / 4 / 6
11,905
794
11,856
13,922
12,262
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
10
Kills
18
18
Deaths
10
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
6
4
0.67
W
2
4
13
2.13
W
5
2
12
5.5
W
Bellona
GeckoBurger
Bellona
11
4
6
3.5
L
Baron Samedi
IssacSnootin
Baron Samedi
4
6
5
1.08
L
Chaac
x D LoC
Chaac
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,191
Damage
34,737
43,972
Taken
38,657
25,062
Mitigated
30,255
12,278
Healing
9,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,394
1,422
0
1,174
12,108
4,018
0
7,319
4,789
0
26,565
W
13,856
2,137
2,854
3,539
9,721
3,801
1,311
4,231
5,233
45,660
0
W
9,025
953
0
1,396
15,014
14,192
486
3,842
10,835
19,081
0
W
Bellona
GeckoBurger
Bellona
11,856
4,380
461
1,241
13,922
12,262
942
3,728
9,708
0
28,021
L
Baron Samedi
IssacSnootin
Baron Samedi
11,509
679
2,126
3,587
13,852
6,966
108
6,352
7,500
31,264
0
L
Chaac
x D LoC
Chaac
11,288
1,387
0
5,391
18,012
14,078
88
9,969
8,043
0
33,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,392
Gold Earned
34,092
146
Minions Killed
136
6
Camps Cleared
6
798,076
Distance Traveled
857,877
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,353
624
49
3
2
283,084
2
W
Ra
10,451
697
91
6
3
288,250
3
W
Geb
11,736
782
13
1
0
283,892
1
W
Bellona
11,905
794
32
2
3
285,735
1
L
Baron Samedi
9,701
647
52
3
0
253,331
3
L
Chaac
9,338
623
45
3
4
261,661
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role