Player Matchup

Discordia
Discordia
 
Discordia
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Hana Sung
Horus
Level 123
God Stats
1W - 0L
1,681 SR
Queue Stats
68W - 56L
1,616 Elo+
Party 1
Odin
Odin
Skadinir
Odin
Level 140
God Stats
4W - 3L
1,580 SR
Queue Stats
167W - 128L
1,601 Elo+
Party 1
Cu Chulainn
Cu Chulainn
swordmaster99
Cu Chulainn
Level 158
God Stats
3W - 2L
1,709 SR
Queue Stats
250W - 236L
1,642 Elo+
Solo
Team Averages
Level 143
1,594 SR
1,572 Elo+

VS

Team Averages
Level 148
1,690 SR
1,694 Elo+
Chronos
Chronos
AnIrishPanda
Chronos
Level 160
God Stats
6W - 3L
1,596 SR
Queue Stats
294W - 236L
1,676 Elo+
Party 2
Cernunnos
Cernunnos
Chaos2Night
Cernunnos
Level 160
God Stats
1W - 3L
1,731 SR
Queue Stats
78W - 54L
1,626 Elo+
Party 2
Ra
Ra
KingNóva
Ra
Level 149
God Stats
0W - 1L
1,658 SR
Queue Stats
25W - 17L
1,961 Elo+
Solo
Erlang Shen
Erlang Shen
OldJiveTurkey
Erlang Shen
Level 160
God Stats
3W - 1L
1,774 SR
Queue Stats
238W - 238L
1,605 Elo+
Solo
Da Ji
Da Ji
YouLoons
Da Ji
Level 113
God Stats
6W - 4L
1,690 SR
Queue Stats
519W - 549L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
13 / 1 / 11
11,158
930
28,056
7,910
4,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
 
Cerberus
17
6 / 2 / 16
10,194
850
11,557
17,165
19,672
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
Hana Sung
Horus
14
0 / 3 / 17
8,779
732
3,953
17,988
16,530
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Odin
15
3 / 5 / 16
9,492
791
10,630
14,181
16,134
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
swordmaster99
Cu Chulainn
17
4 / 3 / 17
10,501
875
11,430
15,352
15,999
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AnIrishPanda
Chronos
16
1 / 7 / 7
9,786
816
12,195
15,900
5,483
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Chaos2Night
Cernunnos
14
2 / 7 / 5
8,006
667
10,624
15,156
5,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 4 / 4
8,006
667
9,239
9,547
5,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
OldJiveTurkey
Erlang Shen
14
3 / 5 / 5
7,906
659
5,649
16,794
16,777
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Da Ji
YouLoons
Da Ji
12
3 / 4 / 4
8,123
677
7,874
12,802
11,830
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
36
26
Kills
11
14
Deaths
27
77
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
13
1
11
18.5
W
Cerberus
 
Cerberus
6
2
16
7
L
Chronos
AnIrishPanda
Chronos
1
7
7
0.64
L
Cernunnos
Chaos2Night
Cernunnos
2
7
5
0.64
W
Horus
Hana Sung
Horus
0
3
17
2.83
L
2
4
4
1
L
Erlang Shen
OldJiveTurkey
Erlang Shen
3
5
5
1.1
W
Odin
3
5
16
2.2
L
Da Ji
YouLoons
Da Ji
3
4
4
1.25
W
Cu Chulainn
swordmaster99
Cu Chulainn
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,626
Damage
45,581
72,596
Taken
70,199
72,732
Mitigated
45,581
25,634
Healing
16,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
28,056
1,108
820
1,417
7,910
4,397
2,243
829
7,081
53,101
0
W
Cerberus
 
Cerberus
11,557
592
510
4,212
17,165
19,672
1,871
6,598
10,567
25,008
0
L
Chronos
AnIrishPanda
Chronos
12,195
5,043
0
1,021
15,900
5,483
42
8,761
7,139
29,455
0
L
Cernunnos
Chaos2Night
Cernunnos
10,624
4,597
405
1,118
15,156
5,995
0
9,508
5,648
0
16,778
W
Horus
Hana Sung
Horus
3,953
1,714
7,124
6,105
17,988
16,530
228
5,858
10,719
0
6,220
L
9,239
1,143
6,891
2,612
9,547
5,496
188
5,541
4,006
28,560
0
L
Erlang Shen
OldJiveTurkey
Erlang Shen
5,649
1,874
210
2,601
16,794
16,777
0
10,411
6,383
0
7,753
W
Odin
10,630
1,616
859
858
14,181
16,134
23
4,522
9,659
3,547
10,670
L
Da Ji
YouLoons
Da Ji
7,874
1,245
201
1,073
12,802
11,830
0
7,239
5,563
0
7,878
W
Cu Chulainn
swordmaster99
Cu Chulainn
11,430
2,974
1,083
2,646
15,352
15,999
497
3,627
11,725
0
30,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,124
Gold Earned
41,827
140
Minions Killed
110
0
Camps Cleared
0
1,267,530
Distance Traveled
929,343
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,158
930
55
5
0
261,480
2
W
Cerberus
10,194
850
33
3
0
258,276
1
L
Chronos
9,786
816
50
4
0
200,872
1
L
Cernunnos
8,006
667
19
2
0
183,627
1
W
Horus
8,779
732
6
1
0
248,553
1
L
Ra
8,006
667
34
3
0
181,497
3
L
Erlang Shen
7,906
659
7
1
0
198,945
0
W
Odin
9,492
791
15
1
0
249,706
0
L
Da Ji
8,123
677
0
0
0
164,402
6
W
Cu Chulainn
10,501
875
31
3
0
249,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role