Player Matchup

Nox
Nox
BaKaTrash9364
Nox
Level 20
God Stats
2W - 4L
1,500 SR
Queue Stats
61W - 66L
1,491 Elo+
Party 1
Sun Wukong
Sun Wukong
Guznation559
Sun Wukong
Level 124
God Stats
1W - 1L
1,715 SR
Queue Stats
27W - 32L
1,456 Elo+
Party 1
Ymir
Ymir
IxI JayCee IxI
Ymir
Level 144
God Stats
0W - 2L
1,253 SR
Queue Stats
61W - 63L
1,492 Elo+
Party 1
Jing Wei
Jing Wei
Jotai
Jing Wei
Level 28
God Stats
2W - 2L
1,759 SR
Queue Stats
123W - 135L
1,457 Elo+
Party 2
Tiamat
Tiamat
Memphii
Tiamat
Level 122
God Stats
3W - 5L
1,460 SR
Queue Stats
845W - 808L
1,502 Elo+
Party 2
Team Averages
Level 88
1,538 SR
1,480 Elo+

VS

Team Averages
Level 61
1,605 SR
1,562 Elo+
Nox
Nox
AceKilo503
Nox
Level 28
God Stats
11W - 4L
1,643 SR
Queue Stats
150W - 119L
1,476 Elo+
Party 3
He Bo
He Bo
BaddyBadRan
He Bo
Level 66
God Stats
9W - 2L
1,760 SR
Queue Stats
234W - 151L
1,668 Elo+
Party 3
Neith
Neith
Danielsnowly
Neith
Level 81
God Stats
11W - 5L
1,574 SR
Queue Stats
505W - 519L
1,416 Elo+
Solo
Ymir
Ymir
The503Guy
Ymir
Level 59
God Stats
3W - 0L
1,715 SR
Queue Stats
100W - 76L
1,597 Elo+
Party 3
Xbalanque
Xbalanque
martin420esc
Xbalanque
Level 73
God Stats
4W - 4L
1,335 SR
Queue Stats
268W - 182L
1,651 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 10
13,118
656
22,389
14,518
7,706
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Guznation559
Sun Wukong
20
4 / 6 / 9
12,164
608
20,825
27,337
30,969
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
4 / 6 / 9
12,626
631
7,542
24,288
42,607
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
Jotai
Jing Wei
17
2 / 13 / 6
11,131
557
11,371
19,346
8,966
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tiamat
Memphii
Tiamat
18
1 / 8 / 10
11,160
558
13,928
19,272
16,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 7 / 22
12,852
643
19,381
19,540
11,056
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 4 / 21
13,365
668
21,550
14,154
7,406
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
11 / 1 / 19
14,610
731
22,325
17,945
10,440
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
20
6 / 1 / 24
14,681
734
10,828
23,346
35,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
martin420esc
Xbalanque
20
5 / 6 / 20
13,262
663
19,049
18,346
11,025
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
142
18
Kills
36
36
Deaths
19
44
Assists
106
Player
Kills
Deaths
Assists
KDA
W
6
7
22
2.43
L
7
3
10
4
W
8
4
21
4.63
W
11
1
19
20.5
L
Sun Wukong
Guznation559
Sun Wukong
4
6
9
1.42
L
4
6
9
1.42
L
Jing Wei
Jotai
Jing Wei
2
13
6
0.38
L
Tiamat
Memphii
Tiamat
1
8
10
0.75
W
Ymir
6
1
24
18
W
Xbalanque
martin420esc
Xbalanque
5
6
20
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,055
Damage
93,133
104,761
Taken
93,331
106,604
Mitigated
75,021
24,049
Healing
37,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,381
1,486
3,894
2,454
19,540
11,056
668
10,886
8,476
30,197
0
L
22,389
1,354
2,775
2,864
14,518
7,706
523
9,229
5,289
46,102
0
W
21,550
687
4,235
2,014
14,154
7,406
1,018
6,550
7,332
46,797
0
W
22,325
12,179
2,982
7,635
17,945
10,440
2,420
10,065
7,642
0
55,706
L
Sun Wukong
Guznation559
Sun Wukong
20,825
2,343
2,006
6,160
27,337
30,969
326
11,752
15,585
0
42,671
L
7,542
379
409
705
24,288
42,607
96
11,390
12,898
18,007
0
L
Jing Wei
Jotai
Jing Wei
11,371
10,178
527
1,014
19,346
8,966
408
10,030
9,316
0
25,010
L
Tiamat
Memphii
Tiamat
13,928
655
2,035
5,554
19,272
16,356
0
9,358
9,914
24,711
0
W
Ymir
10,828
514
2,942
5,720
23,346
35,094
211
9,202
13,536
20,115
0
W
Xbalanque
martin420esc
Xbalanque
19,049
4,409
2,380
3,440
18,346
11,025
1,467
7,156
10,962
0
43,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,199
Gold Earned
68,770
175
Minions Killed
217
0
Camps Cleared
0
1,567,057
Distance Traveled
1,697,475
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,852
643
18
1
0
281,126
0
L
Nox
13,118
656
61
3
0
372,377
2
W
He Bo
13,365
668
56
3
0
335,233
0
W
Neith
14,610
731
77
4
0
377,841
2
L
Sun Wukong
12,164
608
47
2
0
328,967
0
L
Ymir
12,626
631
20
1
0
290,312
0
L
Jing Wei
11,131
557
27
1
0
282,917
0
L
Tiamat
11,160
558
20
1
0
292,484
1
W
Ymir
14,681
734
16
1
0
374,840
0
W
Xbalanque
13,262
663
50
3
0
328,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role