Player Matchup

Cernunnos
Cernunnos
Shock7472
Cernunnos
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 47L
1,626 Elo+
Party 3
Horus
Horus
SpartanFrom313
Horus
Level 151
God Stats
9W - 16L
1,541 SR
Queue Stats
441W - 399L
1,657 Elo+
Party 1
He Bo
He Bo
ThroughTheRealm
He Bo
Level 29
God Stats
2W - 2L
1,884 SR
Queue Stats
111W - 75L
1,697 Elo+
Party 1
Anubis
Anubis
WhatAreTrans
Anubis
Level 29
God Stats
6W - 3L
1,782 SR
Queue Stats
94W - 53L
1,633 Elo+
Party 3
Athena
Athena
Wollf1169getsome
Athena
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 98L
1,613 Elo+
Solo
Team Averages
Level 73
1,641 SR
1,645 Elo+

VS

Team Averages
Level 107
1,680 SR
1,658 Elo+
Ah Puch
Ah Puch
GrimNui
Ah Puch
Level 41
God Stats
4W - 3L
1,654 SR
Queue Stats
58W - 45L
1,598 Elo+
Solo
Geb
Geb
KamikazeJayy
Geb
Level 160
God Stats
13W - 8L
1,697 SR
Queue Stats
126W - 111L
1,683 Elo+
Party 2
Bellona
Bellona
ThisIsNotShadow_
Bellona
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,714 Elo+
Party 2
Kali
Kali
oh-its-justJay
Kali
Level 158
God Stats
3W - 1L
1,840 SR
Queue Stats
279W - 269L
1,640 Elo+
Party 2
Hou Yi
Hou Yi
xMasterOogway-
Hou Yi
Level 160
God Stats
8W - 3L
1,708 SR
Queue Stats
653W - 633L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Shock7472
Cernunnos
10
0 / 4 / 1
5,994
500
6,207
7,349
1,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 1
6,222
519
7,913
13,423
10,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
1 / 2 / 1
6,826
569
3,125
6,172
1,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
12
2 / 4 / 0
6,974
581
4,229
7,945
3,567
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
1 / 2 / 0
5,951
496
2,203
9,551
6,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GrimNui
Ah Puch
12
1 / 1 / 8
6,806
567
6,487
5,900
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
5 / 0 / 2
6,969
581
5,172
8,013
5,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
0 / 1 / 5
6,188
516
6,154
9,776
6,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 1 / 5
7,385
615
5,387
9,917
4,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
5 / 1 / 4
7,205
600
7,789
7,576
2,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
4
Kills
15
15
Deaths
4
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
GrimNui
Ah Puch
1
1
8
5
W
5
0
2
6
L
Cernunnos
Shock7472
Cernunnos
0
4
1
0.13
L
0
3
1
0.17
W
0
1
5
2.5
L
1
2
1
0.75
L
Anubis
2
4
0
0.5
L
1
2
0
0.5
W
4
1
5
6.5
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,677
Damage
30,989
44,440
Taken
41,182
23,417
Mitigated
20,265
14,041
Healing
13,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
GrimNui
Ah Puch
6,487
844
0
2,716
5,900
1,897
0
2,847
2,972
38,012
0
W
5,172
1,008
0
1,819
8,013
5,705
14
2,032
5,981
14,471
0
L
Cernunnos
Shock7472
Cernunnos
6,207
2,563
0
938
7,349
1,918
1,016
1,599
5,750
0
38,579
L
7,913
2,639
270
6,030
13,423
10,122
173
2,021
10,798
6,995
29,358
W
6,154
2,115
0
2,040
9,776
6,298
155
2,234
7,022
0
33,564
L
3,125
78
0
2,214
6,172
1,501
0
761
5,332
48,192
0
L
Anubis
4,229
198
0
2,875
7,945
3,567
110
3,518
4,390
42,977
0
L
2,203
832
0
1,714
9,551
6,309
0
3,760
5,757
16,103
0
W
5,387
1,933
0
4,765
9,917
4,147
0
2,497
7,297
0
47,581
W
7,789
4,256
0
2,604
7,576
2,218
400
1,674
5,902
0
44,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,967
Gold Earned
34,553
396
Minions Killed
354
0
Camps Cleared
0
1,167,314
Distance Traveled
1,226,335
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,806
567
98
8
0
237,146
4
W
Geb
6,969
581
14
1
0
252,045
7
L
Cernunnos
5,994
500
77
6
0
216,876
3
L
Horus
6,222
519
68
6
0
242,801
2
W
Bellona
6,188
516
71
6
0
248,337
2
L
He Bo
6,826
569
111
9
0
256,252
1
L
Anubis
6,974
581
114
10
0
210,348
5
L
Athena
5,951
496
26
2
0
241,037
6
W
Kali
7,385
615
83
7
0
270,679
3
W
Hou Yi
7,205
600
88
7
0
218,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role