Player Matchup

Fenrir
Fenrir
Amosthegreatest
Fenrir
Level 66
God Stats
14W - 7L
1,655 SR
Queue Stats
93W - 115L
1,539 Elo+
Party 2
Tiamat
Tiamat
FoogiWoo
Tiamat
Level 67
God Stats
4W - 1L
1,730 SR
Queue Stats
248W - 186L
1,612 Elo+
Party 2
Medusa
Medusa
QuiGonGym
Medusa
Level 47
God Stats
11W - 9L
1,546 SR
Queue Stats
91W - 77L
1,592 Elo+
Party 2
Cliodhna
Cliodhna
Rageman54
Cliodhna
Level 127
God Stats
7W - 3L
1,611 SR
Queue Stats
283W - 243L
1,614 Elo+
Party 2
Scylla
Scylla
SlayingPeaches4
Scylla
Level 126
God Stats
1W - 0L
1,340 SR
Queue Stats
151W - 111L
1,609 Elo+
Party 2
Team Averages
Level 87
1,577 SR
1,593 Elo+

VS

Team Averages
Level 38
1,566 SR
1,483 Elo+
Medusa
Medusa
AlphaPreacher
Medusa
Level 32
God Stats
21W - 27L
1,307 SR
Queue Stats
172W - 220L
1,250 Elo+
Party 1
Athena
Athena
CDGxRanger
Athena
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 83L
1,212 Elo+
Party 1
Cu Chulainn
Cu Chulainn
IAmShadeGuardian
Cu Chulainn
Level 27
God Stats
1W - 1L
1,733 SR
Queue Stats
34W - 34L
1,612 Elo+
Party 3
Sol
Sol
Le Spiceman
Sol
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,652 Elo+
Solo
Thanatos
Thanatos
Mîsery
Thanatos
Level 68
God Stats
4W - 4L
1,792 SR
Queue Stats
57W - 45L
1,688 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 11
7,876
463
4,689
9,508
6,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
FoogiWoo
Tiamat
16
6 / 3 / 6
9,709
571
10,691
11,176
9,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
QuiGonGym
Medusa
14
5 / 5 / 4
8,830
519
11,069
8,625
1,885
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
Rageman54
Cliodhna
17
11 / 2 / 6
10,179
599
16,216
10,871
4,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 3 / 2
8,607
506
4,875
8,811
1,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 3
8,978
528
10,581
14,831
3,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
CDGxRanger
Athena
12
2 / 4 / 7
8,020
472
3,604
12,722
12,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
IAmShadeGuardian
Cu Chulainn
13
0 / 4 / 4
7,290
429
3,631
10,900
8,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
2 / 7 / 0
8,527
502
2,966
11,536
3,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Mîsery
Thanatos
13
6 / 5 / 2
8,769
516
8,787
13,837
3,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
32
26
Kills
16
16
Deaths
26
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
6
6
3
1.25
W
1
3
11
2.17
L
Athena
CDGxRanger
Athena
2
4
7
1.38
W
Tiamat
FoogiWoo
Tiamat
6
3
6
3
L
Cu Chulainn
IAmShadeGuardian
Cu Chulainn
0
4
4
0.5
L
2
7
0
0.29
L
Thanatos
Mîsery
Thanatos
6
5
2
1.4
W
Medusa
QuiGonGym
Medusa
5
5
4
1.4
W
Cliodhna
Rageman54
Cliodhna
11
2
6
7
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,540
Damage
29,569
48,991
Taken
63,826
23,483
Mitigated
31,881
12,316
Healing
17,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,581
4,946
0
5,392
14,831
3,840
178
959
13,823
0
58,827
W
4,689
1,343
0
2,140
9,508
6,444
470
1,757
7,706
0
19,602
L
Athena
CDGxRanger
Athena
3,604
1,308
0
964
12,722
12,437
0
450
12,256
15,748
0
W
Tiamat
FoogiWoo
Tiamat
10,691
783
0
5,128
11,176
9,165
37
1,117
9,733
54,630
0
L
Cu Chulainn
IAmShadeGuardian
Cu Chulainn
3,631
1,001
0
1,705
10,900
8,725
0
4,532
5,612
0
32,623
L
2,966
865
0
1,659
11,536
3,082
0
4,211
6,971
39,630
0
L
Thanatos
Mîsery
Thanatos
8,787
1,782
0
8,156
13,837
3,797
0
4,231
9,279
0
40,651
W
Medusa
QuiGonGym
Medusa
11,069
5,276
0
0
8,625
1,885
1,091
1,785
6,840
0
43,587
W
Cliodhna
Rageman54
Cliodhna
16,216
3,080
0
3,965
10,871
4,058
0
867
9,890
0
77,457
W
4,875
432
101
982
8,811
1,931
80
1,044
7,705
46,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,201
Gold Earned
41,584
430
Minions Killed
359
0
Camps Cleared
0
1,622,682
Distance Traveled
1,529,740
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,978
528
95
6
0
284,116
2
W
Fenrir
7,876
463
26
2
0
336,924
6
L
Athena
8,020
472
32
2
0
317,136
1
W
Tiamat
9,709
571
118
7
0
317,701
0
L
Cu Chulainn
7,290
429
71
4
0
291,078
3
L
Sol
8,527
502
91
5
0
284,551
5
L
Thanatos
8,769
516
70
4
0
352,859
4
W
Medusa
8,830
519
62
4
0
270,586
0
W
Cliodhna
10,179
599
118
7
0
386,053
2
W
Scylla
8,607
506
106
6
0
311,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role