Player Matchup

Rama
Rama
Brink415
Rama
Level 108
God Stats
21W - 15L
1,614 SR
Queue Stats
228W - 206L
1,585 Elo+
Party 1
The Morrigan
The Morrigan
Monki415
The Morrigan
Level 136
God Stats
2W - 0L
1,612 SR
Queue Stats
166W - 178L
1,499 Elo+
Party 1
Pele
Pele
RaringTrac3628
Pele
Level 160
God Stats
50W - 24L
1,826 SR
Queue Stats
826W - 761L
1,587 Elo+
Party 1
Gilgamesh
Gilgamesh
Shortdawson
Gilgamesh
Level 121
God Stats
21W - 21L
1,624 SR
Queue Stats
376W - 345L
1,595 Elo+
Party 1
Artio
Artio
xSniperLyfex900
Artio
Level 15
God Stats
9W - 1L
1,757 SR
Queue Stats
24W - 11L
1,589 Elo+
Party 1
Team Averages
Level 108
1,686 SR
1,571 Elo+

VS

Team Averages
Level 71
1,658 SR
1,557 Elo+
Hercules
Hercules
CosmicPain
Hercules
Level 27
God Stats
1W - 1L
1,760 SR
Queue Stats
58W - 70L
1,492 Elo+
Party 3
Tiamat
Tiamat
KrAzE4o8
Tiamat
Level 112
God Stats
9W - 9L
1,664 SR
Queue Stats
606W - 543L
1,627 Elo+
Party 2
Ao Kuang
Ao Kuang
MEDIC_BLaDez_29
Ao Kuang
Level 137
God Stats
36W - 31L
1,547 SR
Queue Stats
485W - 510L
1,474 Elo+
Party 3
Cernunnos
Cernunnos
OneTankyBoi
Cernunnos
Level 37
God Stats
3W - 6L
1,511 SR
Queue Stats
79W - 71L
1,553 Elo+
Solo
Ymir
Ymir
tibby3is
Ymir
Level 44
God Stats
10W - 5L
1,808 SR
Queue Stats
100W - 66L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
8
1 / 0 / 1
5,141
514
2,533
2,175
551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Monki415
The Morrigan
10
2 / 2 / 1
5,831
583
3,479
5,306
1,836
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
8 / 0 / 3
7,356
736
6,802
6,962
2,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
Shortdawson
Gilgamesh
11
5 / 1 / 2
6,942
694
6,865
7,386
3,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

7
0 / 0 / 4
4,635
464
1,306
4,008
1,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CosmicPain
Hercules
8
1 / 5 / 1
5,396
540
2,664
6,892
4,311
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
KrAzE4o8
Tiamat
10
1 / 2 / 2
5,566
557
5,593
5,735
2,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
8
1 / 5 / 1
5,123
512
2,533
6,326
1,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
OneTankyBoi
Cernunnos
10
0 / 3 / 0
5,497
550
2,266
5,532
1,061
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
8
0 / 1 / 3
5,287
529
1,598
5,692
3,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
16
Kills
3
3
Deaths
16
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Rama
1
0
1
1.5
L
Hercules
CosmicPain
Hercules
1
5
1
0.3
L
Tiamat
KrAzE4o8
Tiamat
1
2
2
1
L
Ao Kuang
1
5
1
0.3
W
The Morrigan
Monki415
The Morrigan
2
2
1
1.25
L
Cernunnos
OneTankyBoi
Cernunnos
0
3
0
0
W
8
0
3
9.5
W
Gilgamesh
Shortdawson
Gilgamesh
5
1
2
6
L
Ymir
0
1
3
1.5
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,985
Damage
14,654
25,837
Taken
30,177
10,157
Mitigated
12,491
8,840
Healing
7,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
2,533
2,306
0
250
2,175
551
0
6
2,169
0
20,257
L
Hercules
CosmicPain
Hercules
2,664
1,036
0
698
6,892
4,311
77
708
5,819
0
17,739
L
Tiamat
KrAzE4o8
Tiamat
5,593
937
0
1,784
5,735
2,078
0
1,796
3,939
38,575
0
L
Ao Kuang
2,533
812
0
2,014
6,326
1,835
0
0
6,229
15,373
6,172
W
The Morrigan
Monki415
The Morrigan
3,479
622
0
1,615
5,306
1,836
100
3,248
1,870
28,747
1,697
L
Cernunnos
OneTankyBoi
Cernunnos
2,266
1,062
0
1,904
5,532
1,061
0
197
5,279
0
33,933
W
6,802
2,544
0
4,351
6,962
2,176
32
1,640
5,242
0
42,138
W
Gilgamesh
Shortdawson
Gilgamesh
6,865
2,105
0
1,412
7,386
3,962
0
2,720
4,630
3,538
37,367
L
Ymir
1,598
529
0
1,474
5,692
3,206
26
1,460
3,987
8,038
0
W
1,306
63
207
1,005
4,008
1,632
0
1,320
2,646
10,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,905
Gold Earned
26,869
323
Minions Killed
263
0
Camps Cleared
0
930,522
Distance Traveled
952,863
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,141
514
47
5
0
126,822
1
L
Hercules
5,396
540
36
4
0
189,699
1
L
Tiamat
5,566
557
83
8
0
196,479
2
L
Ao Kuang
5,123
512
46
5
0
180,362
0
W
The Morrigan
5,831
583
64
6
0
181,157
1
L
Cernunnos
5,497
550
86
9
0
185,102
2
W
Pele
7,356
736
98
10
0
249,487
3
W
Gilgamesh
6,942
694
92
9
0
214,682
1
L
Ymir
5,287
529
12
1
0
201,221
4
W
Artio
4,635
464
22
2
0
158,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role