Player Matchup

Ymir
Ymir
DNA_SLINGER_-
Ymir
Level 25
God Stats
82W - 113L
1,423 SR
Queue Stats
85W - 120L
1,386 Elo+
Party 2
Osiris
Osiris
II3E InhumanII
Osiris
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 23L
1,275 Elo+
Party 2
Neith
Neith
KweeKoa
Neith
Level 23
God Stats
62W - 86L
1,357 SR
Queue Stats
69W - 101L
1,322 Elo+
Party 2
Hades
Hades
TEKNIKHAL
Hades
Level 48
God Stats
19W - 31L
1,393 SR
Queue Stats
282W - 394L
1,329 Elo+
Party 2
Odin
Odin
killshot0227
Odin
Level 42
God Stats
231W - 258L
1,363 SR
Queue Stats
233W - 274L
1,353 Elo+
Party 2
Team Averages
Level 30
1,407 SR
1,333 Elo+

VS

Team Averages
Level 34
1,524 SR
1,444 Elo+
Ra
Ra
MadDroog
Ra
Level 44
God Stats
2W - 2L
1,547 SR
Queue Stats
80W - 98L
1,418 Elo+
Solo
Bellona
Bellona
MrDrProfezzor1
Bellona
Level 29
God Stats
28W - 21L
1,382 SR
Queue Stats
177W - 151L
1,452 Elo+
Party 1
Loki
Loki
TOOTALL2MAN
Loki
Level 13
God Stats
2W - 2L
1,627 SR
Queue Stats
35W - 28L
1,466 Elo+
Party 1
Ares
Ares
TheIndigoKing
Ares
Level 43
God Stats
18W - 10L
1,563 SR
Queue Stats
132W - 126L
1,432 Elo+
Party 1
Awilix
Awilix
doogy4u
Awilix
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
217W - 167L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 14
11,334
1,133
12,074
13,469
5,934
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 6 / 12
9,461
946
8,087
13,740
12,896
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Neith
KweeKoa
Neith
17
3 / 1 / 15
10,469
1,047
13,061
7,109
2,854
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hades
TEKNIKHAL
Hades
18
8 / 0 / 13
12,027
1,203
14,844
9,220
4,122
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 1 / 15
11,518
1,152
16,810
12,623
7,128
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

237

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 6
10,342
1,034
15,475
12,180
5,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 2 / 7
10,253
1,025
8,904
10,514
10,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 5 / 7
10,307
1,031
6,734
14,095
5,794
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 8 / 7
10,113
1,011
11,269
21,800
17,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Awilix
doogy4u
Awilix
16
0 / 3 / 10
9,589
959
7,484
15,264
7,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
48
25
Kills
11
11
Deaths
25
69
Assists
37
Player
Kills
Deaths
Assists
KDA
W
6
3
14
4.33
W
2
6
12
1.33
W
Neith
KweeKoa
Neith
3
1
15
10.5
L
3
7
6
0.86
L
2
2
7
2.75
W
Hades
TEKNIKHAL
Hades
8
0
13
14.5
L
3
5
7
1.3
L
3
8
7
0.81
L
Awilix
doogy4u
Awilix
0
3
10
1.67
W
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,876
Damage
49,866
56,161
Taken
73,853
32,934
Mitigated
46,388
6,128
Healing
5,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,074
1,408
0
0
13,469
5,934
0
7,731
5,423
29,960
0
W
8,087
2,815
0
0
13,740
12,896
0
5,728
7,790
0
11,830
W
Neith
KweeKoa
Neith
13,061
5,312
722
1,026
7,109
2,854
0
3,314
3,717
0
34,337
L
15,475
1,121
3,384
928
12,180
5,630
0
4,104
8,076
40,032
0
L
8,904
2,418
0
664
10,514
10,038
0
2,903
7,611
0
27,590
W
Hades
TEKNIKHAL
Hades
14,844
3,394
204
4,176
9,220
4,122
0
4,131
4,857
41,220
0
L
6,734
2,027
0
439
14,095
5,794
0
5,094
9,001
0
21,552
L
11,269
399
0
0
21,800
17,761
0
10,283
11,517
17,601
0
L
Awilix
doogy4u
Awilix
7,484
2,622
0
0
15,264
7,165
0
5,442
9,822
0
23,833
W
16,810
2,126
0
0
12,623
7,128
0
4,762
7,630
2,889
25,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,809
Gold Earned
50,604
184
Minions Killed
171
4
Camps Cleared
5
889,329
Distance Traveled
1,079,723
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,334
1,133
35
4
1
181,515
0
W
Osiris
9,461
946
7
1
1
94,701
0
W
Neith
10,469
1,047
40
4
1
192,058
2
L
Ra
10,342
1,034
59
6
0
191,265
2
L
Bellona
10,253
1,025
43
4
2
232,995
1
W
Hades
12,027
1,203
72
7
1
212,441
0
L
Loki
10,307
1,031
24
2
2
224,361
0
L
Ares
10,113
1,011
13
1
1
194,835
1
L
Awilix
9,589
959
32
3
0
236,267
1
W
Odin
11,518
1,152
30
3
0
208,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role