Player Matchup

Bacchus
Bacchus
StokedToaster
Bacchus
Level 101
God Stats
1W - 1L
1,364 SR
Queue Stats
51W - 60L
1,507 Elo+
Party 2
Danzaburou
Danzaburou
iimPollito
Danzaburou
Level 108
God Stats
12W - 5L
1,646 SR
Queue Stats
59W - 43L
1,632 Elo+
Party 2
Baba Yaga
Baba Yaga
magicbuns
Baba Yaga
Level 105
God Stats
1W - 2L
1,542 SR
Queue Stats
42W - 39L
1,543 Elo+
Party 2
Team Averages
Level 105
1,517 SR
1,561 Elo+

VS

Team Averages
Level 145
1,580 SR
1,598 Elo+
Sol
Sol
LonePredator175
Sol
Level 143
God Stats
13W - 15L
1,470 SR
Queue Stats
111W - 138L
1,507 Elo+
Party 1
Ullr
Ullr
StinkyChedz
Ullr
Level 147
God Stats
18W - 18L
1,612 SR
Queue Stats
281W - 297L
1,692 Elo+
Solo
Guan Yu
Guan Yu
WizardlyMarrow8
Guan Yu
Level 144
God Stats
3W - 1L
1,658 SR
Queue Stats
115W - 109L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
2 / 5 / 1
6,721
672
5,409
7,817
7,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
iimPollito
Danzaburou
10
1 / 2 / 2
6,661
666
4,643
4,738
1,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
magicbuns
Baba Yaga
11
1 / 3 / 3
6,701
670
5,606
6,764
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 4
7,637
764
6,542
7,561
2,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 1 / 7
7,132
713
6,185
4,502
1,644
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 1 / 6
7,874
787
2,890
8,892
7,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
4
Kills
10
10
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
2
4
3.5
W
2
1
7
5.5
L
Bacchus
2
5
1
0.5
W
3
1
6
6
L
Danzaburou
iimPollito
Danzaburou
1
2
2
1
L
Baba Yaga
magicbuns
Baba Yaga
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,658
Damage
15,617
19,319
Taken
20,955
11,638
Mitigated
11,933
3,707
Healing
7,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,542
2,044
0
2,572
7,561
2,897
423
3,883
3,550
22,506
1,766
W
6,185
2,319
0
791
4,502
1,644
78
2,974
1,374
0
23,554
L
Bacchus
5,409
462
143
1,292
7,817
7,388
0
2,560
5,257
14,684
0
W
2,890
159
730
2,962
8,892
7,392
0
3,997
4,655
4,729
12,714
L
Danzaburou
iimPollito
Danzaburou
4,643
2,608
0
937
4,738
1,702
0
2,481
2,257
0
18,391
L
Baba Yaga
magicbuns
Baba Yaga
5,606
1,035
0
1,335
6,764
2,548
0
2,554
4,210
22,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,083
Gold Earned
22,643
105
Minions Killed
130
6
Camps Cleared
4
500,061
Distance Traveled
569,548
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,637
764
41
4
1
174,405
2
W
Ullr
7,132
713
54
5
3
184,901
2
L
Bacchus
6,721
672
16
2
0
187,574
0
W
Guan Yu
7,874
787
35
4
0
210,242
0
L
Danzaburou
6,661
666
44
4
2
125,948
2
L
Baba Yaga
6,701
670
45
5
4
186,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role