Player Matchup

Chang'e
Chang'e
Alooria
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 82L
1,657 Elo+
Party 2
Nemesis
Nemesis
FlappaLapa
Nemesis
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 115L
1,631 Elo+
Party 2
Hachiman
Hachiman
Hartοx
Hachiman
Level 143
God Stats
4W - 5L
1,671 SR
Queue Stats
264W - 247L
1,617 Elo+
Party 2
Ares
Ares
ThomasTippleFF
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Scylla
Scylla
xxxMegaxManxxx
Scylla
Level 160
God Stats
0W - 1L
1,665 SR
Queue Stats
8W - 2L
1,855 Elo+
Party 4
Team Averages
Level 77
1,567 SR
1,652 Elo+

VS

Team Averages
Level 60
1,510 SR
1,548 Elo+
Ravana
Ravana
Izcy
Ravana
Level 89
God Stats
1W - 0L
1,299 SR
Queue Stats
222W - 153L
1,612 Elo+
Party 1
Achilles
Achilles
Linedarc
Achilles
Level 78
God Stats
4W - 1L
1,588 SR
Queue Stats
304W - 198L
1,630 Elo+
Party 1
Geb
Geb
McFuzzyman
Geb
Level 100
God Stats
1W - 1L
1,646 SR
Queue Stats
74W - 67L
1,517 Elo+
Party 3
Ra
Ra
TheChowMein
Ra
Level 6
God Stats
2W - 3L
1,488 SR
Queue Stats
4W - 4L
1,445 Elo+
Party 3
Zeus
Zeus
eBoyt
Zeus
Level 29
God Stats
19W - 20L
1,529 SR
Queue Stats
89W - 83L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Alooria
Chang'e
14
0 / 2 / 0
8,244
824
3,448
10,957
4,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
FlappaLapa
Nemesis
15
0 / 8 / 2
8,681
868
8,933
20,910
8,109
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
Hartοx
Hachiman
15
4 / 6 / 0
10,150
1,015
11,292
20,818
8,196
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 7 / 2
8,814
881
2,623
15,544
12,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
0 / 0 / 2
8,553
855
7,819
6,140
2,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

115

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Izcy
Ravana
17
8 / 1 / 12
10,992
1,099
17,953
11,416
7,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Linedarc
Achilles
17
6 / 0 / 14
10,346
1,035
12,841
8,267
8,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
4 / 0 / 16
11,240
1,124
14,120
12,041
15,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
1 / 1 / 13
9,544
954
6,239
4,258
1,938
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zeus
eBoyt
Zeus
16
4 / 2 / 14
9,672
967
19,757
4,768
1,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
92
4
Kills
23
23
Deaths
4
6
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Alooria
Chang'e
0
2
0
0
L
Nemesis
FlappaLapa
Nemesis
0
8
2
0.13
L
Hachiman
Hartοx
Hachiman
4
6
0
0.67
W
Ravana
Izcy
Ravana
8
1
12
14
W
Achilles
Linedarc
Achilles
6
0
14
13
W
4
0
16
12
W
1
1
13
7.5
L
0
7
2
0.14
W
Zeus
eBoyt
Zeus
4
2
14
5.5
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,115
Damage
70,910
74,369
Taken
40,750
34,932
Mitigated
35,825
10,768
Healing
10,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Alooria
Chang'e
3,448
184
4,550
2,738
10,957
4,085
0
5,660
5,117
13,807
0
L
Nemesis
FlappaLapa
Nemesis
8,933
2,586
43
1,730
20,910
8,109
0
8,843
11,130
0
20,212
L
Hachiman
Hartοx
Hachiman
11,292
7,001
0
841
20,818
8,196
0
11,792
8,348
0
39,666
W
Ravana
Izcy
Ravana
17,953
4,680
479
2,550
11,416
7,717
0
4,105
7,202
0
27,613
W
Achilles
Linedarc
Achilles
12,841
1,513
0
1,610
8,267
8,953
0
4,001
4,070
0
21,992
W
14,120
696
0
1,726
12,041
15,557
0
4,060
7,827
35,616
0
W
6,239
977
2,163
1,286
4,258
1,938
0
1,121
3,063
28,892
0
L
2,623
141
0
754
15,544
12,239
0
8,909
5,722
6,600
0
W
Zeus
eBoyt
Zeus
19,757
1,586
573
316
4,768
1,660
0
70
4,698
39,139
0
L
7,819
1,214
80
32
6,140
2,303
0
3,952
2,100
31,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,442
Gold Earned
51,794
165
Minions Killed
206
5
Camps Cleared
7
831,795
Distance Traveled
1,002,673
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,244
824
23
2
0
182,055
0
L
Nemesis
8,681
868
21
2
1
198,328
0
L
Hachiman
10,150
1,015
48
5
1
184,804
0
W
Ravana
10,992
1,099
32
3
0
216,342
0
W
Achilles
10,346
1,035
21
2
2
216,694
1
W
Geb
11,240
1,124
43
4
0
219,791
0
W
Ra
9,544
954
62
6
4
166,600
1
L
Ares
8,814
881
3
0
1
121,174
0
W
Zeus
9,672
967
48
5
1
183,246
0
L
Scylla
8,553
855
70
7
2
145,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role