Player Matchup

Fafnir
Fafnir
AKUMAvc3
Fafnir
Level 159
God Stats
1W - 0L
1,640 SR
Queue Stats
53W - 48L
1,626 Elo+
Party 1
Mulan
Mulan
Eagle2Ant
Mulan
Level 138
God Stats
58W - 30L
1,649 SR
Queue Stats
130W - 101L
1,594 Elo+
Party 1
Sol
Sol
XxPlayaDT870Xx
Sol
Level 156
God Stats
2W - 2L
1,454 SR
Queue Stats
22W - 17L
1,630 Elo+
Party 1
Team Averages
Level 151
1,581 SR
1,616 Elo+

VS

Team Averages
Level 114
1,497 SR
1,514 Elo+
Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Goldenn Frieza
Scylla
Level 98
God Stats
12W - 16L
1,486 SR
Queue Stats
560W - 418L
1,567 Elo+
Solo
Amaterasu
Amaterasu
LilDabllDoo
Amaterasu
Level 87
God Stats
24W - 28L
1,504 SR
Queue Stats
392W - 463L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AKUMAvc3
Fafnir
15
4 / 0 / 6
10,640
709
6,794
12,528
16,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mulan
Eagle2Ant
Mulan
14
6 / 2 / 3
10,561
704
9,266
11,236
8,121
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 3 / 6
10,205
680
8,255
13,107
4,445
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
2 / 4 / 3
9,113
608
8,894
12,041
6,309
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
3 / 3 / 1
9,185
612
11,981
9,362
3,235
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
LilDabllDoo
Amaterasu
9
0 / 6 / 2
7,760
517
4,131
8,599
3,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
13
Kills
5
5
Deaths
13
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
4
3
0.88
W
Fafnir
AKUMAvc3
Fafnir
4
0
6
7
W
Mulan
Eagle2Ant
Mulan
6
2
3
3.75
L
3
3
1
1.17
L
Amaterasu
LilDabllDoo
Amaterasu
0
6
2
0.17
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,315
Damage
25,006
36,871
Taken
30,002
28,737
Mitigated
13,382
15,762
Healing
7,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,894
3,344
0
3,605
12,041
6,309
0
5,479
6,102
0
16,083
W
Fafnir
AKUMAvc3
Fafnir
6,794
1,229
308
6,362
12,528
16,171
99
4,469
8,059
17,262
0
W
Mulan
Eagle2Ant
Mulan
9,266
727
708
3,165
11,236
8,121
305
4,290
6,946
5,759
35,677
L
11,981
1,099
0
2,644
9,362
3,235
0
5,736
3,393
52,512
0
L
Amaterasu
LilDabllDoo
Amaterasu
4,131
1,273
0
1,205
8,599
3,838
0
4,552
3,871
0
12,555
W
8,255
3,747
0
5,219
13,107
4,445
2,014
4,348
8,759
49,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,406
Gold Earned
26,058
172
Minions Killed
122
10
Camps Cleared
3
836,078
Distance Traveled
632,971
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,113
608
26
2
1
219,436
2
W
Fafnir
10,640
709
19
1
0
281,608
2
W
Mulan
10,561
704
80
5
5
286,327
2
L
Scylla
9,185
612
77
5
0
250,669
2
L
Amaterasu
7,760
517
19
1
2
162,866
2
W
Sol
10,205
680
73
5
5
268,143
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role