Player Matchup

Scylla
Scylla
IIExalted
Scylla
Level 109
God Stats
1W - 0L
1,857 SR
Queue Stats
2W - 2L
1,342 Elo+
Party 1
Ganesha
Ganesha
Mato Vileblood
Ganesha
Level 108
God Stats
1W - 0L
1,761 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
VVaabaa
Danzaburou
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,642 Elo+
Party 1
Fenrir
Fenrir
WAR x UNDE4D
Fenrir
Level 126
God Stats
1W - 0L
1,794 SR
Queue Stats
2W - 0L
1,642 Elo+
Party 1
Tyr
Tyr
ZTX Ssenpaii
Tyr
Level 74
God Stats
1W - 0L
1,305 SR
Queue Stats
2W - 0L
1,642 Elo+
Party 1
Team Averages
Level 86
1,643 SR
1,554 Elo+

VS

Team Averages
Level 97
1,422 SR
1,459 Elo+
Hera
Hera
ApEXXeD_MANTIS
Hera
Level 80
God Stats
1W - 7L
1,306 SR
Queue Stats
184W - 232L
1,357 Elo+
Solo
Gilgamesh
Gilgamesh
Caranava47
Gilgamesh
Level 149
God Stats
51W - 38L
1,566 SR
Queue Stats
437W - 397L
1,526 Elo+
Party 2
Ravana
Ravana
Hachimanx3
Ravana
Level 20
God Stats
1W - 6L
1,290 SR
Queue Stats
45W - 49L
1,481 Elo+
Party 2
Charybdis
Charybdis
RAPTER 001
Charybdis
Level 76
God Stats
4W - 7L
1,452 SR
Queue Stats
163W - 207L
1,385 Elo+
Solo
Ares
Ares
vvv_ZODIAC77_vvv
Ares
Level 160
God Stats
2W - 5L
1,498 SR
Queue Stats
530W - 472L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
IIExalted
Scylla
16
8 / 4 / 6
10,623
531
10,673
10,009
3,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 2 / 12
8,311
416
2,939
12,260
10,502
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
VVaabaa
Danzaburou
11
0 / 6 / 4
7,074
354
2,890
10,282
3,310
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
17
14 / 3 / 9
11,498
575
16,880
15,348
8,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
5 / 0 / 4
10,197
510
8,915
13,610
11,724
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 6 / 1
6,783
339
2,657
6,226
1,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Caranava47
Gilgamesh
15
4 / 6 / 8
9,868
493
11,312
16,312
7,269
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
Hachimanx3
Ravana
16
2 / 5 / 1
9,344
467
8,933
13,087
6,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
RAPTER 001
Charybdis
16
0 / 5 / 0
9,122
456
2,561
13,566
3,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
8 / 5 / 1
10,462
523
16,573
17,863
13,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
26
27
Kills
15
15
Deaths
27
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Gilgamesh
Caranava47
Gilgamesh
4
6
8
1.33
L
Ravana
Hachimanx3
Ravana
2
5
1
0.5
W
Scylla
IIExalted
Scylla
8
4
6
2.75
W
0
2
12
3
L
Charybdis
RAPTER 001
Charybdis
0
5
0
0
W
Danzaburou
VVaabaa
Danzaburou
0
6
4
0.33
W
Fenrir
14
3
9
6.17
W
5
0
4
7
L
8
5
1
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,297
Damage
42,036
61,509
Taken
67,054
37,255
Mitigated
32,768
8,437
Healing
13,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,657
418
0
740
6,226
1,464
23
1,991
4,093
17,877
0
L
Gilgamesh
Caranava47
Gilgamesh
11,312
1,747
0
915
16,312
7,269
132
3,998
12,160
0
42,739
L
Ravana
Hachimanx3
Ravana
8,933
2,197
0
2,924
13,087
6,722
0
1,323
11,728
0
62,489
W
Scylla
IIExalted
Scylla
10,673
834
0
500
10,009
3,209
506
3,033
6,934
75,236
0
W
2,939
115
0
0
12,260
10,502
554
5,268
6,744
26,145
0
L
Charybdis
RAPTER 001
Charybdis
2,561
1,487
0
4,536
13,566
3,938
526
2,925
10,571
0
71,947
W
Danzaburou
VVaabaa
Danzaburou
2,890
1,894
0
924
10,282
3,310
582
3,508
6,691
0
24,855
W
Fenrir
16,880
5,166
0
3,665
15,348
8,510
1,162
3,784
11,122
37
55,410
W
8,915
820
0
3,348
13,610
11,724
48
3,620
9,668
17
56,240
L
16,573
2,051
0
4,676
17,863
13,375
0
2,835
14,836
68,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,703
Gold Earned
45,579
398
Minions Killed
432
0
Camps Cleared
0
1,999,323
Distance Traveled
1,565,804
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,783
339
37
2
0
190,862
1
L
Gilgamesh
9,868
493
68
3
0
376,407
1
L
Ravana
9,344
467
102
5
0
355,552
3
W
Scylla
10,623
531
146
7
0
374,242
8
W
Ganesha
8,311
416
18
1
0
381,885
3
L
Charybdis
9,122
456
126
6
0
322,277
5
W
Danzaburou
7,074
354
54
3
0
360,176
0
W
Fenrir
11,498
575
78
4
0
448,228
6
W
Tyr
10,197
510
102
5
0
434,792
0
L
Ares
10,462
523
99
5
0
320,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role