Player Matchup

Cthulhu
Cthulhu
ChaosThunder54
Cthulhu
Level 64
God Stats
5W - 9L
1,500 SR
Queue Stats
37W - 48L
1,230 Elo+
Party 1
Heimdallr
Heimdallr
Da lucky turtle
Heimdallr
Level 92
God Stats
2W - 1L
1,163 SR
Queue Stats
8W - 11L
1,224 Elo+
Party 1
Zeus
Zeus
kingshaw9
Zeus
Level 43
God Stats
4W - 7L
1,263 SR
Queue Stats
39W - 69L
1,072 Elo+
Party 1
Team Averages
Level 66
1,308 SR
1,175 Elo+

VS

Team Averages
Level 31
1,244 SR
1,117 Elo+
Neith
Neith
Dinkledork
Neith
Level 37
God Stats
6W - 11L
1,304 SR
Queue Stats
6W - 11L
1,241 Elo+
Party 2
Ra
Ra
Jellybean22393
Ra
Level 28
God Stats
0W - 3L
1,136 SR
Queue Stats
1W - 10L
1,003 Elo+
Party 2
Cthulhu
Cthulhu
Robborboy
Cthulhu
Level 27
God Stats
0W - 4L
1,292 SR
Queue Stats
1W - 7L
1,109 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 14
9,935
764
7,324
15,047
11,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Da lucky turtle
Heimdallr
14
5 / 2 / 19
10,167
782
9,044
9,710
3,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
15
17 / 2 / 8
11,329
871
21,252
7,343
2,631
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
2 / 11 / 0
8,435
649
5,619
13,317
4,273
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 12 / 4
7,953
612
6,243
12,867
3,651
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
Robborboy
Cthulhu
13
5 / 4 / 1
9,478
729
7,948
18,396
9,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
12
27
Kills
7
7
Deaths
27
41
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
3
14
4
W
Heimdallr
Da lucky turtle
Heimdallr
5
2
19
7.25
L
Neith
2
11
0
0.18
L
0
12
4
0.17
L
Cthulhu
Robborboy
Cthulhu
5
4
1
1.38
W
Zeus
17
2
8
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,620
Damage
19,810
32,100
Taken
44,580
17,681
Mitigated
17,698
8,115
Healing
6,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,324
365
130
4,079
15,047
11,407
72
4,846
9,969
13,118
0
W
Heimdallr
Da lucky turtle
Heimdallr
9,044
3,742
0
3,480
9,710
3,643
1,188
5,339
3,959
0
35,054
L
Neith
5,619
1,771
0
1,539
13,317
4,273
0
8,012
5,119
0
19,374
L
6,243
638
241
826
12,867
3,651
130
8,619
4,134
24,525
0
L
Cthulhu
Robborboy
Cthulhu
7,948
162
0
3,801
18,396
9,774
48
11,670
6,403
19,646
0
W
Zeus
21,252
2,605
146
280
7,343
2,631
1,027
3,438
3,605
49,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,431
Gold Earned
25,866
147
Minions Killed
78
5
Camps Cleared
2
636,477
Distance Traveled
655,701
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,935
764
8
1
2
210,137
0
W
Heimdallr
10,167
782
75
6
1
200,308
0
L
Neith
8,435
649
23
2
1
186,600
1
L
Ra
7,953
612
34
3
1
229,406
1
L
Cthulhu
9,478
729
21
2
0
239,695
1
W
Zeus
11,329
871
64
5
2
226,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role