Player Matchup

Ymir
Ymir
RedditGold7480
Ymir
Level 102
God Stats
3W - 0L
1,527 SR
Queue Stats
17W - 24L
1,424 Elo+
Party 1
Arachne
Arachne
Spooky Zeph
Arachne
Level 151
God Stats
5W - 0L
1,780 SR
Queue Stats
192W - 157L
1,630 Elo+
Party 1
Camazotz
Camazotz
T1gTok
Camazotz
Level 118
God Stats
3W - 0L
1,867 SR
Queue Stats
76W - 49L
1,594 Elo+
Party 1
Team Averages
Level 124
1,724 SR
1,549 Elo+

VS

Team Averages
Level 100
1,550 SR
1,486 Elo+
Bacchus
Bacchus
Boogie the OG
Bacchus
Level 126
God Stats
4W - 3L
1,590 SR
Queue Stats
377W - 350L
1,525 Elo+
Party 2
Medusa
Medusa
Darknight220771
Medusa
Level 108
God Stats
17W - 17L
1,459 SR
Queue Stats
210W - 226L
1,469 Elo+
Party 2
Zeus
Zeus
joeschmoe4u
Zeus
Level 66
God Stats
7W - 6L
1,603 SR
Queue Stats
61W - 77L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 3
8,402
764
4,774
10,775
5,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Arachne
Spooky Zeph
Arachne
12
3 / 3 / 3
7,879
716
4,719
9,199
3,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
T1gTok
Camazotz
12
2 / 1 / 4
7,493
681
7,499
9,807
4,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
1 / 2 / 7
7,783
708
6,682
8,576
11,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 4 / 3
7,486
681
3,976
7,859
2,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

12
4 / 3 / 2
7,602
691
11,990
6,066
2,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
9
Kills
8
8
Deaths
9
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bacchus
1
2
7
2.25
L
3
4
3
1.13
W
4
4
3
1.38
W
Arachne
Spooky Zeph
Arachne
3
3
3
1.5
W
Camazotz
T1gTok
Camazotz
2
1
4
4
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,992
Damage
22,648
29,781
Taken
22,501
13,138
Mitigated
16,943
8,542
Healing
3,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
6,682
1,086
0
1,328
8,576
11,609
0
1,388
6,743
13,451
0
L
3,976
2,326
0
470
7,859
2,948
181
2,913
4,826
0
14,297
W
4,774
607
182
1,807
10,775
5,105
117
6,862
3,913
16,610
0
W
Arachne
Spooky Zeph
Arachne
4,719
2,796
0
2,072
9,199
3,466
0
5,382
3,817
0
22,114
W
Camazotz
T1gTok
Camazotz
7,499
1,889
0
4,481
9,807
4,567
135
6,795
3,012
0
27,608
L
11,990
936
405
854
6,066
2,386
0
701
5,135
35,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,774
Gold Earned
22,871
98
Minions Killed
105
3
Camps Cleared
7
590,379
Distance Traveled
581,939
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,783
708
17
2
0
214,988
1
L
Medusa
7,486
681
25
2
2
173,851
5
W
Ymir
8,402
764
23
2
0
173,448
0
W
Arachne
7,879
716
32
3
3
188,923
3
W
Camazotz
7,493
681
43
4
0
228,008
1
L
Zeus
7,602
691
63
6
5
193,100
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role