Player Matchup

Bellona
Bellona
Kay Nine Fin
Bellona
Level 8
God Stats
0W - 2L
1,228 SR
Queue Stats
0W - 5L
1,082 Elo+
Party 1
Baron Samedi
Baron Samedi
KohTheCrow
Baron Samedi
Level 7
God Stats
0W - 3L
1,220 SR
Queue Stats
0W - 5L
1,082 Elo+
Party 1
Tiamat
Tiamat
xSaintVegito
Tiamat
Level 105
God Stats
0W - 1L
1,476 SR
Queue Stats
1W - 5L
1,218 Elo+
Party 1
Team Averages
Level 40
1,308 SR
1,127 Elo+

VS

Team Averages
Level 70
1,602 SR
1,360 Elo+
Skadi
Skadi
Bossman3
Skadi
Level 104
God Stats
17W - 11L
1,597 SR
Queue Stats
260W - 302L
1,448 Elo+
Party 2
Horus
Horus
IvanSevi95
Horus
Level 61
God Stats
2W - 0L
1,715 SR
Queue Stats
10W - 13L
1,359 Elo+
Party 2
Chang'e
Chang'e
Stoner420qc666
Chang'e
Level 45
God Stats
6W - 5L
1,493 SR
Queue Stats
100W - 152L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kay Nine Fin
Bellona
13
3 / 10 / 3
9,847
656
5,361
16,175
10,907
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
KohTheCrow
Baron Samedi
12
3 / 10 / 3
9,395
626
7,934
13,174
5,095
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiamat
15
5 / 7 / 6
11,571
771
18,233
21,197
12,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bossman3
Skadi
15
10 / 3 / 9
11,753
784
17,185
11,658
5,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
15
4 / 4 / 19
10,912
727
6,230
16,691
15,314
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
13 / 4 / 10
12,192
813
17,870
15,848
6,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
65
11
Kills
27
27
Deaths
11
12
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Skadi
Bossman3
Skadi
10
3
9
4.83
W
Horus
4
4
19
3.38
L
Bellona
Kay Nine Fin
Bellona
3
10
3
0.45
L
Baron Samedi
KohTheCrow
Baron Samedi
3
10
3
0.45
W
13
4
10
4.5
L
Tiamat
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,528
Damage
41,285
50,546
Taken
44,197
28,820
Mitigated
26,889
8,209
Healing
18,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Bossman3
Skadi
17,185
11,194
0
1,902
11,658
5,200
1,781
6,148
5,510
0
63,083
W
Horus
6,230
3,361
855
5,048
16,691
15,314
488
9,445
7,246
0
11,855
L
Bellona
Kay Nine Fin
Bellona
5,361
1,312
0
753
16,175
10,907
0
6,118
9,795
0
20,436
L
Baron Samedi
KohTheCrow
Baron Samedi
7,934
1,820
706
1,302
13,174
5,095
0
2,627
10,422
15,759
0
W
17,870
1,608
2,703
7,710
15,848
6,375
341
11,023
4,825
40,953
0
L
Tiamat
18,233
1,239
82
5,366
21,197
12,818
0
8,768
12,003
53,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,813
Gold Earned
34,857
118
Minions Killed
160
3
Camps Cleared
7
571,012
Distance Traveled
757,732
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,753
784
97
6
6
253,882
0
W
Horus
10,912
727
10
1
0
241,568
1
L
Bellona
9,847
656
20
1
1
180,658
0
L
Baron Samedi
9,395
626
16
1
0
155,892
1
W
Chang'e
12,192
813
53
4
1
262,282
2
L
Tiamat
11,571
771
82
5
2
234,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role