Player Matchup

Yemoja
Yemoja
Bootfeet123
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,479 Elo+
Solo
Cernunnos
Cernunnos
Chaosmarine125
Cernunnos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,225 Elo+
Solo
Sol
Sol
Escanor_7P
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,421 Elo+
Solo
Eset
Eset
Shmoneymiles
Eset
Level 28
God Stats
3W - 6L
1,382 SR
Queue Stats
128W - 155L
1,498 Elo+
Solo
Sun Wukong
Sun Wukong
nemynem
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,504 Elo+
Solo
Team Averages
Level 20
1,476 SR
1,425 Elo+

VS

Team Averages
Level 124
1,561 SR
1,491 Elo+
Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
LOST_HOMIE
Hel
Level 157
God Stats
5W - 2L
1,536 SR
Queue Stats
221W - 212L
1,529 Elo+
Party 1
Chronos
Chronos
TheOnlyTrashMan
Chronos
Level 158
God Stats
2W - 0L
1,438 SR
Queue Stats
96W - 99L
1,538 Elo+
Party 1
Cerberus
Cerberus
elpayaso2010
Cerberus
Level 109
God Stats
5W - 2L
1,552 SR
Queue Stats
187W - 202L
1,414 Elo+
Party 1
Hercules
Hercules
xXDrtYGetOKiDZXx
Hercules
Level 89
God Stats
5W - 2L
1,779 SR
Queue Stats
209W - 224L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
1 / 2 / 2
7,705
771
5,336
8,581
8,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Chaosmarine125
Cernunnos
13
1 / 8 / 2
7,152
715
6,444
11,175
4,457
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 1
7,209
721
10,577
9,128
4,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
0 / 5 / 3
7,234
723
11,011
8,358
3,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
nemynem
Sun Wukong
12
0 / 5 / 0
6,602
660
7,672
14,346
13,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
2 / 1 / 18
8,724
872
7,522
6,405
3,523
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 0 / 20
8,874
887
10,091
10,994
5,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
10 / 0 / 8
9,672
967
9,907
9,144
4,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
elpayaso2010
Cerberus
14
4 / 2 / 19
9,179
918
9,190
18,255
15,739
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 1 / 18
9,126
913
9,963
16,848
17,589
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
107
3
Kills
24
24
Deaths
4
8
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
18
11
L
Yemoja
1
2
2
1
L
Cernunnos
Chaosmarine125
Cernunnos
1
8
2
0.25
L
1
4
1
0.38
W
3
0
20
13
L
0
5
3
0.3
W
10
0
8
14
W
Cerberus
elpayaso2010
Cerberus
4
2
19
6.75
L
Sun Wukong
nemynem
Sun Wukong
0
5
0
0
W
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,040
Damage
46,673
51,588
Taken
61,646
34,049
Mitigated
47,584
12,648
Healing
48,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,522
697
1,680
1,481
6,405
3,523
919
3,331
3,074
28,935
0
L
Yemoja
5,336
546
2,272
2,004
8,581
8,122
0
6,414
2,027
14,485
0
L
Cernunnos
Chaosmarine125
Cernunnos
6,444
1,797
304
592
11,175
4,457
0
7,284
3,656
0
15,061
L
10,577
2,530
505
2,269
9,128
4,064
0
7,681
1,324
22,347
0
W
10,091
815
17,789
9,054
10,994
5,934
556
6,786
4,096
24,558
0
L
11,011
530
507
1,458
8,358
3,509
0
6,278
1,966
23,747
0
W
9,907
2,323
709
2,519
9,144
4,799
2,579
5,881
3,139
20,690
0
W
Cerberus
elpayaso2010
Cerberus
9,190
556
1,140
5,043
18,255
15,739
72
6,235
11,672
15,427
0
L
Sun Wukong
nemynem
Sun Wukong
7,672
960
185
2,552
14,346
13,897
0
9,053
5,042
0
13,164
W
9,963
1,994
1,903
7,556
16,848
17,589
454
4,691
11,992
0
10,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,902
Gold Earned
45,575
83
Minions Killed
110
0
Camps Cleared
0
892,120
Distance Traveled
955,027
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,724
872
37
4
0
182,809
0
L
Yemoja
7,705
771
11
1
0
199,449
0
L
Cernunnos
7,152
715
16
2
0
160,306
0
L
Sol
7,209
721
24
2
0
177,018
2
W
Hel
8,874
887
32
3
0
190,639
0
L
Eset
7,234
723
24
2
0
172,860
1
W
Chronos
9,672
967
22
2
0
197,479
2
W
Cerberus
9,179
918
16
2
0
186,976
0
L
Sun Wukong
6,602
660
8
1
0
182,487
0
W
Hercules
9,126
913
3
0
0
197,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role