Player Matchup

Neith
Neith
Coorner-
Neith
Level 27
God Stats
4W - 2L
1,486 SR
Queue Stats
51W - 60L
1,349 Elo+
Party 2
Atlas
Atlas
Grio1301
Atlas
Level 13
God Stats
2W - 0L
1,730 SR
Queue Stats
3W - 5L
1,322 Elo+
Party 3
Zeus
Zeus
RoalexGaming_YT
Zeus
Level 60
God Stats
1W - 2L
1,323 SR
Queue Stats
200W - 212L
1,362 Elo+
Party 2
Bastet
Bastet
nRakurai
Bastet
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
273W - 206L
1,631 Elo+
Party 3
Loki
Loki
naxiaK
Loki
Level 14
God Stats
2W - 1L
1,730 SR
Queue Stats
6W - 8L
1,419 Elo+
Party 3
Team Averages
Level 44
1,554 SR
1,417 Elo+

VS

Team Averages
Level 59
1,368 SR
1,454 Elo+
Hun Batz
Hun Batz
MeadosDeToro
Hun Batz
Level 87
God Stats
0W - 2L
1,237 SR
Queue Stats
345W - 360L
1,543 Elo+
Party 1
Thoth
Thoth
MeadosdeStorm
Thoth
Level 103
God Stats
1W - 7L
1,239 SR
Queue Stats
331W - 318L
1,533 Elo+
Party 1
Bellona
Bellona
gabogamer2002xD
Bellona
Level 40
God Stats
25W - 32L
1,478 SR
Queue Stats
137W - 151L
1,431 Elo+
Party 1
Heimdallr
Heimdallr
lemon_junior6
Heimdallr
Level 39
God Stats
4W - 13L
1,338 SR
Queue Stats
48W - 79L
1,233 Elo+
Solo
Danzaburou
Danzaburou
lm Meliods
Danzaburou
Level 27
God Stats
1W - 2L
1,546 SR
Queue Stats
72W - 52L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Coorner-
Neith
13
3 / 1 / 1
7,897
494
4,880
6,324
2,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Grio1301
Atlas
11
1 / 2 / 3
7,014
438
2,745
14,158
11,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
4 / 5 / 4
9,272
580
6,943
9,632
2,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
nRakurai
Bastet
16
13 / 1 / 4
10,368
648
15,594
10,766
3,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
naxiaK
Loki
12
1 / 5 / 0
7,494
468
6,128
10,887
4,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
MeadosDeToro
Hun Batz
14
0 / 5 / 5
8,098
506
6,229
13,505
4,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
7 / 5 / 0
9,233
577
4,917
11,366
3,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
5 / 3 / 0
8,844
553
7,099
11,278
11,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
lemon_junior6
Heimdallr
10
2 / 5 / 1
6,611
413
6,652
9,439
2,543
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
lm Meliods
Danzaburou
9
0 / 4 / 1
6,048
378
2,817
6,580
1,401
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
22
Kills
14
14
Deaths
22
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
Coorner-
Neith
3
1
1
3.5
W
Atlas
Grio1301
Atlas
1
2
3
1.25
L
Hun Batz
MeadosDeToro
Hun Batz
0
5
5
0.5
L
7
5
0
1.4
W
4
5
4
1.2
L
5
3
0
1.67
L
Heimdallr
lemon_junior6
Heimdallr
2
5
1
0.5
L
Danzaburou
lm Meliods
Danzaburou
0
4
1
0.13
W
Bastet
nRakurai
Bastet
13
1
4
15
W
Loki
naxiaK
Loki
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,290
Damage
27,714
51,767
Taken
52,168
25,347
Mitigated
22,952
11,663
Healing
11,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Coorner-
Neith
4,880
1,697
0
2,416
6,324
2,755
2,324
188
6,136
0
51,405
W
Atlas
Grio1301
Atlas
2,745
967
797
682
14,158
11,496
712
0
14,158
18,588
0
L
Hun Batz
MeadosDeToro
Hun Batz
6,229
1,558
0
4,680
13,505
4,223
0
2,555
10,919
0
50,264
L
4,917
531
0
2,512
11,366
3,454
0
4,096
7,270
63,565
0
W
6,943
2,303
0
591
9,632
2,862
134
3,637
5,995
54,115
0
L
7,099
3,640
0
2,462
11,278
11,331
611
292
10,260
0
50,411
L
Heimdallr
lemon_junior6
Heimdallr
6,652
4,211
94
985
9,439
2,543
0
1,589
7,850
0
34,309
L
Danzaburou
lm Meliods
Danzaburou
2,817
721
0
603
6,580
1,401
0
1,156
5,424
0
17,053
W
Bastet
nRakurai
Bastet
15,594
5,186
0
6,095
10,766
3,635
0
1,092
9,674
0
56,767
W
Loki
naxiaK
Loki
6,128
1,775
0
1,082
10,887
4,599
0
0
10,887
0
43,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,045
Gold Earned
38,834
424
Minions Killed
415
0
Camps Cleared
0
1,561,758
Distance Traveled
1,412,721
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,897
494
108
7
0
283,274
0
W
Atlas
7,014
438
29
2
0
320,206
0
L
Hun Batz
8,098
506
95
6
0
322,857
1
L
Thoth
9,233
577
125
8
0
282,396
3
W
Zeus
9,272
580
112
7
0
287,063
6
L
Bellona
8,844
553
116
7
0
290,965
2
L
Heimdallr
6,611
413
48
3
0
312,770
0
L
Danzaburou
6,048
378
31
2
0
203,733
2
W
Bastet
10,368
648
92
6
0
386,831
2
W
Loki
7,494
468
83
5
0
284,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role