Player Matchup

Thanatos
Thanatos
ChocolateMLK436
Thanatos
Level 29
God Stats
7W - 6L
1,476 SR
Queue Stats
58W - 66L
1,442 Elo+
Party 1
Hachiman
Hachiman
CursedConn
Hachiman
Level 60
God Stats
2W - 2L
1,583 SR
Queue Stats
85W - 126L
1,414 Elo+
Party 3
Aphrodite
Aphrodite
DanzoPup442
Aphrodite
Level 126
God Stats
10W - 9L
1,600 SR
Queue Stats
240W - 212L
1,477 Elo+
Party 1
Tiamat
Tiamat
heroicvenom
Tiamat
Level 160
God Stats
21W - 29L
1,507 SR
Queue Stats
585W - 557L
1,516 Elo+
Party 1
Mulan
Mulan
ishualength
Mulan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,631 Elo+
Party 3
Team Averages
Level 76
1,534 SR
1,496 Elo+

VS

Team Averages
Level 58
1,520 SR
1,471 Elo+
Izanami
Izanami
SyTe Wolf
Izanami
Level 62
God Stats
2W - 0L
1,606 SR
Queue Stats
49W - 38L
1,472 Elo+
Party 2
Sylvanus
Sylvanus
SyTeJuice
Sylvanus
Level 62
God Stats
3W - 7L
1,422 SR
Queue Stats
12W - 16L
1,368 Elo+
Party 2
Zhong Kui
Zhong Kui
The Fiddler5676
Zhong Kui
Level 77
God Stats
3W - 0L
1,584 SR
Queue Stats
51W - 43L
1,479 Elo+
Party 2
Arachne
Arachne
justastn
Arachne
Level 43
God Stats
8W - 3L
1,650 SR
Queue Stats
37W - 28L
1,490 Elo+
Party 2
Hercules
Hercules
lospollos021
Hercules
Level 48
God Stats
10W - 9L
1,341 SR
Queue Stats
253W - 241L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
4 / 10 / 6
12,060
447
13,152
23,220
10,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
CursedConn
Hachiman
19
2 / 8 / 4
11,554
428
14,542
20,672
8,380
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
DanzoPup442
Aphrodite
15
0 / 5 / 8
10,659
395
7,614
23,411
23,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
19
8 / 7 / 2
13,230
490
23,506
24,401
18,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 4 / 3
13,353
495
32,331
34,377
38,464
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SyTe Wolf
Izanami
19
2 / 4 / 15
12,725
471
15,167
19,617
8,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
SyTeJuice
Sylvanus
16
1 / 2 / 14
11,526
427
6,491
16,691
21,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
The Fiddler5676
Zhong Kui
20
14 / 5 / 8
15,448
572
32,981
28,043
21,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
justastn
Arachne
20
13 / 3 / 14
14,881
551
18,168
25,358
15,463
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
lospollos021
Hercules
20
4 / 2 / 8
15,549
576
25,299
34,525
37,438
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
93
16
Kills
34
34
Deaths
16
23
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Thanatos
4
10
6
0.7
L
Hachiman
CursedConn
Hachiman
2
8
4
0.5
L
Aphrodite
DanzoPup442
Aphrodite
0
5
8
0.8
W
Izanami
SyTe Wolf
Izanami
2
4
15
2.38
W
Sylvanus
SyTeJuice
Sylvanus
1
2
14
4
W
Zhong Kui
The Fiddler5676
Zhong Kui
14
5
8
3.6
L
Tiamat
8
7
2
1.29
L
2
4
3
0.88
W
Arachne
justastn
Arachne
13
3
14
6.67
W
Hercules
lospollos021
Hercules
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,145
Damage
98,106
126,081
Taken
124,234
99,305
Mitigated
103,910
47,509
Healing
57,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
13,152
3,145
0
11,891
23,220
10,897
0
8,620
14,512
0
88,294
L
Hachiman
CursedConn
Hachiman
14,542
11,534
0
3,125
20,672
8,380
863
6,411
14,261
0
102,249
L
Aphrodite
DanzoPup442
Aphrodite
7,614
631
6,405
7,519
23,411
23,374
36
10,273
12,933
33,023
0
W
Izanami
SyTe Wolf
Izanami
15,167
9,563
0
5,374
19,617
8,482
3,917
5,249
14,223
0
92,549
W
Sylvanus
SyTeJuice
Sylvanus
6,491
898
5,639
5,373
16,691
21,338
1,320
4,432
11,725
23,829
0
W
Zhong Kui
The Fiddler5676
Zhong Kui
32,981
4,041
0
13,730
28,043
21,189
2,565
11,670
15,714
125,157
0
L
Tiamat
23,506
2,374
377
5,046
24,401
18,190
0
10,212
13,913
93,161
0
L
32,331
2,046
0
13,146
34,377
38,464
39
7,389
25,041
19,331
116,429
W
Arachne
justastn
Arachne
18,168
12,681
0
8,513
25,358
15,463
1,238
8,010
16,979
0
86,707
W
Hercules
lospollos021
Hercules
25,299
4,856
0
19,059
34,525
37,438
681
5,918
26,315
13,890
106,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,856
Gold Earned
70,129
719
Minions Killed
693
0
Camps Cleared
0
2,512,892
Distance Traveled
2,528,497
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,060
447
114
4
0
490,683
1
L
Hachiman
11,554
428
146
5
0
455,678
0
L
Aphrodite
10,659
395
64
2
0
499,592
12
W
Izanami
12,725
471
141
5
0
445,187
2
W
Sylvanus
11,526
427
33
1
0
437,324
2
W
Zhong Kui
15,448
572
165
6
0
481,779
5
L
Tiamat
13,230
490
163
6
0
493,275
0
L
Mulan
13,353
495
232
9
0
573,664
1
W
Arachne
14,881
551
110
4
0
597,996
0
W
Hercules
15,549
576
244
9
0
566,211
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role