Player Matchup

Atlas
Atlas
Frudal
Atlas
Level 142
God Stats
0W - 1L
1,339 SR
Queue Stats
93W - 97L
1,602 Elo+
Party 2
Erlang Shen
Erlang Shen
Nocternalfuse
Erlang Shen
Level 129
God Stats
2W - 1L
1,538 SR
Queue Stats
43W - 41L
1,580 Elo+
Party 2
Agni
Agni
Xenoill
Agni
Level 127
God Stats
0W - 1L
1,529 SR
Queue Stats
28W - 27L
1,581 Elo+
Party 2
Team Averages
Level 133
1,469 SR
1,588 Elo+

VS

Team Averages
Level 135
1,613 SR
1,594 Elo+
Thoth
Thoth
PoZSquid5267
Thoth
Level 148
God Stats
2W - 1L
1,741 SR
Queue Stats
46W - 43L
1,622 Elo+
Party 1
Achilles
Achilles
Ponyboi4779
Achilles
Level 105
God Stats
21W - 18L
1,490 SR
Queue Stats
205W - 175L
1,469 Elo+
Party 1
Ne Zha
Ne Zha
RTPpython
Ne Zha
Level 151
God Stats
11W - 7L
1,607 SR
Queue Stats
803W - 433L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Frudal
Atlas
14
2 / 5 / 5
10,532
658
11,860
24,942
24,823
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
Nocternalfuse
Erlang Shen
13
3 / 9 / 3
10,208
638
12,600
20,011
15,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
Xenoill
Agni
15
2 / 9 / 4
9,973
623
15,939
14,631
3,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 11
12,130
758
17,966
12,060
4,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Ponyboi4779
Achilles
17
7 / 3 / 13
12,204
763
11,350
20,367
18,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
RTPpython
Ne Zha
17
9 / 2 / 11
12,299
769
23,569
21,283
12,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
58
7
Kills
23
23
Deaths
8
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Atlas
Frudal
Atlas
2
5
5
0.9
L
Erlang Shen
Nocternalfuse
Erlang Shen
3
9
3
0.5
W
7
3
11
4.17
W
Achilles
Ponyboi4779
Achilles
7
3
13
4.5
W
Ne Zha
RTPpython
Ne Zha
9
2
11
7.25
L
Agni
Xenoill
Agni
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,399
Damage
52,885
59,584
Taken
53,710
43,502
Mitigated
35,330
9,041
Healing
18,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Frudal
Atlas
11,860
2,532
608
2,685
24,942
24,823
0
7,154
16,437
29,884
0
L
Erlang Shen
Nocternalfuse
Erlang Shen
12,600
5,531
0
3,754
20,011
15,105
0
6,128
12,786
0
27,492
W
17,966
351
0
281
12,060
4,270
195
5,213
6,549
63,318
0
W
Achilles
Ponyboi4779
Achilles
11,350
3,534
1,258
6,661
20,367
18,452
991
9,910
9,939
0
34,312
W
Ne Zha
RTPpython
Ne Zha
23,569
5,285
0
9,966
21,283
12,608
1,433
11,907
8,920
0
52,951
L
Agni
Xenoill
Agni
15,939
1,161
0
1,994
14,631
3,574
0
5,211
8,932
48,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,713
Gold Earned
36,633
152
Minions Killed
189
6
Camps Cleared
8
794,885
Distance Traveled
935,805
26
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,532
658
30
2
0
271,959
5
L
Erlang Shen
10,208
638
29
2
2
269,307
17
W
Thoth
12,130
758
93
6
6
288,723
4
W
Achilles
12,204
763
45
3
1
329,330
0
W
Ne Zha
12,299
769
51
3
1
317,752
2
L
Agni
9,973
623
93
6
4
253,619
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role