Player Matchup

Anubis
Anubis
 
Anubis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
BeeSyrup5
Sobek
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,457 Elo+
Party 1
Mercury
Mercury
DonovanB1
Mercury
Level 68
God Stats
2W - 2L
1,755 SR
Queue Stats
100W - 74L
1,552 Elo+
Party 1
Artemis
Artemis
Lexmarie
Artemis
Level 66
God Stats
4W - 4L
1,466 SR
Queue Stats
30W - 39L
1,427 Elo+
Party 1
Sun Wukong
Sun Wukong
oXMaximusXo
Sun Wukong
Level 68
God Stats
0W - 3L
1,470 SR
Queue Stats
10W - 16L
1,409 Elo+
Solo
Team Averages
Level 90
1,538 SR
1,469 Elo+

VS

Team Averages
Level 97
1,599 SR
1,498 Elo+
Janus
Janus
 
Janus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
BEKXIA
Artio
Level 108
God Stats
2W - 0L
1,776 SR
Queue Stats
36W - 30L
1,540 Elo+
Party 2
Charybdis
Charybdis
VasyaSukaBlyat
Charybdis
Level 68
God Stats
22W - 16L
1,526 SR
Queue Stats
295W - 310L
1,520 Elo+
Solo
Susano
Susano
cripplehippo
Susano
Level 42
God Stats
2W - 0L
1,694 SR
Queue Stats
69W - 78L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
1 / 4 / 5
7,154
1,192
5,307
6,548
2,140
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
BeeSyrup5
Sobek
11
2 / 3 / 1
7,215
1,203
5,212
9,834
10,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
DonovanB1
Mercury
12
4 / 7 / 3
7,864
1,311
6,058
11,385
3,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Lexmarie
Artemis
13
1 / 1 / 4
7,136
1,189
7,913
5,847
1,859
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
oXMaximusXo
Sun Wukong
10
0 / 0 / 0
4,100
683
0
0
0
Team 1 Tickets

294

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 1 / 11
7,863
1,311
5,288
3,213
1,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
 
Baron Samedi
13
1 / 1 / 7
6,727
1,121
3,753
3,233
1,213
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artio
BEKXIA
Artio
13
1 / 1 / 10
7,474
1,246
2,437
7,922
7,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
VasyaSukaBlyat
Charybdis
12
6 / 3 / 4
8,160
1,360
8,349
7,346
2,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
13
5 / 2 / 9
7,992
1,332
10,294
5,345
1,809
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
8
Kills
15
15
Deaths
8
13
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
4
5
0.88
W
Janus
 
Janus
2
1
11
7.5
W
Baron Samedi
 
Baron Samedi
1
1
7
4.5
W
Artio
BEKXIA
Artio
1
1
10
6
L
Sobek
BeeSyrup5
Sobek
2
3
1
0.83
L
Mercury
DonovanB1
Mercury
4
7
3
0.79
L
Artemis
Lexmarie
Artemis
1
1
4
3
W
Charybdis
VasyaSukaBlyat
Charybdis
6
3
4
2.67
W
Susano
5
2
9
4.75
L
Sun Wukong
oXMaximusXo
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,490
Damage
30,121
33,614
Taken
27,059
18,463
Mitigated
14,309
2,648
Healing
5,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,307
327
0
845
6,548
2,140
0
1,191
5,357
28,181
0
W
Janus
 
Janus
5,288
938
0
478
3,213
1,009
0
1,482
1,731
30,849
0
W
Baron Samedi
 
Baron Samedi
3,753
187
1,201
773
3,233
1,213
0
788
2,445
14,408
0
W
Artio
BEKXIA
Artio
2,437
331
400
1,626
7,922
7,565
0
2,523
5,399
4,706
0
L
Sobek
BeeSyrup5
Sobek
5,212
532
0
895
9,834
10,742
0
3,436
6,398
11,211
0
L
Mercury
DonovanB1
Mercury
6,058
2,566
0
492
11,385
3,722
0
4,555
6,830
0
12,508
L
Artemis
Lexmarie
Artemis
7,913
3,966
0
416
5,847
1,859
0
2,296
3,551
0
22,120
W
Charybdis
VasyaSukaBlyat
Charybdis
8,349
5,444
0
767
7,346
2,713
0
3,701
3,645
0
18,064
W
Susano
10,294
574
0
0
5,345
1,809
0
2,025
3,320
0
13,309
L
Sun Wukong
oXMaximusXo
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,469
Gold Earned
38,216
99
Minions Killed
122
4
Camps Cleared
7
501,847
Distance Traveled
609,260
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,154
1,192
50
8
0
113,437
0
W
Janus
7,863
1,311
63
11
5
128,144
2
W
Baron Samedi
6,727
1,121
22
4
0
113,886
1
W
Artio
7,474
1,246
3
1
1
127,859
0
L
Sobek
7,215
1,203
11
2
0
131,415
0
L
Mercury
7,864
1,311
8
1
4
141,293
1
L
Artemis
7,136
1,189
30
5
0
115,702
0
W
Charybdis
8,160
1,360
21
4
0
117,400
0
W
Susano
7,992
1,332
13
2
1
121,971
0
L
Sun Wukong
4,100
683
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role