Player Matchup

Izanami
Izanami
Hennessy80
Izanami
Level 88
God Stats
16W - 14L
1,545 SR
Queue Stats
156W - 163L
1,481 Elo+
Party 1
Zhong Kui
Zhong Kui
RM_BVB45
Zhong Kui
Level 129
God Stats
8W - 6L
1,905 SR
Queue Stats
871W - 827L
1,563 Elo+
Party 1
Yemoja
Yemoja
RodCommander
Yemoja
Level 150
God Stats
5W - 9L
1,452 SR
Queue Stats
1,156W - 1,132L
1,557 Elo+
Party 1
Gilgamesh
Gilgamesh
lagui01
Gilgamesh
Level 26
God Stats
7W - 4L
1,861 SR
Queue Stats
121W - 110L
1,497 Elo+
Party 1
Loki
Loki
rafaelguapote
Loki
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 104
1,653 SR
1,520 Elo+

VS

Team Averages
Level 114
1,609 SR
1,591 Elo+
Ao Kuang
Ao Kuang
Byweedman
Ao Kuang
Level 88
God Stats
16W - 10L
1,710 SR
Queue Stats
56W - 46L
1,588 Elo+
Solo
Bacchus
Bacchus
CRITICAL MA55 9
Bacchus
Level 160
God Stats
2W - 0L
1,568 SR
Queue Stats
99W - 87L
1,618 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Nerdstains
Tsukuyomi
Level 160
God Stats
4W - 2L
1,631 SR
Queue Stats
143W - 135L
1,607 Elo+
Party 2
Skadi
Skadi
Super Gamer Kid
Skadi
Level 133
God Stats
1W - 2L
1,351 SR
Queue Stats
28W - 22L
1,606 Elo+
Party 2
Nox
Nox
calmebadcompany
Nox
Level 27
God Stats
5W - 4L
1,783 SR
Queue Stats
13W - 10L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hennessy80
Izanami
12
0 / 4 / 6
6,706
671
5,786
8,650
2,827
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
RM_BVB45
Zhong Kui
13
3 / 6 / 3
7,644
764
7,962
8,809
5,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
13
1 / 2 / 5
7,098
710
3,251
9,241
8,383
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
lagui01
Gilgamesh
13
3 / 3 / 3
7,788
779
5,911
11,250
9,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
2 / 5 / 4
7,141
714
5,984
8,536
3,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Byweedman
Ao Kuang
17
11 / 2 / 6
10,613
1,061
10,433
9,175
3,741
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 0 / 16
8,621
862
7,286
11,255
14,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Nerdstains
Tsukuyomi
15
3 / 2 / 13
8,649
865
11,771
11,608
8,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 2 / 8
8,412
841
8,619
6,707
2,766
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 3 / 9
6,770
677
3,320
4,972
2,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
72
9
Kills
20
20
Deaths
9
21
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Byweedman
Ao Kuang
11
2
6
7
W
2
0
16
10
L
Izanami
Hennessy80
Izanami
0
4
6
0.75
W
Tsukuyomi
Nerdstains
Tsukuyomi
3
2
13
4.75
L
Zhong Kui
RM_BVB45
Zhong Kui
3
6
3
0.75
L
Yemoja
1
2
5
1.75
W
4
2
8
4
W
0
3
9
1.5
L
Gilgamesh
lagui01
Gilgamesh
3
3
3
1.5
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,894
Damage
41,429
46,486
Taken
43,717
29,717
Mitigated
30,761
5,241
Healing
7,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Byweedman
Ao Kuang
10,433
2,643
0
3,333
9,175
3,741
1
3,023
5,635
33,965
0
W
7,286
1,111
532
2,110
11,255
14,149
87
2,392
8,250
16,563
0
L
Izanami
Hennessy80
Izanami
5,786
3,693
0
820
8,650
2,827
0
2,879
5,488
0
22,909
W
Tsukuyomi
Nerdstains
Tsukuyomi
11,771
1,941
0
1,342
11,608
8,008
53
3,447
7,779
3,964
31,873
L
Zhong Kui
RM_BVB45
Zhong Kui
7,962
0
0
1,224
8,809
5,007
0
4,366
4,290
14,431
0
L
Yemoja
3,251
410
1,032
650
9,241
8,383
0
4,202
4,716
14,648
0
W
8,619
4,183
0
386
6,707
2,766
1,112
1,432
5,038
0
26,789
W
3,320
237
0
206
4,972
2,097
52
772
3,920
12,083
0
L
Gilgamesh
lagui01
Gilgamesh
5,911
1,275
0
437
11,250
9,637
0
6,241
4,852
0
11,634
L
5,984
953
219
859
8,536
3,863
0
4,370
4,008
0
21,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,377
Gold Earned
43,065
156
Minions Killed
229
5
Camps Cleared
12
854,652
Distance Traveled
964,776
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,613
1,061
64
6
6
184,771
1
W
Bacchus
8,621
862
18
2
0
209,252
4
L
Izanami
6,706
671
49
5
2
154,021
3
W
Tsukuyomi
8,649
865
60
6
4
211,794
4
L
Zhong Kui
7,644
764
28
3
0
168,862
1
L
Yemoja
7,098
710
25
3
0
162,483
0
W
Skadi
8,412
841
55
6
1
174,774
1
W
Nox
6,770
677
32
3
1
184,185
0
L
Gilgamesh
7,788
779
24
2
1
198,722
0
L
Loki
7,141
714
30
3
2
170,564
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role