Player Matchup

Atlas
Atlas
SuckerPunchm8
Atlas
Level 107
God Stats
6W - 6L
1,419 SR
Queue Stats
80W - 76L
1,463 Elo+
Party 1
Izanami
Izanami
TxFinest
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,408 Elo+
Party 1
Mulan
Mulan
xAZKx TROLLz0r
Mulan
Level 125
God Stats
5W - 2L
1,168 SR
Queue Stats
164W - 166L
1,436 Elo+
Party 1
Team Averages
Level 87
1,362 SR
1,436 Elo+

VS

Team Averages
Level 65
1,551 SR
1,412 Elo+
Mercury
Mercury
CdaRip
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 43L
1,463 Elo+
Party 2
Atlas
Atlas
dary7985
Atlas
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 68L
1,268 Elo+
Solo
Zeus
Zeus
trap larry
Zeus
Level 83
God Stats
8W - 7L
1,654 SR
Queue Stats
123W - 103L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 17
12,556
698
14,828
15,960
6,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
TxFinest
Izanami
18
7 / 0 / 17
12,933
719
8,330
9,068
3,388
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
18 / 1 / 12
14,159
787
20,984
18,534
11,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CdaRip
Mercury
12
0 / 11 / 2
9,743
541
2,961
15,350
2,678
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
dary7985
Atlas
12
1 / 12 / 1
10,316
573
6,776
22,257
19,536
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
1 / 8 / 1
10,518
584
21,227
12,446
2,147
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
6
31
Kills
2
2
Deaths
31
46
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
CdaRip
Mercury
0
11
2
0.09
W
6
1
17
14.5
W
Izanami
TxFinest
Izanami
7
0
17
15.5
L
Atlas
dary7985
Atlas
1
12
1
0.13
L
1
8
1
0.19
W
18
1
12
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,142
Damage
30,964
43,562
Taken
50,053
21,217
Mitigated
24,361
11,703
Healing
2,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
CdaRip
Mercury
2,961
503
0
1,445
15,350
2,678
297
4,045
10,512
0
19,178
W
14,828
3,172
927
2,358
15,960
6,489
557
9,830
6,080
49,327
0
W
Izanami
TxFinest
Izanami
8,330
4,574
298
1,405
9,068
3,388
1,777
6,519
2,537
0
52,032
L
Atlas
dary7985
Atlas
6,776
1,326
91
575
22,257
19,536
0
5,349
15,897
24,166
0
L
21,227
1,046
149
413
12,446
2,147
0
4,870
7,089
57,039
0
W
20,984
2,341
912
5,803
18,534
11,340
891
12,527
5,915
0
45,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,648
Gold Earned
30,577
215
Minions Killed
155
13
Camps Cleared
3
955,581
Distance Traveled
827,998
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,743
541
51
3
0
332,462
4
W
Atlas
12,556
698
49
3
7
336,973
2
W
Izanami
12,933
719
113
6
3
304,583
1
L
Atlas
10,316
573
30
2
0
240,953
0
L
Zeus
10,518
584
74
4
3
254,583
3
W
Mulan
14,159
787
53
3
3
314,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role